no patient died of anything but friggin' thirst.
I have a bit water on the surface, I have plenty of water in the caverns, I have enough buckets for a lifetime, and the only reason I have no well is that most of the workforce eventually ends up at the hospital, and even if they don't die there, they can waste a year or two before anyone correctly diagnoses and heal them.
Worst healthcare system ever.
Maybe it have something to do with the fact that crutch-walking isn't working so anyone with leg injury can't do anything (IF a hospital exists THEN must rest), especially not crawl to the kitchen. And one broken wrist of course stops a dwarf from walking to the food and booze area!
Hmm maybe could have tried turning all healthcare labors on for all dwarves. Or delete the hospital zone and remove beds for force people up? Hmm I should try that sometime.
Leg injury: trust me, only half my dwarfs have leg injuries, and because I swear every single guy here has some kind of scar on their body, they heal relatively well, as they keep working as intended. I'm not gonna enter the matter of hands.
Turning all healthcare labors on? That's exactly what I did since the start of the very fort! I even learnt the lesson the had a couple dwarfs completely devoted to the patients! But nooooooo
I even remember, back in .16, one marksdwarf that had been turned into a booze-scented pincushion thanks to an unfortunate encounter with goblins was resting in the hospital and generally ignored by the doctors past some basic care. He had one leg broken, the other maimed, and was already suffering of an infection, so I hadn't much hope left for him anyway. What did he do? Under the fallacy of fetching his equipment, he dragged his sorry ass to a random pile of booze, and gulped down a barrel or two. Then he cancelled everything repeatedly and died among his beloved barrels. He still needed further care.
So, yeah.
