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Author Topic: Face Palm moments you had in Dwarf Fortress  (Read 2129993 times)

FuzzyDoom

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Re: Face Palm moments you had
« Reply #2835 on: October 17, 2010, 10:21:40 pm »

....no clue how I am going to survive this if only 1 game month in all my supplies are pretty much gone with no way to get them back easily and having only one pick left and they dwarf with it not wanting to mine they are all going to starve less than 2 months into the embark at this rate

Simple solution. (if you started over the pool)  Dig out a large room in the dirt on the same z-level and next to the pool.  Then, when the room is ready, channel out as many tiles between the room and poll as you can from above.  The water will drain from the pool, into the room and create access to the goods and supplies.  Added Bonus: You get a Farm room out of the deal.

That's what I had to do once. If it was in the river...Magma?...somehow.
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Also bear in mind that dwarves have their heads at a perfect height for a good face-kicking.
That's the great thing about this forum. We can derail any discussion into any other topic.

jackrabbitslim

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Re: Face Palm moments you had
« Reply #2836 on: October 18, 2010, 01:39:10 am »

i have a dwarf who should be in porn... named fikod abirfikod... which means fikod romanceglaze...
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I may be insane but I'm not crazy

Beardless

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Re: Face Palm moments you had
« Reply #2837 on: October 18, 2010, 01:58:48 am »

I almost embarked in The Unthinkable Swamp just to prove a point, but I'm tired of flat terrain. In the end I settled on two mountain ranges, one Terrifying, the other Joyful Wilds, with a narrow savage jungle valley between them.

Oh, wait. I'm looking at the world map. There's an entire region tile between them. (That's 1!)

Alright, I'll settle on the Terrifying mountain. There's an awesome set of high cliffs right at the edge of the valley. I can actually make a great story out of that: The journey to a holy mountain terminated by a vast escarpment, the way back blocked by the undead... Embark!

Huh. This is more like a really long hill. Dang it, there's a worldgen option for this isn't there? (That's 2!)

Ugh, I just spent three hours tweaking that embark profile. I should at least play for a little while. Let's start with the military... No! That short sword is reserved for the militia! Full-time soldiers get axes, dammit!

After struggling for half an hour to get the soldier to swap weapons, I realized I'd been assigning weapons to the uniform template, and not to the squad. (Aaaand that's 3!)

My personal rule ("The Rule of Three Really Dumb Mistakes") states that three facepalms means it's time to quit for the night before I do something really stupid... but I could let my computer generate a new world with the proper settings while I'm getting ready for bed! (Yeah I don't see where that could go wrong... ::) )
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So it turns out that dumping magma on skeletons is either a really bad idea or maybe like the best idea ever.

Vehudur

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Re: Face Palm moments you had
« Reply #2838 on: October 18, 2010, 04:50:08 am »

I had a dwarf go berzerk and kill half my fortress in less than 15 seconds..

Including 6 legendary hammerdwarves, a legendary marksdwarf and a few less-well-trained troops.

I facepalmed.

Also:

Oh god I can see the tantrum spiral coming already.

And so much miasma.
« Last Edit: October 18, 2010, 04:53:10 am by Vehudur »
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Quote
...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

Raufgar

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Re: Face Palm moments you had
« Reply #2839 on: October 18, 2010, 07:07:08 am »

The image below says it all:



<Face Palm>

EDIT: Ugh, that's an ugly pic, will change it when I can get a better one...
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Kipi

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Re: Face Palm moments you had
« Reply #2840 on: October 18, 2010, 09:40:05 am »

The image below says it all:



<Face Palm>

EDIT: Ugh, that's an ugly pic, will change it when I can get a better one...
Well, I have seen magma crabs in the magma sea...

My latest:
I have set the announcements in the way that the game pauses immediately when one of my animals gives a birth so that I can immediately set the newborn to be butchered.
Well, I got a message stating that "*xxx* has given birth to *yyy*. The game paused, and I didn't check the message properly, so I immediately went to 'z' -> 'a' to set the newborn to be butchered. I wondered why I didn't see any animals in the list available for butcher before I realized the message was *Litast Oshurakrul, Butcher has given birth to a girl"...
*facepalm*  :-[
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Room Values - !!SCIENCE!!

Quote from: zanchito
You know, they could teach maths like this at school. "There are 105 dwarves in a settlement. A goblin invasion appears and 67 die. Then a migrant wave..."

Vehudur

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Re: Face Palm moments you had
« Reply #2841 on: October 18, 2010, 10:25:21 am »

Ooops.

Nice, beautiful waterfall in the middle of the dining area.  Drains right into the canyon, how convenient!

And then the exit froze over in winter.

It went badly.
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...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

I used to have an avatar, but I was told to remove it after it kept making people go insane.

Rockphed

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Re: Face Palm moments you had
« Reply #2842 on: October 18, 2010, 11:09:11 am »

I have set the announcements in the way that the game pauses immediately when one of my animals gives a birth so that I can immediately set the newborn to be butchered.
Well, I got a message stating that "*xxx* has given birth to *yyy*. The game paused, and I didn't check the message properly, so I immediately went to 'z' -> 'a' to set the newborn to be butchered. I wondered why I didn't see any animals in the list available for butcher before I realized the message was *Litast Oshurakrul, Butcher has given birth to a girl"...
*facepalm*  :-[

Obviously her long association with puppies and kittens made her want a little creature of her own...
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Only vaguely. Made of the same substance and put to the same use, but a bit like comparing a castle and a doublewide trailer.

elizar

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Re: Face Palm moments you had
« Reply #2843 on: October 18, 2010, 11:13:33 am »

no, once a cage is attached to the lever (or any building for that matter), it is removed from the possible links, so it just moves onto the next one.  It is impossible to link a lever to a building multiple times.
I...

I did not know this.

...

So many wasted hours.

All my time setting up fights in the arena...

This was about setting "Link to Cage" on repeat.
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A quick scan of the stocks menu shows that one of the dead pack animals has a bin full of silk cloth!  It is speedily unforbidden, and my moody glassmaker sprints off to retrieve his prize amongst the smoking, charred, blood-soaked ruin that is the outdoors, totally oblivious to the carnage that was instigated on his behalf.

celem

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Re: Face Palm moments you had
« Reply #2844 on: October 18, 2010, 11:15:09 am »

Talking of kittens....

I very nearly lost my fort today when a goblin seige caught me with many traps jammed/full from a series of ambushes.  Time for secret mega backup weapon 1.....the doberbomb.  I send a lowly hauler running for the lever to unleash 60 wardogs onto my bridge......instead i unleashed 60 cats into the area around my butchers...in the confusion ensuing from the seige itself i didnt notice till about half had latched onto various important dwarfs.

Right lever, just linked to the wrong shared cage :(
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Marksdwarf Pillboxes
I wish I had something cool to say about this.  Because it's really cool.

Megaman3321

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Re: Face Palm moments you had
« Reply #2845 on: October 18, 2010, 12:16:46 pm »

I accidentaly offered 6 masterwork mechanisms worth 360 each instead of trading them. :'( *facepalm*
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Glacial on dwarves being assigned socks:
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You see, here's how I think this works:
Overseer: Welcome to the military! You need to wear socks! Dorf: Oh, I should get military socks. My socks are civilian socks. Dorf discards socks Dorf: You know, I need a whole lot of gear now. I should get socks... last. Oh, but these steel boots with the white goo on them are nice!
I know you can pick up water, then throw said water, while underwater, to kill a fish -He_Silent_H

deoxys413

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Re: Face Palm moments you had
« Reply #2846 on: October 18, 2010, 12:57:58 pm »

The image below says it all:



<Face Palm>

EDIT: Ugh, that's an ugly pic, will change it when I can get a better one...
At least you're not getting spammed over the fact there is nothing to catch in the
Spoiler (click to show/hide)
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WATER is the universal solvent.
MAGMA is the universal solution.

Bookdust

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Re: Face Palm moments you had
« Reply #2847 on: October 18, 2010, 07:08:32 pm »

I embarked on this mountain way up in the north where everything is freezing! But I got this volcano right up close. But I have no easily available water source. So I dig down and find an underground lake and start planning my first pump stack (I'm still pretty new at this game) but as I'm getting everything ready I realize that I haven't any trees to help me build the pumps and the water wheel I had planned. And I used all of the wood I brought with me on embark to construct beds.




 
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MaximumZero

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Re: Face Palm moments you had
« Reply #2848 on: October 18, 2010, 10:53:16 pm »

Just wait until tower caps grow.

It's all good, man.

Edit: MaximumZero cancels post: Being retarded.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Samuel

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Re: Face Palm moments you had
« Reply #2849 on: October 19, 2010, 01:09:27 am »

I recently learned that of all the ways to kill elf merchants in an effort to steal their stuff, walling them in and then dropping the ceiling on them was probably among the more ill-advised methods.

I also should have made sure my miners didn't somehow find themselves in the room just as the last bit of channeling was completed.
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