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Author Topic: Face Palm moments you had in Dwarf Fortress  (Read 2211320 times)

gunpowdertea

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Re: Face Palm moments you had
« Reply #9480 on: November 17, 2015, 07:46:24 am »

Just discovered that the zone menu allows one to create and modify overlapping zones and use the [ v ] key to cycle through them!
... after more than 6 years of DF. Might have been added "recently" (either in vanilla or by dfhack), but even recently is one year ago. :-[
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I don't care. I have discovered that if you spawn elves this way, cats will chase them down and eat them.

PyroTechno

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Re: Face Palm moments you had
« Reply #9481 on: November 17, 2015, 12:56:22 pm »

Just discovered that the zone menu allows one to create and modify overlapping zones and use the [ v ] key to cycle through them!
... after more than 6 years of DF. Might have been added "recently" (either in vanilla or by dfhack), but even recently is one year ago. :-[

You can also assign a zone to do more than one thing - you could tell it to be both a Pen/Pasture and a Meeting Area, for example.
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Ozarck

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Re: Face Palm moments you had
« Reply #9482 on: November 17, 2015, 06:17:01 pm »

Just discovered that the zone menu allows one to create and modify overlapping zones and use the [ v ] key to cycle through them!
... after more than 6 years of DF. Might have been added "recently" (either in vanilla or by dfhack), but even recently is one year ago. :-[

You can also assign a zone to do more than one thing - you could tell it to be both a Pen/Pasture and a Meeting Area, for example.
...

...

-facepalm-

...

TheFlame52

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Re: Face Palm moments you had
« Reply #9483 on: November 17, 2015, 06:35:16 pm »

I recently realized you can make non-square zones. Zones are fickle things.

DolosusDoleus

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Re: Face Palm moments you had
« Reply #9484 on: November 17, 2015, 07:32:14 pm »

I just learned that macros exist. After playing this game for three years, I probably now have carpal tunnel syndrome from designating hundreds of bedrooms by hand.
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spazyak

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Re: Face Palm moments you had
« Reply #9485 on: November 17, 2015, 08:36:56 pm »

I accidentally did it again-I linked three stock piles together and each giving to the same mason's workshop.. I tried to get a stone chair made but  the stone chosen kept getting moved so the project got canceled again and again.;
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gunpowdertea

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Re: Face Palm moments you had
« Reply #9486 on: November 18, 2015, 04:09:21 am »

Just discovered that the zone menu allows one to create and modify overlapping zones and use the [ v ] key to cycle through them!
... after more than 6 years of DF. Might have been added "recently" (either in vanilla or by dfhack), but even recently is one year ago. :-[

You can also assign a zone to do more than one thing - you could tell it to be both a Pen/Pasture and a Meeting Area, for example.

That I knew, but sometimes you want the fishing at that end, the dumping at this, and then a pasture in between (three partly overlapping rectangles). Or maybe keeping all dogs at one end but letting the cows roam more freely. There were numerous times when I had that, and when changing the lowermost I usually deleted everything and drew them anew...
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FortunaDraken

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Re: Face Palm moments you had
« Reply #9487 on: November 18, 2015, 05:07:34 am »

My new fort is not doing anything, why is progress so slow...what am I doing wrong ;;

......oh. Both my miners and my only carpenter are all on break at the same time. That'd do it.
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Amperzand

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Re: Face Palm moments you had
« Reply #9488 on: November 18, 2015, 06:22:27 am »

I just learned that macros exist. After playing this game for three years, I probably now have carpal tunnel syndrome from designating hundreds of bedrooms by hand.

Funnily enough, I found the macros my first hour playing the game, but they don't work on my computer for some reason.
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LordPorkins

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Re: Face Palm moments you had
« Reply #9489 on: November 20, 2015, 03:09:02 pm »

I once accidentally set my mug production to infinite. Didnt realize until 2 hours gameplay later. However, i stored them in mimecarts for shotguns, so overall i benefitted. But my face when i realized i had 250 mugs to deal with.... Yah.
« Last Edit: November 21, 2015, 02:39:12 pm by LordPorkins »
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Īlul Thuveg-Ellest
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SimRobert2001

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Re: Face Palm moments you had
« Reply #9490 on: November 20, 2015, 04:33:02 pm »

I once accidentally set my barrel production to infinite. Didnt realize until 2 hours gameplay later. However, i stored them in mimecarts for shotguns, so overall i benefitted. But my face when i realized i had 250 mugs to deal with.... Yah.

"hey human, do you need a couple hundred stone mugs?"

"Uh, there's only three of us."

"Sure you do!"
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LordPorkins

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Re: Face Palm moments you had
« Reply #9491 on: November 21, 2015, 12:04:25 pm »

Except i didnt sell the mugs to them, i forcibly chucked them at them using the power of !PHYSICS!
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Īlul Thuveg-Ellest
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Torrenal

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Re: Face Palm moments you had
« Reply #9492 on: November 21, 2015, 01:59:03 pm »

I want my military to be able to swim.
I don't have any rivers, but I've seen the caverns.  The caverns have water in them.  And a forgotten bug.  And I want my dwarves to not chase the thing into a lake and drown.

So I went to my barracks (one level above the aquifer), dug out some channels in it.  Nope, aquifer wasn't there.  OK, I dig a tunnel over to where the water is.  A wide tunnel.  I dig out completely under my barracks so that there's sufficent water under them, then set up a pump above to just 'flood' the barracks with water, which will find its way back down through the several channeled squares.  Dwarves will doge into or wash into the channels and climb the ramps back out.  Yay.

I have them build the pump, install doors to limit flooding, and I tell the dwarves to start the pump, watch it for a minute, then pop down to the magma level to keep close tabs on my miners as they search for any useful metals  (Nickle, but not exactly useful).

A while later I see 'so-n-so has become a dwarven child.'  Yay, my first native generation is starting to grow up.
Imedately after I see 'So'n'so cancels Seek infant: Infant inaccessible.'  Oookay so kid grows up and seek infant tasks for them fail?  Never saw that but... interesting.

Dwarf therapist shows several dwarves now are dabbling swimmers - yay, training works.

Not finding what I want in mining >:(, but I am starting start to get a feel for what the warm rock layout is, so I might be able to find my way to making magma forges soon.

'So'n'so cancels Seek infant: Infant inaccessible.'  Eh?  That wasn't a simple kid grew up thing?
I pop up the 60 layers to my training room and see a mix of water and mist.  I take a look at the room underneath.  Lots of mist, but I see four dwarven faces...  Three of them infants.  One clear over by my kitchen well.  Turns out, most of my swimming pool has a rock roof.  *facepalm*.

None drowning, the ones I inspect are happy for having seen mist in the past week, no sign of bodies or discarded gear, so this might still work as 'assertive swimming training', but I'm not going trust it.


//Torrenal

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LordPorkins

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Re: Face Palm moments you had
« Reply #9493 on: November 21, 2015, 02:37:37 pm »

Torrenal this is what you get for breaking the 1 and only rule of Dwarven Survival: Never do anything with water. Magma is acceptable. Water is just a no-no.
« Last Edit: November 21, 2015, 02:40:01 pm by LordPorkins »
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Īlul Thuveg-Ellest
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Pseudo

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Re: Face Palm moments you had
« Reply #9494 on: November 21, 2015, 04:06:18 pm »

And yet dwarves love waterfalls.

(Especially tumbling down them! I'm looking at you, former CMD, now dead due to botched hospital care. Ah, irony.)
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