ive decided to make a thread for people to suggest challenges on, ill periodically update this here list with interesting challenges people have suggested.
Challenges!;
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Urist's Runany dwarf who reaches a certain age (infeasible at this time) or, for simplicity, agility,(or toughness or whatever) dies, Period.
JakkarraNoah's ARKBuild a giant boat-shaped fortress made entirely from wood and then place two of every animal on said Arkfort and flood the world.
DWeird 300 Year Challenge.Build an Armok Megafort on a 16x16 map with at least one of every feature. I await your 3D Dwarf Fort pics in 2011.
KardosThe engineer challenge. The challenge: Build a fortress near magma. Use no military but only mechanisms to defend yourself from attacks. Reach population of 100.
The rules:
You may NOT use locked doors to keep sieging enemies out.
You may NOT make traps that only affect enemies. (like a hallway filled with a dozen cagetraps) simply put: your dwarves should be able to set off the traps if you're not careful.
You MAY use ballistas and such to fire at your enemies.
You MAY employ a sheriff and ONE guard.
You may NOT draft civilians to make them fight in a pinch. If your traps and clever water/magma mechanisms have failed your dwarves will accept their fate and be slaughtered where they stand.
You may NOT draft civilians so you can order them to a safe place, even if they don't fight.
You MAY employ and use animals as an army.
You may NOT abandon your fortress NO MATTER how bad it gets.
Bonus points:
Overly complicated traps with a high failure rate give points.
Making as many items (walls and floors included) out of iron as possible gives bonus points.
Including as many dangerous features as possible in your fortress. Only magma is mandatory but a chasm filled with angry trolls isn't just fun - it gives you bonus points!
I think that covers it. War dogs are allowed because in the face of goblin invaders they don't really pose much of a difficulty.
Aspgren Asylum Challange. One Quater of your dwarfs have to be keept locked away in a state where they will tantrum at any moment or are close to going Berserk.
Give them names like "Joker" "Dr. Doom" and therelike. Keep them alive by droping food in there cells every now and then. Have jail-brawls.
Let a Batman beat up joker.
ThtblovesDF Stairway to heaven.Make a gold stair case into the sky. Have a vat of global bombardment magma. Dwarves must live on the level above the vat.
sonerohiNo Ore? No problem!Run away from you problems by digging a huge hole, building at the bottom of it, and flooding the hole to form a lake
Barbarossa the seal god"Indoors"Build walls around every edge of the map, all the way up to the top Z-level, then pave the sky, enclosing your ENTIRE ZONE inside one ginormous cube. Excavate everything outside your cube down the the bottom Z-level. You are free to leave one drawbridge to the outside world to allow trade. (Bonus silly points for building the walls/ceiling such that you're living inside a gargantuan d6.)
MountPilsbury DoughDwarfs Give your dwarfs [DAMBLOCK:-100], [SIZE:1] and [SPEED:2000], doing all of this should make your dwarfs infinitely weaker than normal vannila dwarfs
Bunus & * superbonus
-Being an outside only fort
*Being an outside only fort without digging into the ground
-Having an all melee dwarf army
*Having an all Elite Wrestler dwarf army
-Giving all hostile civs the ability to super spawn
*Modding in as many hostile entities as possible
-Use only leather as armor
*Using no armor at all
Don't forget to mod in super mini equipment for your new dwarfs!
CreamcornChallenge: Computer KillerRequirements:
Population Limit must be stupidly high (99999999 or something)
Invasions, temperature, and weather must be ON
You must not slaughter any tamed animals (Catsplosion )
NO purposeful killing of dwarves or tamed animals
5x5, 6x6, 5x6, or 6x5 area
Everything else is up to you!
Good luck with having your computer, you know, NOT explode/catch on fire.
Shad0wyOneInvasion challenge - Mod in several hostile civs. Preferably enough that you are being sieged at least three times a year
- At least 50% of your population must be in the military at all times. Fortress/royal guards don't count
- All dwarves must use melee weapons (no wrestling, no crossbows)
- No traps, no sealing the fortress, every invading force must be engaged and driven off
- Any military dwarf that dies must be given at least a Mausoleum
* Bonus points: Use only leather armor, or no armor
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Try to format them like that, and ill Copy/paste 'em into the list. ill put your avatar name there too.
bonus points for completing a 5-year fortress with a challenge.
do not post challenges that are on the wiki. under pain of +pig tail sock+.Love, jakkarra