Noticed two thus far.
[1] When "trapped" dwarves (due to lifetime imprisonment through direct intervention) get moody. Framerate is fixed when you release them (and kill them later...muahaha).
[2] When "trapped" tamed animals (serving as a forward look out for goblin ambushes) are assigned to be butchered. Framerate is fixed when you eat them. Preferbly with granite stuffing.
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Odd occurance.
Somehow managed to unintentionally capture a giant eagle (Yay! -and with only 1 trap, I might add). Somehow it got duplicated while I was taming. Now I have 2 (Yay!). [actually, I released the giant eagle, and found another sitting in the cage).
Note #1: There was only 1 giant eagle to begin with.
Note #2: Eagle is female, but she didn't reproduce while she was in the wild (unless, there is a "breed more in captivity" feature I'm not aware of).
Minor gripes.
- My kingdom for a "repeat treaty agreement" option. I still want to import the same goods from last year.
- When running from the goblins, please run to the direction of the fortress. Not that dead end with a big Sasquatch waiting for a side dish.
- My kingdom for a search item feature in the stocks page (like when trading).
- Ability to zoom to item assigned to dwarf, when looking at the jobs page.
Thank you.
[edit] Wonder if this was intentional. In [40c] I noticed that dwarves with legendary combat status cannot have dogs assigned to them.