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Author Topic: Does this count as a megaproject?  (Read 1968 times)

Guy Montag

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Re: Does this count as a megaproject?
« Reply #15 on: April 17, 2009, 10:42:23 pm »

I demand that you build a steel spaceship directly above said stockpile. The entire population of the fort should live inside, and when the stockpile is filled pull the lever lighting the booze and removing the ship's supports.

I look forward to a mars community fort.

Yes, and fill the Space's "fuel tanks" with magma pumped up from the surface.

Have your Space Commander pull the "Blast-off" lever, collasping the fully fueled spacecraft, unto the booze pile. Next to the tradedepot filled with people. With the fortresses livestock in the meeting area adjacent. During a seige.
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Aldaris

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Re: Does this count as a megaproject?
« Reply #16 on: April 18, 2009, 12:37:55 pm »

Ahhhhh, the smell of molten fortress in the morning.
Hand me the sunshine, will you?
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but Baron Aqizzar had the firm advantage, battering Cthulhu with his Mighty Chin.
^Totally not out of context, promise.
The Liberal Crime Squad Community game, now with a Liberal Overdose of Liberally aplied Liberalism. -Liberally. (UBER-Hiatus, next update somewhere between now and 2012.)

RedWarrior0

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Re: Does this count as a megaproject?
« Reply #17 on: April 18, 2009, 03:05:43 pm »

.
« Last Edit: May 29, 2019, 08:53:08 pm by RedWarrior0 »
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Slappy Moose

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Re: Does this count as a megaproject?
« Reply #18 on: April 18, 2009, 04:14:21 pm »

I once had 8,000+ tiles of food and drink stockpile completely full of barrels, and all of them were designated for dumping. 40 of my peasants who were throwing barrels into the river nonstop couldn't keep up with my farmers and fishermen, so I finally flooded the fortress out of frustration.



Yeah, you heard me.
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Zaneg Thazor: Armok Reincarnate Story http://www.bay12games.com/forum/index.php?topic=19291.msg196691#msg196691

[Healthcare Update Thread] Personally, I can't wait for doctors to get possessed and start surgically attaching axes to champion soldier's arms.

worldspawn

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Re: Does this count as a megaproject?
« Reply #19 on: April 18, 2009, 08:13:41 pm »

Ya the joys of a gluttonous lifestyle. Having such an overabundance of food and drink that you feel the need to dump it in a river while the world is starving, and failing to do so, kill yourself.
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Guilliman

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Re: Does this count as a megaproject?
« Reply #20 on: April 19, 2009, 04:56:28 am »

I think my save bugged out. I went from 2000 plants to 500.000! plants in one season. Needles to say, I got food for plenty!

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Marko

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Re: Does this count as a megaproject?
« Reply #21 on: April 19, 2009, 05:12:43 am »

and I thought I had a lot of drinks at 4k...
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Hm.
WHERE IS THE SAVE?
AN HOUR LATE?
OFF WITH HIS HEAD

Guilliman

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Re: Does this count as a megaproject?
« Reply #22 on: April 19, 2009, 05:36:54 am »

Update. This is my first mega project! :O I'm going to build a booze tower.

Also, I think legendary brewers bug up in 40d (0.28.181.40d (September 6, 2008))

Once again, they did this in one season (2 still's working 24/7)
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Eviltyphoon

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Re: Does this count as a megaproject?
« Reply #23 on: April 19, 2009, 05:59:27 am »

Update. This is my first mega project! :O I'm going to build a booze tower.

Also, I think legendary brewers bug up in 40d (0.28.181.40d (September 6, 2008))

Once again, they did this in one season (2 still's working 24/7)


THE BOOZE!!! THE GLORIOUS BOOOZE!!! GIVE IT TO ME!!!
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"If you can't build a tower upon a sheer cliff face over which you may throw precisely one hundred and fifty-two kittens and seven stalwart dwarves to their explosive doom some fifty stories below, then brother, your game ain't much of a sandbox, is it?"

TheToeBighter98

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Re: Does this count as a megaproject?
« Reply #24 on: April 19, 2009, 06:09:25 am »

Meh, who wants to drink Dwarven Wine?
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Guilliman

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Re: Does this count as a megaproject?
« Reply #25 on: April 19, 2009, 06:10:44 am »

Well, I'm fair on them, they get to choose

Drink wine, or magma!
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