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Author Topic: Transcendence: Inspired by StarControl2 and Nethack  (Read 15134 times)

612DwarfAvenue

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #15 on: April 17, 2009, 02:23:13 am »

And also the ones that shoot that radioactive stuff. If it hits you when your shields are down, then get to a station ASAP. Not all of them can decon your ship, but certain ones do. Can't remember which ones though. I think Commonwealth stations do.

Just make sure you have enough credits.
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Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
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kcwong

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #16 on: April 17, 2009, 08:52:15 pm »

I found out about radiation by docking to a destroyed ship next to the star gate I just exited... luckily there's also a CW base right next to it.

My freighter hit a wall... the Sung appeared and I can't do anything to their bases without spending a huge amount of fuel in hit-and-run tactics. Huri (sp?) is even worse - their defense cannons can bring down my shield (level V, 100HP, efficient) in no time.

I also made the mistake of finishing the quest in Charon (sp?) too early... I've only completed 8 escort missions. That's a lot of potential credits lost.

So instead of fighting I charged ahead to see how far I can go, and made it to the Ringers. I got killed in crossfire when some hostiles appeared.

I guess I'll restart... I would still use the freighter though. I like the amount of devices I can install.
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cowofdoom78963

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #17 on: April 17, 2009, 09:16:14 pm »

Hey I remember this game! It used to lag the shit out of my compy, but they(or I have forgoten an upgrade to my computer) seem to have fixed that. Now its playable! ;D

Well now that I have started a game, any tips for a aspiring newbie?
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kcwong

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #18 on: April 18, 2009, 12:02:13 am »

Hmmm... I'm a newbie too, but here's what I've gathered from my dead characters:

- The freighter is slow, a big target, but it can haul a lot of loot and has the most room for upgrades. It can use two weapon only. It also has the best reactor to start with.

- The Wolfen is fast and small, a very good gun ship early on. But it has the least room for upgrades. It can install three weapons. Its reactor is the weakest one.

- The Sapphire Yacht is in the middle ground of the two.

- The unofficial forum contains a lot more information and activity than the official one. When registering in the unofficial forum, you need to send the admin an email. He said he's tired of dealing with bots trying to register.

- Armor/shield level seems to be more important than resistance. A level VI shield weak against laser will still be more effective than a level II shield strong against laser.

- Armor/shield with reflect/immunity is exception to the above, if you know you won't face other damage types.

- Watch your power consumption! Weapons drain your fuel when you fire, and shields drain power constantly. Make sure your reactor is on the same level.

- Solar armor or solar module can generate fuel when you are in the center of the system, where the light of the star floods the space.

- Hide if you are outgunned! Park right on top of planet/base/star gate/etc., they can't hit you there. Let your shield regenerate.

- Keep notes of what bases are available in each system. The RNG might force you to back track a lot just to get a new weapon installed.

- Test those unidentified ROMs and barrels with spare armor/weapon, and do it while you're parked on top of a planet/base.

- Find a targeting ROM early. Tracking missiles need that, and you can control your omni weapons that way.

- Interesting stuff are placed around stars and asteroids. You might find some random loot in open space, but they are not worth the fuel usually.

- Be careful about those green-outlined ships. They got radiation. Less than 200 seconds and you're dead.

- Collect star map ROMs fors systems with nebula - they block your radar and slow down your ship.

- Later on you can buy insurance (10K credits) at a special star base. That's basically an amulet of life saving.

- Here's a list of damage types (from primitive to advanced):
laser
kinetic
particle
blast
ion
thermo
positron
plasma
antimatter
nano
graviton
singularity
dark acid
dark steel
dark lightning
dark fire

- Stronger reactors cannot use low level fuels. So be careful if you upgrade - you might run out of fuel if you go back to earlier systems. Also, stronger reactor has a larger fuel capacity.

- Here's a list of reactor types (not complete) and fuels they can use:
25MW: he3 fuel rods
100MW: he3 fuel rods, helium assemblies, heliotrope fuel
250MW: helium assemblies, heliotrope fuel, longzhu spheres, pteracnium rods
500MW: heliotrope fuel, longzhu spheres, pteracnium rods
1000MW (1GW): heliotrope fuel, longzhu spheres, pteracnium rods
« Last Edit: April 18, 2009, 12:09:05 am by kcwong »
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612DwarfAvenue

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #19 on: April 18, 2009, 03:00:11 am »

Stronger reactors cannot use low level fuels. So be careful if you upgrade - you might run out of fuel if you go back to earlier systems. Also, stronger reactor has a larger fuel capacity.


This i found out the hard way.
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My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
NanoTrasen Exploratory Team: SS13 in DF.

Fossaman

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #20 on: April 18, 2009, 04:45:32 am »

Bwahahaha!

I read your first post in here, saw the bit about registration approval, and thought 'Oh yeah, I haven't checked that email address in a couple days...'

You should be good to go now. :P

Anyways, you really ought to head to these forums, maintained by the game's creator. Very few people post on the UTF anymore.
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kcwong

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #21 on: April 18, 2009, 05:38:26 am »

Bwahahaha!

I read your first post in here, saw the bit about registration approval, and thought 'Oh yeah, I haven't checked that email address in a couple days...'

You should be good to go now. :P

Anyways, you really ought to head to these forums, maintained by the game's creator. Very few people post on the UTF anymore.

Woah, you play DF too! :D

Somehow I can login before you approved me (I've been reading UTF for these two days while logged in)... but I haven't tried posting anything, so maybe that's it. I'm just lurking and reading a lot.

To me it seems UTF contains a lot more information than the official forum... most of the wikis are pretty empty.


On the other hand, my registration of the official forum is still pending... I tried logging in and it rejected me, saying either the credentials are wrong or the account is inactive. :-\

@ 612DwarfAvenue: Me too.  :-\
« Last Edit: April 18, 2009, 06:00:55 am by kcwong »
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Vucar Fikodastesh

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #22 on: April 18, 2009, 08:45:59 am »

After waiting a month for my account on the official forums to activate, I sent an e-mail to the administrators, and they activated it the next day.
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

612DwarfAvenue

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #23 on: April 19, 2009, 01:31:38 am »

I'm still waiting for mine to activate.  :-\
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My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
NanoTrasen Exploratory Team: SS13 in DF.

kcwong

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #24 on: April 19, 2009, 01:49:03 am »

I've got more questions:

1. Does donating to the Sisters do anything? How much do you need to donate before seeing any effect?

2. "Pilgrim's Aid" at the Sisters: How does it work? I was almost out of fuel, so I docked there and kept trying the option. I tried at various stages of "low fuel" warning, but they kept saying it's only for the truly needed! My last try was with only a thin red line left... still they refused to help. My game's over because of that.

3. How do you make money? Sometimes I might get some ice farm/hotel combo going, but they stop buying very quickly. I'm often outgunned, and when I finally find something good, I do not have money.
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Mephisto

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #25 on: April 19, 2009, 01:56:01 am »

I've got more questions:

1. Does donating to the Sisters do anything? How much do you need to donate before seeing any effect?

2. "Pilgrim's Aid" at the Sisters: How does it work? I was almost out of fuel, so I docked there and kept trying the option. I tried at various stages of "low fuel" warning, but they kept saying it's only for the truly needed! My last try was with only a thin red line left... still they refused to help. My game's over because of that.
If I recall correctly, these two are related. It's not how much you donate, but what percentage of your current cash. I usually make a point to find the Sisters right at the beginning and donate half my credits. I'm not sure, but I think it continues throughout the whole game. So if you're like me, you donate a hundred or so credits at the beginning. Late-game, they will happily refuel you for free when you've got thousands.

Contemplating is useful, if I recall correctly. You can possibly get what is essentially a limited system map ROM out of it, meaning that it may, for instance, just show all stations but no planets or something.

Yeah, it's been entirely too long since I've last played.
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Vucar Fikodastesh

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #26 on: April 19, 2009, 10:02:26 am »

I don't bother donating any money or items to the sisters of domina. Instead, I give them all of the slave coffins I rescue from the sung, and this is enough to send my karma/favor into the stratosphere.


Here is the full list of good items to donate taken straight from the XMLs.

Code: [Select]
; attd = If -1, gain 1 attitude per item donated; If 0, gain no attitude
; If greater than 0, this is the credit value to gain 1 attitude
;
; rel = Points of relationship gained per item

; pattern attd rel text
(&itCarvedPrayerStone; 0 50 "We thank you for your offering. These beautiful stones are a fitting tribute to Domina's grace and power.")
(&itJewelOfContemplation; 0 100 "We thank you for your offering. These beautiful jewels are a fitting tribute to Domina's grace and power.")
(&itHierolithCrystal; -1 150 "We thank you for your offering. These beautiful crystals are a fitting tribute to Domina's grace and power.")
(&itDeathCube; -1 200 "The souls in these receptacles deserve to rejoin Domina. The flesh will perish, but the eternal soul returns to its maker.")
(&itAbbasidThanogram; 0 100 "The souls in these receptacles deserve to rejoin Domina. The flesh will perish, but the eternal soul returns to its maker.")
(&itCDMArchive; -1 200 "The souls in these receptacles deserve to rejoin Domina. The flesh will perish, but the eternal soul returns to its maker.")
(&itOpticalKnowledgeArray; 0 20 "We thank you for your offering. These intricate devices will help us with our communion.")
(&itSlaveCoffin; -1 100 "We will take care of these lost children and teach them the way of Domina. Trust your fate to Domina.")
(&itCashCardGold; 500 0 "We thank you for your sacrifice. Seek us when you are in need of sustenance.")
(&itCashCardPlatinum; 500 0 "We thank you for your sacrifice. Seek us when you are in need of sustenance.")
("*+HaloGem;" -1 200 "We thank you for your offering. These beautiful gems are a fitting tribute to Domina's grace and power.")
("*+Meds;" 500 0 "We thank you for your sacrifice. Seek us when you are in need of healing.")
("*+Illegal;" 0 0 "We shall dispose of this poison so that it may do no harm. Cleanse yourself of its influence.")
("*+Lux;" 1500 0 "We thank you for your sacrifice. Seek us when you are in need of peace.")
("*+Food;" 400 0 "We thank you for your sacrifice. Seek us when you are in need of sustenance.")
("f" 750 0 "We thank you for your sacrifice. Seek us when you are in need of sustenance.")
(Nil 0 0 "We thank you for your donation and your good intentions. Go in peace.")


3. How do you make money? Sometimes I might get some ice farm/hotel combo going, but they stop buying very quickly. I'm often outgunned, and when I finally find something good, I do not have money.

I've always killed every hostile I saw and sold the scrap, and I was never short of cash. But, I hear that some people mine asteroids to make money early in the game.

Ferian hives are a very good source of money when you find them later in the game. Don't kill the hive just kill the miners. If you don't hit the hive the miners won't fight back, and they constantly respawn.

I have made more than 1.5 mil credits from a single ferian hive.
« Last Edit: April 19, 2009, 10:04:41 am by Vucar Fikodastesh »
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

Toady Two

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #27 on: April 19, 2009, 03:38:44 pm »

I realized the similarity to nethack after making my save unplayable(insurance doesn't help) after using an unidentified crystal that teleported my promising yacht from conglomerate space deep into some alien system where all enemies would blow me to smithereens in seconds.

Another moment was when I felt invincible flying around with an early Meteor Armor(200str immune to most types of damage no shields) omniparticle freighter. While exploring a twin stared system in autopilot mode i came across 1(one) radiation ship. 200 seconds later I was dead. One shot with no shields irradiates me so I'm toast when far from any friendly stations.
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kcwong

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #28 on: April 19, 2009, 08:03:14 pm »

3. How do you make money? Sometimes I might get some ice farm/hotel combo going, but they stop buying very quickly. I'm often outgunned, and when I finally find something good, I do not have money.

I've always killed every hostile I saw and sold the scrap, and I was never short of cash. But, I hear that some people mine asteroids to make money early in the game.

Ferian hives are a very good source of money when you find them later in the game. Don't kill the hive just kill the miners. If you don't hit the hive the miners won't fight back, and they constantly respawn.

I have made more than 1.5 mil credits from a single ferian hive.

Yes, I've made it far enough to meet Ferians in one freighter game... they are an unlimited source of Helium fuel assemblies. But I have yet to repeat that success.
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Vucar Fikodastesh

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Re: Transcendence: Inspired by StarControl2 and Nethack
« Reply #29 on: April 19, 2009, 09:28:00 pm »

Not just the fuel assemblies. They are a unlimited source of chroninium gas, which can sell for 1k a ton, and undamaged plasma torches, which can sell for more than 5k. :o
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.
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