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Author Topic: Fishing for Dwarves...  (Read 1309 times)

silentnight

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Fishing for Dwarves...
« on: April 15, 2009, 08:50:18 am »

[decided to write a crappy Emote filled story to fill you in on what happened, the question is at the very end if you don't want to read the story.]

While finishing up my moat (conveniently I didn't need to pump water as the trench was on the same level as the river :D) I ended up having to completely seal off the only entrance to my fort by digging a channel across, I only had 2 tiles left to do, so, thinking that my miners had some form of a functional brain, ::) I started with the outermost tile needed, thinking to trap everyone INSIDE while work on the bridge was ongoing... 8) For some reason though my miner thought it prudent to do so from the OUTSIDE, ??? effectively locking him out away from warm beds, food, and, most importantly, BOOZE! :o Now, I still needed his help to continue tunneling deeper into the cozy little home we made here, so I decided to put the bridge on the fast track. My fellow dwarves apparently hated him though, as my designated architect decided that he was suddenly thirsty! :-\ I put my otherwise unoccupied lumberman on the job, wanting it DONE. Reluctantly, he went over to the bridge and got to work. :D Once finished it was the Masons turn... and he was asleep in the barracks >:( ... Sooo lucky I didn't have a hammerer! When he FINALLY woke up, he too got to work. Meanwhile, outside, my miner was getting thirsty, ??? So thirsty he decided to go to the river to get some water, :-[ he reached the waters edge, and a carp swam along, pretty much knocking him in, unwilling to suffer such indignity at the hands (Fins?) of a fish, he impaled it on his handy pickaxe, dropping it fast. ;D Then the current caught up with him, as he had spent so much energy, fighting a fish, he couldn't quite make it back to shore, before the current swept him under, and he drowned. :'( (one tile away, so close)
Hey! What do ya know... The bridge is done!

So now after trying, repeatedly, to get them to grab him (and his stuff) from the river, I come here to ask you: How do you fish a dwarf (and his stuff) from the river? His coffin is waiting for him to return. (and Dwarves are waiting for his stuff)
« Last Edit: April 15, 2009, 08:59:22 am by silentnight »
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Karadan

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Re: Fishing for Dwarves...
« Reply #1 on: April 15, 2009, 09:00:54 am »

You damn dam the river.
« Last Edit: April 15, 2009, 09:03:03 am by Karadan »
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and have no idea ... if building buildings out of water is a bad idea.

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silentnight

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Re: Fishing for Dwarves...
« Reply #2 on: April 15, 2009, 09:20:51 am »

Sorry if this sounds very newbielike, but I have never even thought of something like that. How would I do it? (Yes I am watching this thread closely.) Got addicted to DF. and generally my fortresses die by flooding when I remove something I shouldn't... and I do that ALLOT. lol (Trying to be careful this time)
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PMantix

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Re: Fishing for Dwarves...
« Reply #3 on: April 15, 2009, 09:29:43 am »

It's not worth the effort to get the corpse and gear out of the river..

but if you must, you could set up pumps to pull the water out of the river (and put it somewhere else) faster than the water is coming in, thereby drying up the location of the recently deceased.

Then your dwarves are clear to grab all the stuff or build walls in the dry river bed to divert the rivers flow elsewhere.

I'm not even sure this would work on a river due to the high flow rate, but that's what I would try.
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silentnight

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Re: Fishing for Dwarves...
« Reply #4 on: April 15, 2009, 09:33:38 am »

If that is the case, then I am stuck with only one miner... What caravan would have a replacement pick? Since the one in the water apparently ain't going nowhere anytime soon.
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FrickenMoron

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Re: Fishing for Dwarves...
« Reply #5 on: April 15, 2009, 10:05:58 am »

human/dwarf caravans can arrive with picks.

edit: also your miner could have gotten out of the river if you had given him a task to carve stairs in the sides of the river.
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silentnight

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Re: Fishing for Dwarves...
« Reply #6 on: April 15, 2009, 10:27:59 am »

Thanks for the info. Might have thought of that, if I had known that he was IN the river at the time (far as I knew he was driven away by the carp) I was busy monitoring the construction of the bridge, as everyone apparently wanted to have something better to do. I only knew he killed the carp because its corpse was so close to his, and there was blood on the pick. Mining is definitely going to be slowed down to a crawl... guess I will leave the hatch I built over his corpse in an attempt to grab him as a grave marker, best I can do for him.
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Albedo

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Re: Fishing for Dwarves...
« Reply #7 on: April 15, 2009, 01:08:08 pm »

The wiki has many keywords linked to good topics.  A newbie's bible.

http://www.dwarffortresswiki.net/index.php/Dam

It's not worth the effort to get the corpse and gear out of the river..

Sometimes, it's not about cost-effectiveness, but about style.

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Aspgren

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Re: Fishing for Dwarves...
« Reply #8 on: April 15, 2009, 01:09:12 pm »

far as I knew he was driven away by the carp

The moment "interrupted by carp" or the word "carp" itself appears ANYWHERE in your game it is best to seal off the entire area or send in dogs. Lots and lots of DOGS! This is code ORANGE gentlemen! CARP orange! To your battlestations!
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silentnight

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Re: Fishing for Dwarves...
« Reply #9 on: April 16, 2009, 08:20:49 am »

far as I knew he was driven away by the carp

The moment "interrupted by carp" or the word "carp" itself appears ANYWHERE in your game it is best to seal off the entire area or send in dogs. Lots and lots of DOGS! This is code ORANGE gentlemen! CARP orange! To your battlestations!

Funny thing is, he killed the carp, with his bronze pickaxe... and I don't think it really hurt him, he just couldn't get out of the water.
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