Everyone's here... excellent!
Floirt: You find a nice flat rock in the front of the cave. You rest for a bit, interrupted only by Urist's spluttering and flailing. + 15 stamina.
Sombre: You climb up slowly, and shove the bear off. It kinda splats a bit, but that's not a big problem. You find what you think to be a fungusy mossy thing. It's soft-ish, but it's too dark to see at the back of the cave. You decide what the heck and take a taste of it. Bear poop flavored, but edible. Bear poop flavored... BEAR SHIT!!! OH GOD! You flail around and spit it out. Quite disgruntled, you find a spot free of bear poop and lay your back against the wall. Net effect: No change to stamina.
Webadict: You decide not to bother with the bull and instead make two more neat rows of potato on the margins of the already tilled plot. The new shelter seems a nice enough place, but it's being worked on, so you make a triangle of the three remaining boards from the wagon, and rest. Net effect: +5 stamina.
Frelock: You make a bridge frame out of the poles, and while it may not be one of those fancy bridges, it works very well. You end up only using 15 of the 30 poles you created. -20 stamina.
Pandarsenic: You carry some of the choicer, albeit heavier, logs you made and turn them into thick planks. Then you prop them u against the sides of the shelter, blocking out the draft from 3 directions. With the help from NUKE it's quite easy. -10 stamina.
NUKE: You haul some logs over for Pandarsenic and, once he's done, use some remaining planks to fashion a fourth wall with an overhang over the gap that will be a door. Deciding to contribute more, you spend some time scrounging out clay. You get four, nice, brick shaped chunks from the hill before becoming exhausted. -20 stamina.
Siquo: You make a small fire near the 'door' of the shelter and cook up the 9 bricks you guys have. They turn out finely enough. You aren't all that tired, but after struggling through tree roots to make 2 more clay bricks, you find you're too tired to stay awake long enough to fire them. Deciding it's dangerous to just leave it as is, you bank the fire and rest by it. Net effect: -20 stamina.
Materials lost: 9 clay bricks. 15 wooden shafts. 12 logs. 10 potato seeds. Sheltery thingy. Bear corpse.
Materials gained: 9 fired clay bricks. 2 clay bricks. Rough shelter. Fire. 10 fresh planted potato crops. Bridge. Smushed bear corpse. Regurgitated bear poop.
(I split the logs Frelock made and the logs Pandar made to represent their previous descriptions. Frelock made a bunch of thick poles that would serve as staffs, spears, a support, etc. Pandarsenic made logs like what would be used for firewood and be used to make planks. There would be a huge difference). Please wait for the new map before doing anything though.
http://img407.imageshack.us/img407/8518/04142009183810.pngNot sure if the image will end up working, so I put a link to the picture.
New PoI.
1. The new shelter and the fire. All the previous contents of the wagon are occupying the back half of it, leaving sleeping room for 2 people.
4. The cave has been discovered.
8. The tree has been removed from the hill, and now exists as a pile of logs.
9. A pile of thick poles, and Frelock's bridge of epic.
10. A bear corpse and a surprising amount of (invisible) blood.