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Author Topic: Paranormal Mafia game - Round 3 - Day 7 ends the game  (Read 54595 times)

inaluct

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #255 on: April 29, 2009, 09:07:56 pm »

Didn't the executioner alien get two lives or something this time? Or did we already kill them?
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Frelock

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #256 on: April 29, 2009, 09:09:46 pm »

I don't think there was an execution alien.  There was a dopp seeker and an agent seeker.  If there is an execution alien, he's been awful quiet.
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Pandarsenic

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #257 on: April 30, 2009, 03:19:06 am »

If there's an Executioner Alien we're so amazingly screwed. I can't save two people each night. D:

We can always hope if there is, that the Dopps and the Executioner run into each other.
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Zai

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #258 on: April 30, 2009, 09:36:07 am »

I really need to know who not to block, assuming we lynch a Dopp today.
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webadict

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #259 on: April 30, 2009, 10:07:54 am »

I really need to know who not to block, assuming we lynch a Dopp today.
It depends on who is lynched. Watch the votes.
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JoshuaFH

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #260 on: April 30, 2009, 10:55:50 am »

Aw man... This is hard... This is painful! It feels like I'm betraying a close friend, but... there's only one answer, and I have to go with it.

I'm sorry Webadict.

Please, let me explain my reasoning, from my perspective.

Day 1: I'm given the role of Kook by Meph. I'm unhappy with such a crap role, but I accept it.

Day 3: Beacon PM's me, certifying that he has checked me out and knows that I'm harmless. He tells me that on night 1, he checked Webadict, and got the result "kill".

Now, to gaurantee that we don't wrongly convict a AWV, I concoct a brilliant plan: I PM Webadict, telling him that I'm the detective, and that I checked him and got the result of "no role" which, according to the rules, a dopp would get, so I wanted him to convince me personally if he was a townie. If he went a long with the lie and claimed townie, then I'd know for a fact that he's lying and would be able to correctly convict him, HOWEVER, if he saw through my lie, then I'd know that he's either a:

1)AWV
or
2)exterminator

The result? Webadict saw through my lie, but because Beacon still didn't trust WA, we formed a town base by proxy through me. He confirmed himself as a AWV and we were happy. I never told WA of Beacon's identity.

However, there were a couple possibilities that dismissed, mainly that it's possible for the dopps to have a role character, thus rendering the detective ploy moot.

Also, I PM Zai to try to squeeze info out of him and hopefully make him subservient to the town base. I purposefully lied to Zai during day 3, making it seem as though the town base was much larger than it actually was. I never told Zai anyone's identity.

Day 4: Beacon dies, the town base is just me and WA now.

Day 5: Bob dies, and it's revealed that he's the AWV. I PM Meph to clarify the rules, and he says that there can only be one of each role. Webadict way lying through his teeth, and I have to take action.

So, in conclusion, everything else is impossible, WA cannot be a townie, he can only be an exterminator, a VERY clever dopp, or some combination thereof including roles and mindshields.

There is only one reasonable, guaranteed way of killing a killer, and that's voting Webadict.
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Mephansteras

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #261 on: April 30, 2009, 11:04:27 am »

Aw man... This is hard... This is painful! It feels like I'm betraying a close friend, but... there's only one answer, and I have to go with it.

Awesome. That quote right there sums up the whole essence of this game.
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Pandarsenic

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #262 on: April 30, 2009, 11:35:42 am »

My suspicions against webadict are correct, then.

I don't need to put my ploy into action.
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webadict

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #263 on: April 30, 2009, 11:39:44 am »

Well, there's plenty of answers, but there are very few solutions. You wanna know why? Because I'm the Exterminator Alien.

Big deal, right? Wrong. You wanna know why lynching me is a bad idea?

Let me tell you: Let's borrow some information from Frelock...

All right, Day 5 is up. It will go until 5pm pacific, Friday. There are 9 players, 4 of which are Dopps. If the town does not lynch a dopp today, the game might very well end with their victory tomorrow.

So in other words, we have to correctly identify a dopp each day, or prevent the dopps from killing each night.  If we mess up on this lynching, we're doomed.  It will be a close thing, but drama always works out in the end.

Assuming a correct lynching each day, and a successful dopp night-kill each night (as these are the only ways anyone can die, unless we have a witch about).  Table is numbers at the start of the day.
Day     Townies    Dopps     Total
5         5              4             9
6         4              3             7
7         3              2             5
8         2              1             3      Town wins!

Naturally, if the doctor picks right for once, this changes quite a bit.

I just realized, there has to be a doctor about.  If bob_smith was the AWV, and he was unable to kill this turn, that means his target must have been protected.  All is not lost if we miss a lynch, so long as the dopps missed their kill the night before.  Today, though, we have to get it right.
You have 5 non-Dopps, including me! That makes a total of four Townies. You lynch me, and you guys lose. I'd rather not lose, however, since I wanna win.

So, if you lynch me, you guys lose.

Win or lose? Your choice! I mean, all I wanna do is win, and killing me only insures your defeat. Also, you can have Zaithemaster block me, but it only means that you lose a chance to block a potential Doppelganger.

But, I'll make a deal: I won't kill anyone tonight, provided you let me live. I can't survive a lynch, but I can survive one night-kill, so the Dopps would be dumb to go after me. I'd lose if I kill a Townie, so I won't bother risking it.
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JoshuaFH

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #264 on: April 30, 2009, 12:00:14 pm »

I hate to admit it, but WA's right.

There is only one option I can think of:

A Mass Roleclaim

If we do this, then perhaps we can better deduce who to lynch.

Everyone already knows that I'm the kook.
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Zai

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #265 on: April 30, 2009, 01:56:10 pm »

As I've already said, I'm the Psychic Warden.

And for the record, last night I blocked Webadict.
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webadict

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #266 on: April 30, 2009, 02:04:01 pm »

As I've already said, I'm the Psychic Warden.

And for the record, last night I blocked Webadict.
If it makes a difference, I didn't kill anyone anyhow, I'd already figured out I'd lose if I attacked anyone. In fact, there's no point in attacking anyone at any point in the game, since it'd be too easy to be found out and mistaken for a Doppelganger.
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Cheeetar

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #267 on: April 30, 2009, 05:05:52 pm »

I'm Warlock, for what my roleclaim can give. It seems that CJ has already figured out who he's going to lynch for every day.
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Masami Phonix

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #268 on: April 30, 2009, 05:40:33 pm »

I'm just a typical boring townie.
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inaluct

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Re: Paranormal Mafia game - Round 3 - Day 5
« Reply #269 on: April 30, 2009, 05:54:40 pm »

Vote webadict. I'm a vanilla townie.

And the doppelgangers are going to eat me next.

By saying that, I have either guaranteed it, or made it much less likely.

And by saying that, I have guaranteed it.
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