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Author Topic: Concluding an experiment in architecture  (Read 615 times)

Coaldiamond

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Concluding an experiment in architecture
« on: April 12, 2009, 10:11:49 pm »

Hey everyone,

  I am posting this to commemorate the end of my most recent and perhaps most acclaimed fortress. The mountainhome of Clockworks has been retired and will now only serve as a fond memory of an architectural experiment.

After looking at many of my own forts and those in the forts in the DF Map Archive, I came to dislike the way that most fortresses tore up the mountains with exploratory mines and haphazard constructions. I decided that I would start a new fort with some stringent limits on how that landscape could be altered by dwarven might.

The resulting fortress turned out much better than I would have hoped for. I invite you all to take a look and comment on this experiment for yourselves.

http://mkv25.net/dfma/map-5475-clockworks

Features:
-Extensive above ground construction
-Towercap farms
-Artificial stream
-Automatic drowning chamber
-Autofilling lake
-Periodic waterfalls
-King
-My favorite tileset and graphics
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Heron TSG

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Re: Concluding an experiment in architecture
« Reply #1 on: April 12, 2009, 10:28:49 pm »

that is an epic fortress.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG