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Author Topic: I Don't Want To Set The World On Fire: Forest fire questions.  (Read 1987 times)

Skorpion

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So. I have a heavily wooded map, and I want to introduce magma to the environment by way of a magma bukkake device.
Consisting of a pump with a resevoir of magma, it will simply spray lava over invaders, solving the issues of corpse haulage, hauling clothing, and so forth.

My questioning is thus:
Will the lava set the map on fire?

If so, how do I prevent this?
(Other than not spraying lava at enemies, because that's obvious.)
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Smew

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #1 on: April 12, 2009, 02:08:25 pm »

The fire would definitely have the potential to spread across the map, I would suggest not spraying magma all over your enemies, or make a contained area in which you want to throw the magma.

Funk

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #2 on: April 12, 2009, 02:11:41 pm »

make plant free lines to stop the fire moveing to far.
dirt roads are the fastest to make
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Skorpion

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #3 on: April 12, 2009, 02:16:35 pm »

make plant free lines to stop the fire moveing to far.
dirt roads are the fastest to make
Ah yes, firebreaks.

Will my aluminium roads melt if the magma hits them?
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

G-Flex

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #4 on: April 12, 2009, 02:22:56 pm »

Aluminum melts at a pretty low temperature, so yeah. Not like any sort of road would do much to stop magma anyhow.
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Time Kitten

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #5 on: April 12, 2009, 02:23:52 pm »

I'd actually let a waterfall denote the entrance and exit of the burnination chambers, so that anybody making it any distrance alive would be doused.
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Haven

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #6 on: April 12, 2009, 03:13:16 pm »

First question: Yes, most likely.

Second: Why would you bother? Though, I guess containing the lava spray area in stoneworks would work out.
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Skorpion

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #7 on: April 12, 2009, 04:39:00 pm »

Second: Why would you bother?

Fair point. I AM playing as dwarves, after all.
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Heron TSG

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #8 on: April 12, 2009, 05:13:06 pm »

you could dig channels with optional bridges over them.
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Kanil

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #9 on: April 12, 2009, 05:53:21 pm »

Yes, why bother? I'd love to have a nice forest fire...
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

Hyndis

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #10 on: April 12, 2009, 09:58:28 pm »

You say that like setting the world on fire is a bad thing...

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Duke 2.0

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #11 on: April 12, 2009, 10:10:09 pm »

Solution: Stockpiles are strange and magic things. Fire will not spread over them if it is a grassfire. Simply set a good five tile wide stockpile around the estimated magma splatter range, and you should be safe.

 Question: You could have fitted a lot more innuendo in that post.
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Hyndis

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #12 on: April 12, 2009, 10:15:02 pm »

Or make iron block roads.

I think a road made of melted down goblin armor would be a decent trophy.
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LegacyCWAL

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #13 on: April 13, 2009, 10:15:32 am »

Solution: Stockpiles are strange and magic things. Fire will not spread over them if it is a grassfire. Simply set a good five tile wide stockpile around the estimated magma splatter range, and you should be safe.

This is incorrect.  Fire will go through a stockpile as though it wasn't even there.


As for the OP:
Magma will set fire to anything that can burn at that temperature, including grass tiles.  If there's plenty of grass, you can get a really big fire sweeping across that z-level.  However, trees and shrubs won't burn, so you'll still be able to gather useful stuff once the fire dies down.  It'll also burn away all the flammable stuff, and with nothing to burn, further magma dousings won't cause a fire (or not a big one, at any rate) as long as you do them frequently enough or trample the ground down to soil.
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Time Kitten

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Re: I Don't Want To Set The World On Fire: Forest fire questions.
« Reply #14 on: April 13, 2009, 10:18:44 am »

Just be sure to recruit all your woodchoppers and make them stand on boulders or smething while it sweeps through.
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