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Poll

Do you agree that the xp system should be change from (0/1), (0/2), (0/3), (0/4) ect. to something like (0/1), (0/2), (0/4), (0/8) ect?

Yes
- 12 (80%)
No
- 3 (20%)

Total Members Voted: 15


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Author Topic: Dungeon crawling delight! Turn 49: Frelock and Relm - team awesome, team useless  (Read 129298 times)

Pacho

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Re: Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1230 on: August 24, 2009, 01:58:17 am »

Action for whoever didn't post yet: PROCEED TO FART IN A SOUTHERLY DIRECTION.
And one of you must have a lit torch to ignite those man-rockets!

We'll catch up to them the old fashioned way.
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Ninja

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Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1231 on: August 26, 2009, 05:19:41 pm »

*cough*
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Jackrabbit

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Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1232 on: August 27, 2009, 05:28:22 am »

Turn 28

I mount Peter and go north.

5- You charge ahead with Peter! And somehow clear the forest in seconds. Huh, guess you were close to the edge. A wondrous open plane stretches out in front of you! Clumps of trees, the early morning light, the crisp air, all of this means nothing because there's a township squatted not too far away and we all know that's where you're headed next.

i follow everyone and train with my crossbow

2- You stick your finger up your nose.

I immediately run nor- oh, wait, my leg is still broken.

You know what? Screw it. I learn to walk on my hands. Problem solved.

Also: CJ, maybe if you don't move for the rest of the game, you'll survive. It's worth a shot.

Edit: You need to give CJ some sort of ability for holding out this long on seriously crappy turns. Taking this crap for so long has to toughen him up somehow.

6- You jump onto your hands! You now cannot attack in any way. Including magic. Yes I'm serious. However, you can now walk on your hands! handwalker.

I walk north while tinkering with my wristwatch,maybe I can eek out a permanent gravitational shield out of this thing...

2- Point for creativity, but no, that doesn't happen. Probably because of quantum.

I magnetically charge one of my bolts so that it will always fly north. I then shoot it straight up.

Stand back, I'm going to do SCIENCE!

6- Using powers you didn't know you had, you charge your bolt! You are now a magnetizer. You fire the bolt into the air! It shoots straight up before gravity turns its attention on it. The bolt zips north. That was cool.

I use my illusionary powers to create a gem identical to ninja's gem, then switch them out so I'll hold the key to power.

Scratch that, I can't afford any more bolts to the face.
I try once more to get doppelganger shape-shifting powers.

I'll follow the group, too, although I feel we should go south west.

1- Instead, you begin to feel strange. Uh oh. Somehow, everything seems out of focus. You are now hallucinating. The trees are talking, Jim. The trees are talking.

I follow the group.

2- You follow Ninja's example and explore the mysterious cavity of your nostril.

I punch the current gem-holder in the face and blast the friggin' thing in the air!

1- You move to take the gem, but suddenly it glows light blue! Then red! Then blue! Then red! After a bit, it slows down, but does not stop. Clouds of blue and red flow across the inside. It's beautiful. So beautiful you don't notice Ninja punching you in the face.  Roll to Dodge! (3) The punch connects! (6-3) But does nothing. Your shield fizzles out, probably because you attacked another character, which carries unseen penalties (the biggest one being that same character possibly kicking the shit out of you)

My knight will march north, with me on its back. I will attempt to change it's allignment to good, using the power of Order.

1- You begin to march north. But you can't stop! You're headed towards the town! You can hear cries of alarm and you will reach the town next turn if you do nothing!

I stare deeply into the figurine's eyes if it has any. If it does not I will meditate upon it.

3- It stares back.

I will keep a close look out for ELVES! (it is a forest, after all)

1- Oh! I have a random encounter table! Hang on!

<roll>
No.
<roll>
Nah.
<roll>
+3 to everyones attack rolls? As if.
<roll>
Ooooh.

Suddenly, out of nowhere, jumps an elf! He is wearing, holding and skilled in absolutely nothing, as far as you can see.

No, wait, he just blew up that bush over there with his mind. Fuck. kenetickinesis

Run.

I decide that I've had enough of this, and decide to try to gain electrical powers to copy the guy from inFamous.

5-1- HUZZAH!

WE GOT A GOOD ROLL
WE GOT A GOOD ROLL
WE GOT A GOOD ROLL
LA LA LA LA LA LA!



You now have Electricity Powers.

why did i get +5?

anyway ill follow the pack and look for any sign of danger.

3- You end up on the plain.

Before CJ1145 tries to kill himself by summoning thunder on his face (what else could possibly happen), I use my powers to counteract his curse but in return making him dependent on blood to stave it off.  So yeah, you'll be basically a sunwalking vampire now =P

Also, I go north.

2+2- You manage to give CJ Sunwalker. You ass. He is no longer under the Robin effect, and his pain has healed up.

Cut my hand and offer the blood that comes out as a sacrifice to the Blood God, then go north.

2- Ow. You are now lightly bleeding.

Action for whoever didn't post yet: PROCEED TO FART IN A SOUTHERLY DIRECTION.

1- Every single person who failed to post now has a ridiculously severe stomach ache. Because I procrastinate enough on my own, I don't need your help.

Blood

Little (2) does nothing. Eh, it's not serious.

Other

The black knight is striding towards the town!
The zombie arm flops out towards the town.

Enemies

The elf launches an attack at inaluct! Roll to Dodge! (4) He dodges, the tree behind him is shredded!
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Nirur Torir

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Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1233 on: August 27, 2009, 06:32:14 am »

I follow the trees' advice, and ride the pink/purple polka-dot giant spider standing 20 meters north of me.

No, wait, I got that wrong, that's not what the trees said.
The trees said that I'm hallucinating. That's a giant bunny, not an elf. I need to hug the nice bunny.
« Last Edit: August 27, 2009, 02:41:29 pm by Nirur Torir »
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Relm

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Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1234 on: August 27, 2009, 08:47:07 am »

I follow the group.
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SHAD0Wdump

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Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1235 on: August 27, 2009, 10:07:08 am »

Statuses might have to wait until tomorrow this time.

I use my gravity watch to create a wall of repulsion between the Guardian and the town,rigged for easy dismissal. If Gruffybears wants to let the guardian continue anyway,I instead start searching around for anything shiny.
« Last Edit: August 28, 2009, 04:27:14 am by SHAD0Wdump »
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Frelock

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Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1236 on: August 27, 2009, 10:35:43 am »

Bah, what's the worst that could happen when an enslaved guardian of an evil god marches through a small town?

In any case, I will ride Peter to the town, and attempt to find a weapons shop while there.
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All generalizations are false....including this one.

Pacho

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Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1237 on: August 27, 2009, 02:33:15 pm »

I perform an unholy ritual to try to reconnect with my not-so-nice of a deity.  I, of course, follow the group without really caring where we're going.
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CJ1145

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Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1238 on: August 27, 2009, 03:16:30 pm »

I roast the elf. Literally.
« Last Edit: August 27, 2009, 06:03:36 pm by CJ1145 »
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Lear

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Re: Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1239 on: August 27, 2009, 05:50:55 pm »

I try to discover the figurine's use/origin.
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Those were the days, The End Complete.
deviantART - My artworks, let me show you them!

Ninja

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Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1240 on: August 27, 2009, 06:15:01 pm »

FOLLOW and TRAIN WITH CROSSBOW
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Anti-Paragon

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Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1241 on: August 27, 2009, 07:19:44 pm »

I lead the people 'following the group' in circles, then once the circle gets tight enough, leave them following each other and proceed north.
On my hands.
The whole time.
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Ninja

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Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1242 on: August 27, 2009, 10:59:59 pm »

I lead the people 'following the group' in circles, then once the circle gets tight enough, leave them following each other and proceed north.
On my hands.
The whole time.
das mean
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SHAD0Wdump

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Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1243 on: August 28, 2009, 05:25:02 am »

Round 28 statuses

Players

Spoiler: Errol (click to show/hide)

Spoiler: Nirur Torir (click to show/hide)

Spoiler: Shoruke (click to show/hide)

Spoiler: frelock (click to show/hide)

Spoiler: lear (click to show/hide)

Spoiler: inaluct (click to show/hide)

Spoiler: org (click to show/hide)

Spoiler: Pacho (click to show/hide)

Spoiler: Relm (click to show/hide)

Spoiler: SHAD0Wdump (click to show/hide)

Spoiler: Phazer (click to show/hide)

Spoiler: Vlynndar (click to show/hide)

Spoiler: Anti-Paragon (click to show/hide)

Spoiler: Little (click to show/hide)

Spoiler: Ninja (click to show/hide)

Spoiler: Serephe (click to show/hide)

Spoiler: mattyb3 (click to show/hide)

Spoiler: Gruffybears (click to show/hide)

Spoiler: CJ1145 (click to show/hide)



Enemies
Spoiler: Naked psycho elf (click to show/hide)

NPCs/pets
Spoiler: Org's imp (click to show/hide)
Spoiler: Zombie arm (click to show/hide)


Locations
Dungeon
Empty room
Altar room

Spaaace Dungeon!
Spoiler: Torture room (click to show/hide)
Spoiler: Prison (click to show/hide)
Spoiler: Magma corridor (click to show/hide)
Spoiler: The 'fuck you' room (click to show/hide)
Spoiler: Ominous red glowy room (click to show/hide)
Some forest
Spoiler: area 1 (click to show/hide)
Spoiler: North (click to show/hide)


Click above for the achievements!
« Last Edit: October 11, 2009, 11:25:08 pm by SHAD0Wdump »
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Vlynndar

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Re: Re: Re: Dungeon crawling delight! Turn 28: Of Elves and Explosions
« Reply #1244 on: August 28, 2009, 05:35:40 am »

-1 to metallic weapons. Ohshi~

Something needs to be done against that elf. I magnetize the elf and firing some homing bolts at it/him/her.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.
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