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Poll

Do you agree that the xp system should be change from (0/1), (0/2), (0/3), (0/4) ect. to something like (0/1), (0/2), (0/4), (0/8) ect?

Yes
- 12 (80%)
No
- 3 (20%)

Total Members Voted: 15


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Author Topic: Dungeon crawling delight! Turn 49: Frelock and Relm - team awesome, team useless  (Read 129337 times)

CJ1145

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Re: Dungeon crawling delight! Turn 26: Pile on the knight!
« Reply #1200 on: August 16, 2009, 06:21:03 pm »

Then that's my action.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Anti-Paragon

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Re: Dungeon crawling delight! Turn 26: Pile on the knight!
« Reply #1201 on: August 17, 2009, 04:11:33 am »

I kill the black knight until he DIES FROM IT.
I deliver an ARMOR SHATTERING PUNCH to the knight.
Having had some nonsense knocked back into me, I'll go and cast an illusionary blindness spell on one of the knights (Blindfold of darkness type thing).
ill try to gouge out his eyes with my dagger.
I attempt to learn healing magic.
I try to learn lighting magic by shoot a lighting bolt at the dark knight.
I use my gravity manipulating watch to create a warped gravity field inside the space the remaining Guardian is occupying,tearing his insides as his organs split,squish,and stretch beyond tolerable bounds.
I heal Shoruke, Anti-Paragon, and CJ1145.  Peter will try again to make the zombie giant MINE (in all caps; there's a difference).
I assist Errol in his punch by swinging him at the knight, if Errol permits. I assist Frelock in healing everyone with my holiness ability - by swinging him at them.
i shoot the knight in the face again, AGAIN!!!
I kill the Knight!

If he's already dead, train with my sword!
I shoot a pillar of blood at the knight's face.

If he's dead, I do it anyways and see what happens!
I


runupandkillthehelloutof the glowing knight.

BAM!
I'm back. My action:
Leap on my minion Knight's shoulder and use him as a mount. Then he will attack the other knight.
Quote
You can try and get rid of it. I'd suggest you do.
Then that's my action.

Damn the rest. We've been waiting too long.
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Ninja

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Re: Dungeon crawling delight! Turn 26: Pile on the knight!
« Reply #1202 on: August 17, 2009, 04:21:42 am »

Damn the rest. We've been waiting too long.
Damn them to hell
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Jackrabbit

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Re: Dungeon crawling delight! Turn 26: Pile on the knight!
« Reply #1203 on: August 17, 2009, 04:40:56 am »

Very well. Later tonight. I'm so falafeling tired.
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Jackrabbit

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Re: Dungeon crawling delight! Turn 26: Pile on the knight!
« Reply #1204 on: August 18, 2009, 01:54:23 am »

I feel like the system for XP deserves an update. Obviously, some may view this as unfair. Therefore, poll!
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Jackrabbit

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Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1205 on: August 18, 2009, 02:37:35 am »

Turn 27

I kill the black knight until he DIES FROM IT.

2- The black knight laughs at your feeble attempt to kill him through redundancy!

I deliver an ARMOR SHATTERING PUNCH to the knight.

5- Logic! You fly at the night with your ARMOR SHATTERING FIST! Roll to Dodge! (5-2) You thump into him, but pull your punch slightly! (3-2) And he's fine. Again. I'm not even making a joke about it this time. Still, it was only your fist.

Having had some nonsense knocked back into me, I'll go and cast an illusionary blindness spell on one of the knights (Blindfold of darkness type thing).

Random roll! (4) Luckily, you choose the knight currently a threat. (5) You blind the knight.

ill try to gouge out his eyes with my dagger.

4+5- You jump at the knight, ninja style! Roll to Dodge! (5-3) He's hit! In the eye! (6-1+1) From behind the mask comes a hollow scream, and the knight stumbles backwards, clutching at his eye! You've caused a critical wound! But, since he's a frigging giant dark knight, he won't fare as badly as poor CJ did. Still, you've wounded him! You are now an Adept Swordsman!

I try to learn lighting magic by shoot a lighting bolt at the dark knight.

2- Learn by doing, that's what they always say. 'They' also suggest brushing your teeth with bubble gum, so what the hell do they know?

I use my gravity manipulating watch to create a warped gravity field inside the space the remaining Guardian is occupying,tearing his insides as his organs split,squish,and stretch beyond tolerable bounds.

4- You cause a large temporal anomaly inside the Black Knight's armor. Roll to Dodge! (2-4) He can't shake it off.  (5) And it tears him to pieces! The armor buckles and caves in on itself, before warping out of existence (aw, now no-one gets the pet knight!). A screaming fills the room and you feel a shadow pass over you. The room begins shaking.

I heal Shoruke, Anti-Paragon, and CJ1145.  Peter will try again to make the zombie giant MINE (in all caps; there's a difference).

By power of deduction, you heal CJ, because he's the most badly hurt. No mass heals for you! 1+1- You fail to help in any way at all.

I assist Errol in his punch by swinging him at the knight, if Errol permits. I assist Frelock in healing everyone with my holiness ability - by swinging him at them.

4- You call upon goodness and light and sweetness and puppies and suddenly, CJ's leg (and the fracture) heal! And he stops bleeding! He's still in pain, and under the robin effect. No XP for you, God powers were involved.
 
i shoot the knight in the face again, AGAIN!!!

You search for treasure! 5- You find a dark, glowing gem. Ooooooooh.

I kill the Knight!

If he's already dead, train with my sword!

4- You are now at (2/4)

I shoot a pillar of blood at the knight's face.

If he's dead, I do it anyways and see what happens!

5- Using three blood, you fire a pillar of blood at the wall! It hits it and sinks in! The room begins to glow red!

I


runupandkillthehelloutof the glowing knight.


You


searchthestatue.

6- You find a large figurine of a figure that looks like it should have come out of a cthulhu book.

BAM!
I'm back. My action:
Leap on my minion Knight's shoulder and use him as a mount. Then he will attack the other knight.

You leap on his back and ride around a bit. It looks hilarious.

Quote

You can try and get rid of it. I'd suggest you do.
Then that's my action.

1- You are the unluckiest player here. It worsens to a -3. Sorry. Seriously.



Bleeding

Shoruke 5- Your blood clots and the bleeding stops.

And here we goooooo!

"Well done. Now, I'm aware that there are those of you here that serve another God. I can't touch you right now, but I will kill you eventually. I promise this. To the rest of you, those that serve me, and those that haven't decided, but should serve me if they wish to retain their limbs, you must travel to my temple and restore me to power, with that gem. Do this, and I will reward you with ultimate power!"

"No, return me to power and rule! With benevolence..."

Suddenly, the room thunders. You get the feeling there's a fight going on. The room flashes! Then everything falls into darkness. You wake up in a clearing in the woods. Urgh. What?

Looking around, there's a stream of water. Wood on all sides, extending perhaps forever. Or maybe just four feet, it's kinda hard to tell.

"Go north"
"Go north"

Overhead, the sky rips open as a peal of thunder, pure red, smashes into the ground, followed immediately by a blue one! That's probably symbolic.
« Last Edit: August 18, 2009, 02:39:16 am by Jackrabbit »
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Frelock

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Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1206 on: August 18, 2009, 02:45:44 am »

I mount Peter and go north.
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All generalizations are false....including this one.

Ninja

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Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1207 on: August 18, 2009, 03:09:47 am »

i follow everyone and train with my crossbow
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SHAD0Wdump

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Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1208 on: August 18, 2009, 04:12:49 am »

Round 27 statuses

Players

Spoiler: Errol (click to show/hide)

Spoiler: Nirur Torir (click to show/hide)

Spoiler: Shoruke (click to show/hide)

Spoiler: frelock (click to show/hide)

Spoiler: lear (click to show/hide)

Spoiler: inaluct (click to show/hide)

Spoiler: org (click to show/hide)

Spoiler: Pacho (click to show/hide)

Spoiler: Relm (click to show/hide)

Spoiler: SHAD0Wdump (click to show/hide)

Spoiler: Phazer (click to show/hide)

Spoiler: Vlynndar (click to show/hide)

Spoiler: Anti-Paragon (click to show/hide)

Spoiler: Little (click to show/hide)

Spoiler: Ninja (click to show/hide)

Spoiler: Serephe (click to show/hide)

Spoiler: mattyb3 (click to show/hide)

Spoiler: Gruffybears (click to show/hide)

Spoiler: CJ1145 (click to show/hide)



Enemies
Damnit...

NPCs/pets
Spoiler: Org's imp (click to show/hide)
Spoiler: Zombie arm (click to show/hide)


Locations
Dungeon
Empty room
Altar room

Spaaace Dungeon!
Spoiler: Torture room (click to show/hide)
Spoiler: Prison (click to show/hide)
Spoiler: Magma corridor (click to show/hide)
Spoiler: The 'fuck you' room (click to show/hide)
Spoiler: Ominous red glowy room (click to show/hide)

Some forest
Spoiler: area 1 (click to show/hide)


Click above for the achievements!

I had the zombie arm tag along as I was unsure about it otherwise.
« Last Edit: August 18, 2009, 11:22:01 pm by SHAD0Wdump »
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Anti-Paragon

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Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1209 on: August 18, 2009, 04:13:26 am »

I immediately run nor- oh, wait, my leg is still broken.

You know what? Screw it. I learn to walk on my hands. Problem solved.

Also: CJ, maybe if you don't move for the rest of the game, you'll survive. It's worth a shot.

Edit: You need to give CJ some sort of ability for holding out this long on seriously crappy turns. Taking this crap for so long has to toughen him up somehow.
« Last Edit: August 18, 2009, 04:18:31 am by Anti-Paragon »
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SHAD0Wdump

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Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1210 on: August 18, 2009, 04:17:13 am »

I walk north while tinkering with my wristwatch,maybe I can eek out a permanent gravitational shield out of this thing...
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Jackrabbit

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Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1211 on: August 18, 2009, 04:42:07 am »

Aw, cute little arm can tag along.
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Vlynndar

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Re: Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1212 on: August 18, 2009, 05:36:18 am »

I magnetically charge one of my bolts so that it will always fly north. I then shoot it straight up.

Stand back, I'm going to do SCIENCE!
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Nirur Torir

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Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1213 on: August 18, 2009, 06:33:20 am »

I use my illusionary powers to create a gem identical to ninja's gem, then switch them out so I'll hold the key to power.

Scratch that, I can't afford any more bolts to the face.
I try once more to get doppelganger shape-shifting powers.

I'll follow the group, too, although I feel we should go south west.
« Last Edit: August 18, 2009, 07:29:43 am by Nirur Torir »
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Ninja

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Re: Dungeon crawling delight! Turn 27: Titles always lie!
« Reply #1214 on: August 18, 2009, 07:06:43 am »

I use my illusionary powers to create a gem identical to ninja's gem, then switch them out so I'll hold the key to power.

I'll follow the group, too, although I feel we should go south west.
if you do you'll be removing one of my bolts from your face.
also the gem isnt in my status

also what the hell does it do?
« Last Edit: August 18, 2009, 07:08:27 am by Ninja »
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