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Do you agree that the xp system should be change from (0/1), (0/2), (0/3), (0/4) ect. to something like (0/1), (0/2), (0/4), (0/8) ect?

Yes
- 12 (80%)
No
- 3 (20%)

Total Members Voted: 15


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Author Topic: Dungeon crawling delight! Turn 49: Frelock and Relm - team awesome, team useless  (Read 129611 times)

serephe

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Re: Dungeon crawling delight! Turn 20: All gone
« Reply #765 on: June 26, 2009, 11:42:09 pm »

Your sig has changed, man. It used to be cool.
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Jackrabbit

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #766 on: June 27, 2009, 01:15:53 am »

Round Twenty one

I turn the imp corpse into a cloak.
Suppose if it works it'd protect me from fire damage? Or increase my power? Or just look awesome? Either way, I'm cool with whatever.

6- You eviscerate the imp, skinning it quickly. You take the (extremely soggy) skin and wrap it around yourself. You look deranged. You also discover that the imps cloak will cause a minus two to fire/magma damage.

I randomly open one of the three doors.

You open one door. It's a bathroom. Standing in it are Gruffybears and CJ1145 standing in it. The look confused.
"Uh." says Gruffybears hesitantly, looking out at the slaughter beyond. "Can we... come with you?"
CJ1145 puts his head in his hands. Lear agrees and they step out. The door closes, disappearing back to the computer game from whence it came! As it goes, you hear a distant voice: "Where's the bathroom, there should be a bathroom, Zoey should be in the bathroom OH GOD A TANK"

I follow Lear, attempting to learn how to pole vault with my War hammer. As a minor action, if allowed, I stay alert and prepare to help Lear if he gets in trouble.

5- You practice pole vaulting anyway. You learn the skill pole vaulting. This skill cannot be increased.

I leap across the magma.

Forget about the zero gravity field did we? You cross the magma.

I learn to ride my spider zombie, and have it carry me to wherever people are going.  The normal mindless zombie can follow.

5- You jump onto the back of the spider. Giddy up! After bucking a bit, the spider submits. Your spider has gained the ability mount. Bear in mind only Frelock can ride him.

I empower the spider's spilled blood and draw it back into its zombie corpse, making it stronger and smarter.

Also, I grab the webspinners and put them in my pack as I go through the now (hopefully) open door.

4+1- You draw the blood back into the corpse, losing no blood as you do so. Frelocks spider now has a +1 to dodge and you have gained strong blood powers (your powers are too strong to warrant a +2, that would overpower them). You pick up the web spinners. You now have web spinners. Good luck getting a detached body part to shoot web.

i attempt to make a zoom thingy for my scope.
also I arrange a group hug with everybody. [Warning: Suspected elf. ~AP]

2- You realize there are no materials to do so. You instead attempt to hug everyone, but are turned down by everyone except Frelocks zombie. You decide not to hug him anyway.

Ill Enter one of the 3 doors, not the one lear enter. and i will enter with invisibility to ensure im not detected.

2- You switch on invisibility and walk over to the door. You fling it open and are almost sucked out. You slam the door shut and it becomes transparent. Every one of you hears a voice in your heads.

"So, now you know. Fear not, you'll get home... if you survive. I am close. Come meet me! I am longing to meet you." A mocking laughter rings in your ears. Outside the transparent door (you notice it has fused to the wall) is... stars... so many stars... and down below you see the globe of what can only be your home. Oh man, this is bad. You're in it deep. Even deeper than that time you took that cow pat, and you snuck outside the town elders house and when he came out to use the privy you... Anyway, you're in it deep.

I'll follow Lear, and throw illusionary Disgusting Goo at anything that looks hostile.

2- SPLAT! You throw it at Lear for a laugh. He wipes it off and glares at you.

I find a big stick,like,staff big.

5- You concentrate and realize, of course! You left your 4 foot staff in your back pocket! You quickly  remove it. You now have a wooden staff.

Awesome. I traded my weapon for leather armour, so I'll just go in with epic hand-to-hand skills.
Action:
I search for the presence of a good deity, as a good alignment character, I'd rather not worship "The Unraveller of Reality."

6- You concentrate and feel barriers place around this... outer space dungeon. You manage, after a valiant effort, to break through them. Instantly, you feel calm and cool. A voice appears in your mind, sounding like waves on a beach.
"You have contacted me? This is a rare enough occurrence. What is it you wi- Oh. Oh dear. What are you doing there? Well, I can help you. Do you wish to be my disciple?"
You can only nod.
"Very well. I have not manifest for eons. Belief in this blasphemy is stronger than belief in me. I am in need of an avatar. You are he. Meet me at my temple. There is only one left now. But be wary. This abomination shares the same temple. He will attempt to stop you, but you must be strong. I can aid you. I am Order, and I will see you succeed."
Suddenly, you feel a crash. You stumble.
"YOU DARE ENTER HERE? YOU DARE CHALLENGE ME?" roars The Unraveller. Everyone in the room clasps their hands to their heads. "I WILL SEE YOU DESTROYED BEFORE THE I WILL ALLOW YOU TO DO THAT! YOU WILL DIE!"
"We are equal in strength you fool," says the feminine voice of Order. "But I cannot remain here. I give you this last gift, my disciple.".
And then the voice is gone. You look at yourself and realize, you are glowing faintly white! Inaluct points out that you have a diamond tattooed on your forehead! You always wanted to tattoo 'born to die' there, but this'll do. You are now favored by a Light God. Pacho's not gonna like that.


(Pacho gets one of these too)

I follow Lear.

Lear, you keep leading all these people astray, what would your mother say?

I'll take sword skills.
I try to magically create a light source (light, not FIRE), so I don't have to use my matches.

1- You flash-burn yourself. Oh Hell. You are now in pain. You do, however, have a sword.

Oh. erm, what shall i do?

I attempt to strengthen the link between me and the shadow warrior, in the hope it doesn't drift away on a sharp breeze or something.(or stab me in the back)

6- The shadow warrior looks at you and grins. "As my master wishes," he says, and jumps at you! Before you can react he enters your body! Your skin turns midnight black! Out of your hands shoot dark tentacles, but when they hit someone (Gruffybears) they pass right through him. He looks pretty scared though. You now have the ability scare and are infused with a shadow warrior.

I heal little/ Impy heals him

5- You heal Little totally! The fact that he's already fully healed is a moot point. You now have healing powers

I'm going with Lear and Anti-Paragon. I also attempt to bolt-jump with my crossbow.
(Or "I follow Lear, attempting to learn how to rocket-jump with my crossbow.) [Maggots! ~AP]

3- Trying to bolt jump, you realize, that's never going to happen, give up.

/e: Okay, so I build a dangerously complex reloading mechanism to, well, reload the thing with magic if needed.

3- You have no means of doing this *cough* fire magic *cough*

EVENT!

The last door flies open. Red light spills out. "Come hither," laughs a voice.

I'm so lazy. Anyway, onwards!
« Last Edit: June 27, 2009, 01:18:38 am by Jackrabbit »
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Frelock

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #767 on: June 27, 2009, 01:27:01 am »

I go thither through yon door, on my spider, and attack any enemies which appear with a TK bolt!

Mindless zombie (I'm going to call him "Einstein" from now on) will follow.
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All generalizations are false....including this one.

serephe

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #768 on: June 27, 2009, 02:15:59 am »

Follow the path the others took. Think about different ways I can use my fire abilities with my staff abilities in combination while I do so.


Also, CAN I use MY magic to reload the flamethrower? Or does he have to learn it himself?
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Jackrabbit

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #769 on: June 27, 2009, 02:20:27 am »

You can, but it would constitute an action.
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serephe

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #770 on: June 27, 2009, 02:50:15 am »

Alright, I'm fine with that. Errol, when you use up your flamethrowers ammo remind me to reload you.
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Pacho

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #771 on: June 27, 2009, 03:18:51 am »

I drop down to the ground, and compell all followers of the unraveler of reality to chant with me as I empower our weapons with my pure blood.  I try to attach the webspinners to my dagger during the process.
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Ninja

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #772 on: June 27, 2009, 04:06:03 am »

train with crossbow
follow others
hug everyone again
« Last Edit: June 27, 2009, 05:01:15 am by Ninja »
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Phazer

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #773 on: June 27, 2009, 04:59:29 am »

Im entering the last door that just flung open and i will also try to evade ninja's hug
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Dragon: My plan is foolproof! Those foolish dwarves cannot resist walking near lava! If I hop in, then they won't know what hit them! I'll just- AH! OH GOD! I WASTED MY LIFE!

Anti-Paragon

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Re: Dungeon crawling delight! Turn 20: All gone
« Reply #774 on: June 27, 2009, 05:42:23 am »

Wow, double take. You CHANGED your SIG? DAMMIT MAN!
You see the damage you do when you withhold the rolls so long?

Anyway, as Lear opens up the bathroom, I see a small canister sitting on the sink.
"Pills here!" I yell, but the bathroom vanishes before I can reach them.

I eye gruffybears' holiness, which reminds me of what might be to come. I decide to try to quietly find a power in myself to smite evil.
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Nirur Torir

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #775 on: June 27, 2009, 06:33:37 am »

I will also enter the newly opened door, while creating a purely visual illusion of somebody wanting to hug Ninja. If I do it right, he should fall over amusingly.

Quote
2- SPLAT! You throw it at Lear for a laugh. He wipes it off and glares at you.
Ha, that was my real goal all along.
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Jackrabbit

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #776 on: June 27, 2009, 06:42:36 am »

Has no-one mentioned the fact that the entire dungeon is floating in space?
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serephe

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #777 on: June 27, 2009, 06:44:40 am »

If we don't mention it then it can't hurt us.
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Jackrabbit

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #778 on: June 27, 2009, 06:47:06 am »

If we don't mention it then it can't hurt us.
Oh, now it begins....
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Jakkarra

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Re: Dungeon crawling delight! Turn 21: The plot thickens
« Reply #779 on: June 27, 2009, 06:53:13 am »

can i enter the play plzkthnx?
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