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Poll

Do you agree that the xp system should be change from (0/1), (0/2), (0/3), (0/4) ect. to something like (0/1), (0/2), (0/4), (0/8) ect?

Yes
- 12 (80%)
No
- 3 (20%)

Total Members Voted: 15


Pages: 1 ... 25 26 [27] 28 29 ... 126

Author Topic: Dungeon crawling delight! Turn 49: Frelock and Relm - team awesome, team useless  (Read 129178 times)

Pacho

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #390 on: May 28, 2009, 01:31:30 am »

I leave the group to their death in the dungeon (seeing as they're not going anywhere), and move on forward!  If it means I have to walk right through the wall, then so be it!

Might as well push some people over to the gravity field for a flying lesson while I'm at it.
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Ninja

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #391 on: May 28, 2009, 02:34:40 am »

ok, im in

cant be bothered studying

BTW Im that friend jackrabbits trying 2 ignore

Action:  laugh at inaluct   ;D

get crossbow and train

jump across magma
« Last Edit: May 28, 2009, 09:00:33 pm by Ninja »
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Jackrabbit

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #392 on: May 28, 2009, 02:47:10 am »

Cool. Type in complete sentences lest I DESTROY YOU!

Anyway, since you decided to turn up...

The group hears a loud noise from the door that they didn't open (If I forgot and you actually did open both doors, SHUT UP AND ROLL WITH IT) and then a sudden clamor of voices. Several people burst through the door and land on the ground in a heap. They stand up and introduce themselves. The general consensus is they don't know how they got there. Their names are

    mattyb3
    Little
    Anti-Paragon
    serephe
    Vlynndar
and Ninja.

You can decide whether you wish to be good or evil. This will affect the plot later on. You all start of with a weapon, torch, 6 matches and a backpack as well as the clothes you stand up in. Give your alignment and turn.
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Ninja

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #393 on: May 28, 2009, 02:51:41 am »

but the full stops are evil

i see them watching me
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Jackrabbit

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #394 on: May 28, 2009, 02:52:29 am »

Then at least spell "too" correctly.  ;P

Anyway, alignment?
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Ninja

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #395 on: May 28, 2009, 02:56:45 am »

then use the right to/too/two to correct me.

the "2" i used implied "to".


oh and look i got over my fear of full stops.  ;D ;D ;D
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Jackrabbit

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #396 on: May 28, 2009, 02:58:04 am »

Right, now that's sorted, alignment?
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Vlynndar

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Re: Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #397 on: May 28, 2009, 03:22:49 am »

Seeing as most here are pretty evil, I'll be good to spice things up. I think. Or get lynched. Hum. I fear Inaluct.  Can't I be neutral and decide later?

And 'weapon' is pretty general, do we get to choose? If so, a regular sword will do. no wait, a rapier ;D

Depending on on which side of the magma corridor I am, I point and laugh at Inaluct and cross the stream to join them evil buggers. Where I'll strike an impressive pose.
Or. I point and laugh at Inaluct. And strike an impressive pose.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Jackrabbit

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #398 on: May 28, 2009, 03:32:03 am »

I guess that you don't have to choose a side. However, the weapons can be either

A normal sword
A normal axe
A normal crossbow with 30 bolts (requires training to be useful)
A normal bow with 30 arrows (requires training to be useful)
A normal war hammer
A normal mace

Choose one and be glad that you're getting that much. The others started with less.
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Vlynndar

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Re: Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #399 on: May 28, 2009, 03:55:14 am »

Let me take a crossbow, then. Instead of striking a pose in both scenarios, I'll practice with it.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Phazer

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #400 on: May 28, 2009, 04:00:52 am »

how is my invisibility? like when you can see a cloaked predator/spy in AvP/TF2? or really invisible and cant be detected, except for noises.

i use my invisibility and jump over the magma to the zealot leader and slit his throat or stab him till he cant move. and my ninja skill should help with that.
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Dragon: My plan is foolproof! Those foolish dwarves cannot resist walking near lava! If I hop in, then they won't know what hit them! I'll just- AH! OH GOD! I WASTED MY LIFE!

Jackrabbit

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #401 on: May 28, 2009, 04:02:49 am »

You can become totally invisible, ala AvP or TF2.
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Vlynndar

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Re: Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #402 on: May 28, 2009, 04:04:41 am »

That might be confusing, as he cited those as examples of non-total invisibity.

Also, it seems a certain decomposing arm has been all forgotten about :(
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

serephe

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #403 on: May 28, 2009, 04:06:24 am »

I choose to be evil, since I'm too warped to play something good. I wouldn't know what to do. Can I have a wooden staff as my weapon?

For my action... I suppose... I'll meditate to find out more about myself.
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Jackrabbit

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Re: Dungeon crawling delight! Turn 15: Point and laugh at inaluct
« Reply #404 on: May 28, 2009, 04:12:58 am »

Sure, wooden staff in.
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