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Poll

Do you agree that the xp system should be change from (0/1), (0/2), (0/3), (0/4) ect. to something like (0/1), (0/2), (0/4), (0/8) ect?

Yes
- 12 (80%)
No
- 3 (20%)

Total Members Voted: 15


Pages: 1 ... 12 13 [14] 15 16 ... 126

Author Topic: Dungeon crawling delight! Turn 49: Frelock and Relm - team awesome, team useless  (Read 128954 times)

Jackrabbit

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Re: Dungeon crawling delight! Turn 7: Ha! He's disabled
« Reply #195 on: April 28, 2009, 03:44:06 am »

awwwwwwwwwwwww
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SHAD0Wdump

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Re: Dungeon crawling delight! Turn 7: Ha! He's disabled
« Reply #196 on: April 28, 2009, 03:50:44 am »

If it's a 1 I demand you give him a 'clown skill' damaging his abilities in some way.
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Vlynndar

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Re: Dungeon crawling delight! Turn 7: Ha! He's disabled
« Reply #197 on: April 28, 2009, 04:04:15 am »

Posting to get this in my new-replies-list. For the awesome.

Also, it seems that Inaluct got two actions in turn six '-'

I go to where the zealots are and start hitting them with the hammer.

6- Smashy smashy! You swing at Zealot C, who has no arms and is thus the best target. Roll to dodge! (1) Smashing him right in the face! (4-1+1) It pulps his nose, causing heavy bleeding. Zealot C bleeds out very quickly and collapses backwards with a sigh. He disintegrates quickly. You are now a hammerman

I go to where the zealots are and start hitting them with the hammer.

4- you run up to Zealot A, make a witty pun and hit him with your hammer. Roll to dodge! (5) Zealot A dives out of the way and stands up looking smug.

And yay for clownskill.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Jackrabbit

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Re: Dungeon crawling delight! Turn 7: Ha! He's disabled
« Reply #198 on: April 28, 2009, 04:12:10 am »

Ha, that was a bit of clownskill on my part, thanks for pointing that out. I had a niggling feeling I made a mistake but I didn't recheck, more fool me

Yay for clown skill, he he he. Stuff this up and your feet may well grow 6 inches phazar! Just a warning, don't feel the need to change, I haven't actually rolled yet
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Nirur Torir

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Re: Dungeon crawling delight! Turn 8: get back here!
« Reply #199 on: April 28, 2009, 06:49:35 am »

My headache duration hasn't been decremented.

I'll search the area for secret treasure compartments
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Jackrabbit

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Re: Dungeon crawling delight! Turn 8: get back here!
« Reply #200 on: April 28, 2009, 06:55:24 am »

Itll be gone at the end of the next turn, don't worry
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Phazer

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Re: Dungeon crawling delight! Turn 8: get back here!
« Reply #201 on: April 28, 2009, 08:10:07 am »

if i get a clown skill ill use my big red nose to distract em? or kick em in the nuts with my extra long shoes?


BAH
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Dragon: My plan is foolproof! Those foolish dwarves cannot resist walking near lava! If I hop in, then they won't know what hit them! I'll just- AH! OH GOD! I WASTED MY LIFE!

Errol

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Re: Dungeon crawling delight! Turn 8: get back here!
« Reply #202 on: April 28, 2009, 09:45:16 am »

I remove the 'evil' enchantment from my dagger.
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Girls are currently preparing signature, please wait warmly until it is ready.

Phazer

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Re: Dungeon crawling delight! Turn 8: get back here!
« Reply #203 on: April 28, 2009, 09:51:03 am »

are you sure it doesnt benefit you?
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Dragon: My plan is foolproof! Those foolish dwarves cannot resist walking near lava! If I hop in, then they won't know what hit them! I'll just- AH! OH GOD! I WASTED MY LIFE!

Relm

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Re: Dungeon crawling delight! Turn 8: get back here!
« Reply #204 on: April 28, 2009, 10:40:18 am »

I heal Pacho.

How long will my slow affect last?

Also, my leather armor is missing from my status.
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Errol

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Re: Dungeon crawling delight! Turn 8: get back here!
« Reply #205 on: April 28, 2009, 10:58:40 am »

are you sure it doesnt benefit you?

If we meet more zealots, I'd rather have a non-evil dagger. (And encountering good beings is likely going to be a rare accomodity.) Plus, I don't want to be evil myself.
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Girls are currently preparing signature, please wait warmly until it is ready.

Frelock

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Re: Dungeon crawling delight! Turn 8: get back here!
« Reply #206 on: April 28, 2009, 01:19:39 pm »

I improve my healing by whatever means necessary.
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All generalizations are false....including this one.

Phazer

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Re: Dungeon crawling delight! Turn 8: get back here!
« Reply #207 on: April 28, 2009, 01:35:25 pm »

it just came to my mind, would clown skill benefit me? and if i get a 1 i shouldnt get any skill at all as i fail.
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Dragon: My plan is foolproof! Those foolish dwarves cannot resist walking near lava! If I hop in, then they won't know what hit them! I'll just- AH! OH GOD! I WASTED MY LIFE!

Org

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Re: Dungeon crawling delight! Turn 8: get back here!
« Reply #208 on: April 28, 2009, 03:51:58 pm »

Ill try to summon a friendly helper.
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Shoruke

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Re: Dungeon crawling delight! Turn 8: get back here!
« Reply #209 on: April 28, 2009, 03:59:54 pm »

I draw a rune in blood (there should be lots of blood lying around), put some of Zealot B's ashes in it, and use alchemy to turn the ash into chalk so I can draw runes anywhere.
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!
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