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Poll

Do you agree that the xp system should be change from (0/1), (0/2), (0/3), (0/4) ect. to something like (0/1), (0/2), (0/4), (0/8) ect?

Yes
- 12 (80%)
No
- 3 (20%)

Total Members Voted: 15


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Author Topic: Dungeon crawling delight! Turn 49: Frelock and Relm - team awesome, team useless  (Read 128637 times)

Relm

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1860 on: May 03, 2010, 09:28:52 am »

I help Frelock Heal Phazer from a distance.
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GruffyBears

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1861 on: May 05, 2010, 11:17:15 am »

I watch the healing to attempt to learn how to do it myself (to myself).
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I grow old … I grow old …
I shall wear the bottoms of my trousers rolled.
- T.S Eliot

Errol

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1862 on: May 06, 2010, 07:59:22 am »

RAAAAAAAAAAEEEEEEEEG
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Cheddarius

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1863 on: May 06, 2010, 06:09:06 pm »

Need Vlynndar, and Phazer if he wants to have a reserve action (if he's revived this turn)
Spoiler (click to show/hide)
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Phazer

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1864 on: May 07, 2010, 05:47:56 am »

Im gonna find that legendary dagger i searched before.
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Dragon: My plan is foolproof! Those foolish dwarves cannot resist walking near lava! If I hop in, then they won't know what hit them! I'll just- AH! OH GOD! I WASTED MY LIFE!

Cheddarius

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1865 on: May 14, 2010, 06:39:04 pm »

Still need Vlynndar.
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Cheddarius

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Cheddarius

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1867 on: June 06, 2010, 11:15:49 am »

So I'll kick Vlynndar somewhere about... next week. I'll keep this alive, not because it's a truly epic game (I don't have the skill to make it as good as some of the great ones, like Age of Restoration, The Expedition, etc.) but because I want to keep it alive in respect for Jackrabbit. I think... it would be good if this went on for a very, very long time.
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Jackrabbit

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1868 on: June 06, 2010, 05:11:37 pm »

Hey, thanks. That means a lot to me.
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Cheddarius

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1869 on: June 06, 2010, 07:20:27 pm »

Any time.
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Cheddarius

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1870 on: June 12, 2010, 03:07:28 am »

I help Frelock Heal Phazer from a distance.
2+1=3. You concentrate really hard! You think you might have peed a little.

Heal Phazer from a distance
2+1=3. You attempt to cure Phazer's wounds, but at a distance, healing is much more difficult. You do not help him in the slightest.

Ask her more politely to help me loosen the bandages. Apologize for nearly frying her, as I get angry when I am bleeding.
4. She starts to run away as fast as possible from the homicidal maniac, but your gentle crooning convinces her to stay. She fixes the bandages.

I summon a golem that will mindlessly obey my orders to build a tower.
5+1-1=5. You create a mighty stone golem! It follows your orders and starts construction on a tower. +2 to summoning.

I go on an adventure!
2. You go on an adventure! You walk around extravagantly, slaying imaginary windmills and saving imaginary damsels. Wheee!

I watch the healing to attempt to learn how to do it myself (to myself).
6. You inspect the healing carefully. They don't perform it very well, and you find yourself criticizing them. "No, no, now he's lost his concentration..." you mutter under your breath. Startled, you find that in watching the technique and seeing how it could be done better, you have gained 2 skill in healing! You celebrate, but you feel a bit tired. All that strenuous standing around and watching has taken a lot out of you... you fall into a deep coma.
You are in a void. You hear a mighty voice boom out. "FIND THE TEMPLE OF THE GODS. IT LIES NORTH OF THE DWARVEN FORTRESS."
You wake up suddenly. You are amazed by this communication, but still a bit woozy.

RAAAAAAAAAAEEEEEEEEG
5. You fly into a rage! Your anger is uncontained, and you explode in fury. You are now a beast of pure rage!
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Nirur Torir

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I summon a large amount of fairly big gray stone blocks, that my golem might build me a more impressive tower in less time.
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Frelock

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Fly to the north, seeking the Temple of the Gods.
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All generalizations are false....including this one.

Relm

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I look around for more useful magic items.
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CJ1145

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Introduce myself, and apologize once more for good measure.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.
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