Round 44Ride on Peter to the river; rescue CJ on the way.
You take burn damage from last turn. You hop on Peter, and try to grab CJ and put him on Peter.
3. CJ starts screaming, unable to comprehend your Cthulu-esque form. Writhing on the ground, he quakes in fear. Since he's stunned, you simply pick him up and drop him on Peter, then ride to the river.
CJ is now
mentally scarred.
accept the bodyguard position, stating that I am a skilled illusionist. To show my worth, I'll create an illusionary show of elves who are being eaten by rabbits. After their meal, the rabbits are butchered, and turned into *Rabbit Leather Socks* that menace with spikes of elf screams. The socks will then burst into illusionary smoke.
6+stuff=5. You accept the position and demonstrate your powers. Focusing, you attempt to make an illusion of elves appear before you. They do so, and you start to make an illusion of rabbits, only to realize that the elves are charging at the dwarves. Those aren't illusions - they're real elves! One of the dwarves, shocked, pulls an axe from his belt, cleaving one of the elves in two with one blow. The other elf leaps on the dwarf, then attempts to attack him with the ancient heirloom weapon of his family! The dwarf stands, puzzled, as the elf prods him with a wooden toy sword, then brings out his own axe and slices off the elf's legs. At this point, you begin to recover from your shock, and begin to apologize profusely. The dwarves laugh heartily. "Sorry, my lad? You've done us a great favor! You can't imagine how much +elf tallow roast+s and *elf skull totem*s sell for back at the mountainhomes. We'll get to processing this batch right quick. You know what, if you escort us there, we'll give you a cut of the profits. Anyways, you're hired. Your abilities are a bit tough to control, aye, but they're quite powerful." +2 summoning xp
i Start a journey to find an legendary dagger that i know exists in this town.
1. You start a great journey! Setting out, you look for a legendary dagger. Instead, you are accosted by a legendary bowgoblin.
Dang.
I join Frelock on his rescuing mission.
You go walk around with Frelock. Yep.
I search the town for magic items, like spellbooks or magic armor.
4. You don't find any magic items, but you go to the blacksmith and rummage around, finding a
hammer.
I issue an MAJORAL EDICT confiscating all magic items or such things in the town. Then I enforce it.
Who is that fellow there, looting the smithy? You'll not have such hooligans defiling your fair town! You charge at him, slashing at him with the longsword.
1-2(Al Gore)=1. You swing at him, delivering a mighty blow! Unfortunately, to yourself. You now are
heavily wounded and have
only one leg.
I attempt to get to the shore opposite from whence I departed. If I fail, I use the key.
1. You try to paddle to the opposite shore, but you have no oars! You desperately try to paddle with your hands, but you only upturn the boat. Battered by the river rocks, you become wounded, and fall off the waterfall. Desperately, you try to use the key. What are you supposed to do with this ridiculous thing? Eat it? Unlock a door with it? Wave it about? You look at the impending magma, and you fall quickly, impacting the top of the tank. You di-
You are now on the river bank. You are unwounded. You are not freaked out, either.
Wrapping the hilt of the knife in duct tape and the strapping the other end around my sword, I stab the sword into the ground, then fire the knife at a tree across the river.
I will then attempt to cross the river, using the duct tape rope to stop me being pulled away in the current.
5+1=6. You make a makeshift pole in the ground, then fire the knife at a tree. Suddenly, it comes alive, then leaps across the river onto your side. You have awakened an Ent!
+2 xp to inventing.
CJ still needs to post. I will update this with his action when he does.