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Do you agree that the xp system should be change from (0/1), (0/2), (0/3), (0/4) ect. to something like (0/1), (0/2), (0/4), (0/8) ect?

Yes
- 12 (80%)
No
- 3 (20%)

Total Members Voted: 15


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Author Topic: Dungeon crawling delight! Turn 49: Frelock and Relm - team awesome, team useless  (Read 128642 times)

Cheddarius

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Re: Dungeon crawling delight! Turn 47: you cannot mince a tree
« Reply #1845 on: May 01, 2010, 06:52:54 pm »

You don't have any healing skill either. You have never heard of first aid at all.
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CJ1145

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Re: Dungeon crawling delight! Turn 47: you cannot mince a tree
« Reply #1846 on: May 02, 2010, 09:43:51 am »

Never heard of a band-aid? I find that hard to believe.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Cheddarius

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Re: Dungeon crawling delight! Turn 47: you cannot mince a tree
« Reply #1847 on: May 02, 2010, 12:55:36 pm »

I find it hard to believe that you brought a guy back to life by striking him with your magical lightning powers.
Deal with it.
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CJ1145

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Re: Dungeon crawling delight! Turn 47: you cannot mince a tree
« Reply #1848 on: May 02, 2010, 02:54:16 pm »

Ask some passing bitch to help me not bleed anymore.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Jackrabbit

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Re: Dungeon crawling delight! Turn 47: you cannot mince a tree
« Reply #1849 on: May 02, 2010, 02:57:26 pm »

CJ proceeds to get mauled by a female wolf.
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Cheddarius

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Re: Dungeon crawling delight! Turn 47: you cannot mince a tree
« Reply #1850 on: May 02, 2010, 03:44:04 pm »

Round 48

Ask some passing bitch to help me not bleed anymore.
6. You are groaning in agony when suddenly, you spot a healer walking near you. You shout angrily at her, shaking your fist. "BITCH MAKE ME A SAMMICH BANDAGE!", you roar, calling your lightning powers to zap the ground inches away from her. She runs over, and quaking in fear, she puts paste over your burns and binds your wounds. In her haste, she binds them a little too well... you're starting to feel woozy... +2 to intimidation.

Retrieve sword. Deliver finishing blow (to ent).
4. You get your sword.

Intimidate Ent to give Lear a better chance.
5+5=10!!! YOU SCARE THE LIVING SHIT OUT OF THE ENT, EVEN THOUGH HE IS A PLANT AND TECHNICALLY DOES NOT DEFECATE. ANYWAYS HE EXPLODES IN FEAR. PRETTY COOL BRO.
+7 to intimidation, +7 to being a badass

I shoot a large fireball at the ent.
4. You stand in awe of Frelock's incredible skill. You ponder the fact that he has 5 strong abilities, while you have one. You cry a little.

Finish off the goblin.
5+1=6. You attack the goblin so hard that you bring yourself out of unconsciousness through sheer force of will, ignore your heavy wounds, and slice his head off in one clean shot. Unfortunately, your incredible exertion has put you into a coma.

How about a nice game of chess?
5. You bring out your handy-dandy chess board and play with Death. He opens with the Sicilian's Defense, but you counter that with Morton's Right Honourable Gambit, taking his queen and three pawns. Flustered, he attempts a Xanatos Roulette Desperado, but he makes a mistake, and you easily take both his rooks, and follow up with King Jocular's Superfluous Condominium. His subsequent Something-Or-Other Gambit is quickly destroyed by your Jargon Mumble Something, taking blah things chess. He obscure term things other things what I don't even things again knights bishops gambits en passant castling more things, and what is this forks spoons Zwischenzugs pins skewer!!!! You triumphantly shout "Checkmate", and Death, sobbing, hands you a Mighty Trombone Of Eternal Life.

Er, well, I just practise shooting flames fueled by anger, frustration and global warming.
6. Your rage makes you adept at flaming people! You shout "THAT'S AN AD HOMINEM, YOU'RE STUPID" and "LOL U RELLY THINK THAT?!" to imaginary foes. However, your imaginary opponents counter your arguments, which only enrages you more. You fly into a rage, and gain 2 xp to insult fighting.

I think a non-illusionary GIANT SWORD OF DEATH above my foe might be amusing.
4+1=5. You create a huge sword miles above the oliphaunt. It plummets through the atmosphere, and reaches terminal velocity. As it hits the oliphaunt, the sword explodes through sheer heat, destroying the oliphaunt completely and making a massive crater. The other oliphaunts, soiling themselves in fear, run away forever, and the traders come back, overjoyed. A dwarf runs out. "I am the mayor of Shipassassinated. I would like to thank you for ridding us of our oliphaunt problem. Here is our most precious artifact, Voboklira The Feet of Hurting!" He hands you a *giant cave spider silk sock* covered with spikes, studded with gems and engraved with pictures of itself. You stare at it for a moment, then punch him in the stomach. "Ow! All right, all right!" He leaves, and returns with an artifact mayoral sword. +2 to summoning.

Retreat to a (relatively) safe distance and fire crossbow at the ent's eye in an attempt to blind him.
5. You fire your crossbow at the Ent's eye, even though he's dead. 5! The bolt hits him right in the eye, killing him even more! 1. However, your second shot hits you in the arm, and you have a wounded arm. Darn.
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Cheddarius

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Round 48 statuses

Players

Spoiler: Errol (click to show/hide)

Spoiler: Nirur Torir (click to show/hide)

Spoiler: frelock (click to show/hide)

Spoiler: lear (click to show/hide)

Spoiler: Relm (click to show/hide)

Spoiler: Phazer (click to show/hide)

Spoiler: Vlynndar (click to show/hide)

Spoiler: CJ1145 (click to show/hide)

Spoiler: GruffyBears (click to show/hide)



NPCs/pets
Spoiler: Shoruke the Horse (click to show/hide)




Locations
Spoiler: Town (click to show/hide)
Spoiler: Massive River (click to show/hide)
Spoiler: Shipassassinated (click to show/hide)


Click above for the achievements!
[/quote]
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Frelock

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1852 on: May 02, 2010, 03:58:57 pm »

Sigh, yet another one to heal.  Oh well, free XP

Heal Phazer from a distance
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All generalizations are false....including this one.

Cheddarius

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1853 on: May 02, 2010, 04:13:23 pm »

By the way, the trombone is one-use. Just sayin'.
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CJ1145

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1854 on: May 02, 2010, 04:34:05 pm »

Ask her more politely to help me loosen the bandages. Apologize for nearly frying her, as I get angry when I am bleeding.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Nirur Torir

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1855 on: May 02, 2010, 05:23:03 pm »

After accepting the gifts, I head towards the tallest mountain I can find, and summon a massive tower on top of it.

Every wizard who attains near-godlike proficiency in a skill deserves his or her own tower. Plus, I need somewhere to store my artifact.


I summon a golem that will mindlessly obey my orders to build a tower.

Edit: Wow. This has been going on for over a year now.
« Last Edit: May 02, 2010, 06:11:32 pm by Nirur Torir »
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Cheddarius

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1856 on: May 02, 2010, 06:07:17 pm »

You can't summon an entire tower, that's cheap.
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Phazer

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1857 on: May 02, 2010, 07:03:14 pm »

So i have to skip turns? (again)
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Dragon: My plan is foolproof! Those foolish dwarves cannot resist walking near lava! If I hop in, then they won't know what hit them! I'll just- AH! OH GOD! I WASTED MY LIFE!

Cheddarius

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1858 on: May 02, 2010, 08:12:05 pm »

You can write something that you will do if someone brings you back to life, but other than that, yes.
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Lear

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Re: Dungeon crawling delight! Turn 48: a study of velocity and oliphaunts
« Reply #1859 on: May 02, 2010, 09:45:39 pm »

I go on an adventure!
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