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Author Topic: Let's play - Empire: Total War. Turn 18, 1708. Research table! :o  (Read 44081 times)

Asheron

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Re: Let's play - Empire: Total War. Turn 1.
« Reply #30 on: April 06, 2009, 07:32:44 pm »

Just a heads up, FoboslC got muted. You'll need to replace him.
Ouch. If this is true, his position is open.
« Last Edit: April 06, 2009, 07:36:33 pm by Asheron »
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Gunner-Chan

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Asheron

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Quote from: Toady One
Did you just post a bunch of vegi-dicks on my board?  I've been trying to combat forum devolution a bit, and that involves fewer vegi-dicks!
Quote from: Yahtzee
Yes, random is funny, isn't it? Sometimes I set up a random number generator when I need a good laugh.

Boksi

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Re: Let's play - Empire: Total War. Ministers and faction advice required!
« Reply #33 on: April 06, 2009, 07:38:42 pm »

Up the tax a teeny bit, try to wring out an extra hundred or so. Shouldn't be too much of a problem and it means we can give the minijustice a bit more cash and eventually balance the unhappiness out. Right?
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Asheron

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Re: Let's play - Empire: Total War. Ministers and faction advice required!
« Reply #34 on: April 06, 2009, 07:43:02 pm »

Up the tax a teeny bit, try to wring out an extra hundred or so. Shouldn't be too much of a problem and it means we can give the minijustice a bit more cash and eventually balance the unhappiness out. Right?
It won't be just an extra hundred, more like an extra 1000, you change the tax rates in slices of around 15 % if I recall correctly.
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Did you just post a bunch of vegi-dicks on my board?  I've been trying to combat forum devolution a bit, and that involves fewer vegi-dicks!
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Yes, random is funny, isn't it? Sometimes I set up a random number generator when I need a good laugh.

woose1

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #35 on: April 06, 2009, 07:45:17 pm »

Does the populace in this game get angry if you lose alot of units, or lose alot of battles? I can't remember.
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Jackrabbit

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #36 on: April 06, 2009, 07:47:20 pm »

I would sign up for minister of diplomacy but in rome all my diplomacy boiled down too

piss me off enough and I'll start extorting huge amounts of cash from you with my armies.
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Asheron

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #37 on: April 06, 2009, 07:48:46 pm »

Does the populace in this game get angry if you lose alot of units, or lose alot of battles? I can't remember.
Yes.

piss me off enough and I'll start extorting huge amounts of cash from you with my armies.
All diplomacy comes down to this in the end. But diplomacy is a lot better in this game than in the previous.
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Did you just post a bunch of vegi-dicks on my board?  I've been trying to combat forum devolution a bit, and that involves fewer vegi-dicks!
Quote from: Yahtzee
Yes, random is funny, isn't it? Sometimes I set up a random number generator when I need a good laugh.

woose1

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #38 on: April 06, 2009, 07:50:14 pm »

piss me off enough and I'll start extorting huge amounts of cash from you with my armies.
All diplomacy comes down to this in the end. But diplomacy is a lot better in this game than in the previous.
*Scoff*
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Frelock

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #39 on: April 06, 2009, 07:52:03 pm »

I'm going to assume you mean that upkeep is 300 in total, not 300 per unit.

It seems clear to me that we need to shift our land army's focus northward.  The Crimean Khanate should be our first priority.  Immediately reinforce this area with all the troops in the East we can muster.  We need to dissuade the Russsians from attacking by any means necessary.  Also, we need to keep a buffer between their lands and ours.

However, our second priority should be the recently-acquired territories in the Balkans.  Recruitment of cheaper units should, hopefully keep the Austrians at bay until Russia can be pacified.  I would suggest as much recruitment as is possible in this area.  Any extra funds should be put towards heavy units in the East, which will go as reinforcements to the Khanate.

Sound like a sound military plan?

No offensive action should be taken right away, we must consolidate our defenses, and attempt diplomacy to see how the field lies.
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woose1

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #40 on: April 06, 2009, 07:55:44 pm »

Oh dear. If he is focusing on defence, I guess I should too.

SEND THE SHIPS TO PATROL IN FRIENDLY WATERS!

Attack occasional pirates.
DON'T PISS OFF THE ITALIANS!
EDIT: Start full production of galleys and other small ships. Also build a occasional sixth rate.
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Asheron

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #41 on: April 06, 2009, 08:08:47 pm »

Oh dear. If he is focusing on defence, I guess I should too.

SEND THE SHIPS TO PATROL IN FRIENDLY WATERS!

Attack occasional pirates.
DON'T PISS OFF THE ITALIANS!
EDIT: Start full production of galleys and other small ships. Also build a occasional sixth rate.

There are no pirates anymore, which I'm sure you'll be pleased to hear. Not in Europe, atleast.

I'm going to assume you mean that upkeep is 300 in total, not 300 per unit.

It seems clear to me that we need to shift our land army's focus northward.  The Crimean Khanate should be our first priority.  Immediately reinforce this area with all the troops in the East we can muster.  We need to dissuade the Russsians from attacking by any means necessary.  Also, we need to keep a buffer between their lands and ours.

However, our second priority should be the recently-acquired territories in the Balkans.  Recruitment of cheaper units should, hopefully keep the Austrians at bay until Russia can be pacified.  I would suggest as much recruitment as is possible in this area.  Any extra funds should be put towards heavy units in the East, which will go as reinforcements to the Khanate.

Sound like a sound military plan?

No offensive action should be taken right away, we must consolidate our defenses, and attempt diplomacy to see how the field lies.
A sound plan, my minister.

And with 300 upkeep, I mean 300. As in, per unit. I took the upkeep of line infantry though. Normal militia and such is more around 150. But my unit sizes are on huge, so that could be the cause.
« Last Edit: April 06, 2009, 08:10:33 pm by Asheron »
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Did you just post a bunch of vegi-dicks on my board?  I've been trying to combat forum devolution a bit, and that involves fewer vegi-dicks!
Quote from: Yahtzee
Yes, random is funny, isn't it? Sometimes I set up a random number generator when I need a good laugh.

woose1

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #42 on: April 06, 2009, 08:16:56 pm »

Oh dear. If he is focusing on defence, I guess I should too.

SEND THE SHIPS TO PATROL IN FRIENDLY WATERS!

Attack occasional pirates.
DON'T PISS OFF THE ITALIANS!
EDIT: Start full production of galleys and other small ships. Also build a occasional sixth rate.

There are no pirates anymore, which I'm sure you'll be pleased to hear. Not in Europe, atleast.
Then attack the French to make up for it.
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Asheron

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #43 on: April 06, 2009, 08:21:08 pm »

Oh dear. If he is focusing on defence, I guess I should too.

SEND THE SHIPS TO PATROL IN FRIENDLY WATERS!

Attack occasional pirates.
DON'T PISS OFF THE ITALIANS!
EDIT: Start full production of galleys and other small ships. Also build a occasional sixth rate.

There are no pirates anymore, which I'm sure you'll be pleased to hear. Not in Europe, atleast.
Then attack the French to make up for it.
A wise decision. That'll probably piss off the Spanish enough to attack us too.
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Quote from: Toady One
Did you just post a bunch of vegi-dicks on my board?  I've been trying to combat forum devolution a bit, and that involves fewer vegi-dicks!
Quote from: Yahtzee
Yes, random is funny, isn't it? Sometimes I set up a random number generator when I need a good laugh.

Servant Corps

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #44 on: April 06, 2009, 08:27:36 pm »

* Servant Corps requests the position of the Minister of Diplomacy.

EDIT: Also, you got some broken BBCode in the the first post's first few pictures.
« Last Edit: April 06, 2009, 08:30:04 pm by Servant Corps »
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