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Author Topic: Interstellar RTD turn 24 - On hiatus for the time being =(  (Read 28121 times)

Jay Kayell

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Re: Interstellar RTD turn 14 - Whew
« Reply #195 on: April 16, 2009, 06:36:32 pm »

Please be more specific on what job/category of job you will look for.
Something that involves driving or piloting. Chauffeur or pilot or something like that.
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Org

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Re: Interstellar RTD turn 14 - Whew
« Reply #196 on: April 16, 2009, 06:38:47 pm »

Focus on that.
Frey I think will be repairing the ship soon.
I will get stuff for the ship with MY MONEY later
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Emperor_Jonathan

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Re: Interstellar RTD turn 14 - Whew
« Reply #197 on: April 16, 2009, 06:40:53 pm »

I get a job, preferably doing something medical.
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inaluct

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Re: Interstellar RTD turn 14 - Whew
« Reply #198 on: April 16, 2009, 06:48:12 pm »

Preferably: Job as...

Wait. I have no useful skills.

But I have nice clothes, so I can do this.

Acceptable jobs: Restaurant worker, construction worker, something like that

Worst Case Scenario Jobs: Drydbeast herder, hired petty thug, male stripper, drug dealer

If I hear from Jay that Org is hoarding his money, I'll go into his hospital room and break his other leg.
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Org

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Re: Interstellar RTD turn 14 - Whew
« Reply #199 on: April 16, 2009, 06:56:38 pm »

I AM NOT HOARDING.
I AM WAITING FOR ME TO BE BETTER.
THEN I WILL USE MY MONEY.
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Emperor_Jonathan

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Re: Interstellar RTD turn 14 - Whew
« Reply #200 on: April 16, 2009, 06:57:30 pm »

You've done nothing. Can we refuse him entry to the ship?
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Org

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Re: Interstellar RTD turn 14 - Whew
« Reply #201 on: April 16, 2009, 06:59:15 pm »

Wait.
I did do some work on the cannon.
No. You cant.

Fine. If you guys are going to be jerks, I give 100 to Jay
« Last Edit: April 16, 2009, 07:07:37 pm by Org »
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inaluct

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Re: Interstellar RTD turn 14 - Whew
« Reply #202 on: April 16, 2009, 07:03:26 pm »

Org, the work on the cannon means nothing, because you also destabilized the already unstable looking hyperdrive to the point of us needing the jettison everything we scavenged. If anything, you actually lost us money.
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Org

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Re: Interstellar RTD turn 14 - Whew
« Reply #203 on: April 16, 2009, 07:04:27 pm »

Well.
Ill try to do better.
Its not my fault I always seem to get bad rolls.
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WorkerDrone

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Re: Interstellar RTD turn 14 - Whew
« Reply #204 on: April 16, 2009, 07:12:51 pm »

Spoiler: Org, Read (click to show/hide)

I'd like to be inserted please...you know, to correct the situation by perhaps doing something useful like Frelock, making some money for some basic things like clothes, general rations for the ship, components that are needed for our control room, and most importantly, Weaponry for the ship. I'm sure that Flash Cannon will do.
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Org

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Re: Interstellar RTD turn 14 - Whew
« Reply #205 on: April 16, 2009, 07:17:06 pm »

Well.
I gave 100 to Jay, he can buy whatever.
I am reading still though
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Lear

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Re: Interstellar RTD turn 14 - Whew
« Reply #206 on: April 16, 2009, 07:21:14 pm »

I'd like to be inserted please...you know, to correct the situation by perhaps doing something useful like Frelock, making some money for some basic things like clothes, general rations for the ship, components that are needed for our control room, and most importantly, Weaponry for the ship. I'm sure that Flash Cannon will do.
I might add another player soon.. but Sean has first call and the ship currently can only support 6 people.

Also I think Org gets the picture... he just needs to think things out a bit more.  :P
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Org

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Re: Interstellar RTD turn 14 - Whew
« Reply #207 on: April 16, 2009, 07:24:53 pm »

Could I have actually fixed the unstable hyperdrive?
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Katsuun

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Re: Interstellar RTD turn 14 - Whew
« Reply #208 on: April 16, 2009, 07:26:22 pm »

Probably not. I recommend messing with less important items. That is all.

Anyways, I'll attempt to turn my steaks into some sort of stew with water.
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Org

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Re: Interstellar RTD turn 14 - Whew
« Reply #209 on: April 16, 2009, 07:26:51 pm »

Okay, I will try thinking things out more.
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