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Author Topic: Interstellar RTD turn 24 - On hiatus for the time being =(  (Read 27481 times)

inaluct

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Re: Interstellar RTD turn 12 It's a crash site miracle!!
« Reply #165 on: April 14, 2009, 07:38:31 pm »

So, if the damage was higher, I'd have broken my neck?

Anyway, I stagger to my feet, take a shaky step forward, and collapse gasping for breath (in other words, I attempt to assist the others in pushing the hyperdrive back in).

Also, we lost that job that Frelock found. Just saying.
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WorkerDrone

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Re: Interstellar RTD turn 12 It's a crash site miracle!!
« Reply #166 on: April 14, 2009, 07:50:19 pm »

Why do I get the feeling that this might have gone better if you guys had just worked at the docks, gotten some money for equipment and gotten some XP in the process, you wouldn't be facing down an exploding Hard Drive and the possibility of drowning in that large body of water?
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inaluct

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Re: Interstellar RTD turn 12 It's a crash site miracle!!
« Reply #167 on: April 14, 2009, 07:55:57 pm »

Because everybody took off for adventure (except for Frelock) on the first turn.
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Jay Kayell

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Re: Interstellar RTD turn 12 It's a crash site miracle!!
« Reply #168 on: April 14, 2009, 08:28:07 pm »

I fix the hyperdrive. If it is already fixed I try to pilot the ship to solid ground.
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Katsuun

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Re: Interstellar RTD turn 12 It's a crash site miracle!!
« Reply #169 on: April 14, 2009, 08:39:21 pm »

I'll have a rest to heal my sprain and have some food and drink.
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how would a Fortress based curse work?

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Rocks fall, everyone dies.

Sans context.

Emperor_Jonathan

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Re: Interstellar RTD turn 12 It's a crash site miracle!!
« Reply #170 on: April 14, 2009, 08:40:06 pm »

I fix everyones wounds as best I can with what I have.
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Frelock

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Re: Interstellar RTD turn 12 It's a crash site miracle!!
« Reply #171 on: April 14, 2009, 09:14:50 pm »

I hitch a ride on an emergency vehicle to get to my downed ship, and try to fix the hyperdrive whilst there.
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Lear

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Re: Interstellar RTD turn 13
« Reply #172 on: April 15, 2009, 03:36:14 pm »

Quote from: Org
We have to run for the hyperdrive!
| You attempt to get up and run to the hyperdrive but only manage to worsen your injury! You yell in pain and collapse. Looking down at your left leg you see a bone is now sticking out and you are bleeding!
Quote from: Org's Status
Health: (L lower leg) severe broken bone, bleeding
Hunger: 7 Thirst: 5
Worn Equipment: (body) Grey Average Clothes, (upper/lower body) Impacmesh Vest   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Chief Mate inaluct
Anyway, I stagger to my feet, take a shaky step forward, and collapse gasping for breath (in other words, I attempt to assist the others in pushing the hyperdrive back in).
| You unsteadily get up and make your way to the hyperdrive. You manage to lift one end of it up. (its about the size of a normal table but weighs about 500 lbs)
Quote from: inaluct's Status
Location: by the Hyperdrive, Kradellian 307 Freighter, body of water near Agentar, Durgen
Health: (throat) bruised, slightly crushed
Hunger: 6 Thirst: 6   
Worn Equipment: (body) Opulent Green Clothes, (head) Worn Tactical Helmet, (feet) Drydbeast Leather Boots 
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Cpt. Kayell
I fix the hyperdrive. If it is already fixed I try to pilot the ship to solid ground.
| You and inaluct both try to lift the hyperdrive back into place but are unable to.
Quote from: Jay Kayell's Status
Location:   by the Hyperdrive, Kradellian 307 Freighter, body of water near Agentar, Durgen
Health: (chest) bruise, (R knee) bruise
Hunger: 6 Thirst: 4   
Worn Equipment: (body) Fine Red Clothes, (upper body) Durantium Chest Plate, (feet) Drydbeast Leather Boots    
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Katsuun
I'll have a rest to heal my sprain and have some food and drink.
You decide to remain where you are. After consuming a steak and 6 units of water you feel somewhat better.
Quote from: Katsuun's Status
Location: Control Room, Kradellian 307 Freighter, body of water near Agentar, Durgen
Health: (L ankle) sprain
Hunger: 2 Thirst: 0
Worn Equipment: (body) Shabby Plain Clothes   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Doc
I fix everyones wounds as best I can with what I have.
You look everyone over dispite the pain in your shoulder. You decide Org's bleeding should be stopped first. | You manage to set the bone and slow the bleeding a little. You determine that there isn't much else you can to for everyone's bruises.
You gained 1 xp in Medical Treatment!
Quote from: Doc's Status
Location: Control Room, Kradellian 307 Freighter, body of water near Agentar, Durgen
Health: (L shoulder) bruise
Hunger: 7 Thirst: 6   
Worn Equipment: (body) Average Plain Clothes   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Quote from: Frelock
I hitch a ride on an emergency vehicle to get to my downed ship, and try to fix the hyperdrive whilst there.
You ask the emergency workers if you can come along. | They agree and quickly pull you onboard the emergency hover-skiff. You're on your way!
Quote from: Frelock's Status
Location: Emergency Skiff, Agentar, Durgen   
Health: Unharmed.
Hunger: 5 Thirst: 5   
Worn Equipment: (body) Average Plain Clothes    
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)


Kradellian 307 Freighter
Spoiler: Ship Map (click to show/hide)
Spoiler: Systems (click to show/hide)

Rooms

Control Room
Spoiler (click to show/hide)

Mess Hall / Lounge
This room contains a few dirty tables and chairs throughout. To the mid-left is a basic cooking unit and storage boxes along with a water tank that reads (174/200). There is a tritanium sword here.

Crew Quarters
Spoiler: Org's Locker (click to show/hide)
Spoiler: Frelock's Locker (click to show/hide)
Spoiler: Doc's Locker (click to show/hide)
Spoiler: inaluct's Locker (click to show/hide)
Spoiler: Katsuun's Locker (click to show/hide)
Spoiler: Medical Crate Contents (click to show/hide)

Practically empty save for a few lockers and cots leaned up against the walls. Medical Apparatus has been set up here.

Ladder between Upper and Lower Levels
Exit Hatch

Maintenance Access
Small crawl spaces that allow access to power relays and other systems.
 
Storage Room / Cargo Hatch
The largest room of the ship and also the most empty. There is nothing here save for a large hatch in the floor which is remotely controlled.
Spoiler: Items (click to show/hide)

Engine Room 
Here are housed the two chemical turbine engines that propel the ship. The excess heat generated helps power the ship's systems. It is quite warm in here.

Agentar Docking Bays Occupants: mechanics, docked ships, Alliance Starcruiser
The docking bays at Agentar are pretty good quality considering the planet's low population. It has room to house and service a few dozen starships and sees moderate traffic. Various mechanics scurry around from ship to ship, refueling and performing maintenance.

A Parts Shop, Agentar, Durgen Occupants: Shopkeep
This small building has been stuffed with all sorts of random components. The shopkeep is in and walks about the ailse of parts, tagging and dusting.
Spoiler: Parts Shop (click to show/hide)

a body of water, a short distance from Agentar,Durgen
The ship has crashed in a body of water a short distance from Agentar, in the distance emergency vehicles can be heard.
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inaluct

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Re: Interstellar RTD turn 12 It's a crash site miracle!!
« Reply #173 on: April 15, 2009, 03:40:18 pm »

I keep trying to fix the hyperdrive. EVERYONE should be doing this.
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Sean Mirrsen

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Re: Interstellar RTD turn 13
« Reply #174 on: April 15, 2009, 03:43:18 pm »

I don't think that this turning into another season of Voyager will be bad, personally...
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Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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Lear

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Re: Interstellar RTD turn 13
« Reply #175 on: April 15, 2009, 03:51:35 pm »

I don't think that this turning into another season of Voyager will be bad, personally...
Hehe.. that's if they survive.
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Jay Kayell

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Re: Interstellar RTD turn 13
« Reply #176 on: April 15, 2009, 04:30:43 pm »

I also fix the hyperdrive.
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Frelock

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Re: Interstellar RTD turn 13
« Reply #177 on: April 15, 2009, 05:52:29 pm »

Fix the hyperdrive as soon as I get there.
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Org

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Re: Interstellar RTD turn 13
« Reply #178 on: April 15, 2009, 06:20:05 pm »

I try healing my leg.

I cant help.
I dont think I can walk.  :P
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WorkerDrone

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Re: Interstellar RTD turn 13
« Reply #179 on: April 15, 2009, 06:35:25 pm »

DUNDUNDUN-

Well, it looks like we're going to need a new batch of players and a new ship.

There, I said it people. Now the ship WON'T blow up.
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