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Author Topic: Interstellar RTD turn 24 - On hiatus for the time being =(  (Read 28147 times)

Jay Kayell

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Re: Interstellar RTD turn 19 hmm...
« Reply #315 on: April 22, 2009, 05:04:59 pm »

I sell the sheet metal and the antimatter capsules.
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Katsuun

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Re: Interstellar RTD turn 19 hmm...
« Reply #316 on: April 22, 2009, 05:08:36 pm »

I'll return to my job as a cook and continue to make money.
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how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Frelock

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Re: Interstellar RTD turn 19 hmm...
« Reply #317 on: April 22, 2009, 05:43:54 pm »

I attempt to make a design of a plasma cannon with parts that I am likely to find (perhaps at the parts shop?)
« Last Edit: April 22, 2009, 06:31:42 pm by Frelock »
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Org

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Re: Interstellar RTD turn 19 hmm...
« Reply #318 on: April 22, 2009, 06:01:31 pm »

I get a job and work.
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inaluct

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Re: Interstellar RTD turn 19 hmm...
« Reply #319 on: April 22, 2009, 06:25:37 pm »

I buy 1 pair of average blue clothes, 1 pair of average tan clothes, and 1 pair of average green clothes.
« Last Edit: April 22, 2009, 07:30:43 pm by inaluct »
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Emperor_Jonathan

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Re: Interstellar RTD turn 19 hmm...
« Reply #320 on: April 22, 2009, 06:42:43 pm »

Continue Job.

AND HOW THE HELL DID I DO MY JOB AND GET NO CREDITS?!
« Last Edit: April 22, 2009, 09:02:27 pm by Emperor_Jonathan »
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Lear

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Re: Interstellar RTD turn 19 hmm...
« Reply #321 on: April 22, 2009, 07:26:38 pm »

I told you one or two turns ago that they were no longer a week long. Therefore no monies until payday. (depends on the job but things need to get moving)
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Lear

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Re: Interstellar RTD turn 20 OH NOES
« Reply #322 on: April 23, 2009, 07:53:13 pm »

20!

Quote from: Cpt. Kayell
I sell the sheet metal and the antimatter capsules.
You sell the sheet metal for 150c | but you can't find anyone to take the antimatter off your hands..

Quote from: Katsuun
I'll return to my job as a cook and continue to make money.
| You cooked a masterpiece meal! (+15c to future paycheck)
You gained 1 xp in cooking!

Quote from: Frelock
I attempt to make a design of a plasma cannon with parts that I am likely to find (perhaps at the parts shop?)
You head over to the parts shop to look for parts and to get an idea for your plasma cannon design. | You don't find anything you could use, but you start formulating the schematics in your mind.

Quote from: Org
I get a job and work.
| You chase after the farmer and demand a job yet again! He throws a blob of something at you.
You are even more smelly.

Quote from: inaluct
I buy 1 pair of average blue clothes, 1 pair of average tan clothes, and 1 pair of average green clothes.
You buy 3 sets of clothing, totaling 9c.

Quote from: Doc
Continue Job.
| You do much better today, treating several burn victims and setting a broken arm. (+30c to future paycheck, this includes last turns also)
You gained 1 xp in Medical Treatment!

Suddenly, alarms all around Agentar start wailing. Red lights flash as you hear a voice over the city-wide intercom,

"This is a priority one alert, imminent attack by large numbers of unidentified hostiles! Civilians report to attack shelters, all military personnel report to your stations! THIS IS NOT A DRILL!!"

People begin panicking, running this way and that as several small fighters take off from the Docking Bays as well as the sleek Alliance Starcruiser.



Quote from: Katsuun's Status
Location: Control Room, 307 Kradellian Freighter, Agentar, Durgen
Health: Unharmed.
Hunger: 2 Thirst: 2
Worn Equipment: (body) Shabby Plain Clothes   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)

Quote from: Org's Status
Location:: somewhere, just outside Agentar, Durgen
Health: Unharmed
Hunger: 2 Thirst: 2
Very Smelly
Worn Equipment: (body) Grey Average Clothes, (upper/lower body) Impacmesh Vest   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)

Quote from: inaluct's Status
Location: a clothing store, Agentar, Durgen
Health: Unharmed.
Hunger: 2 Thirst: 2   
Worn Equipment: (body) Opulent Green Clothes, (head) Worn Tactical Helmet, (feet) Drydbeast Leather Boots 
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)

Quote from: Jay Kayell's Status
Location: Agentar, Durgen
Health: Unharmed.
Hunger: 2 Thirst: 2   
Worn Equipment: (body) Fine Red Clothes, (upper body) Durantium Chest Plate, (feet) Drydbeast Leather Boots    
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)

Quote from: Frelock's Status
Location: Docking Bays, Agentar, Durgen   
Health: Unharmed.
Hunger: 2 Thirst: 2   
Worn Equipment: (body) Average Plain Clothes    
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)

Quote from: Doc's Status
Location: a Small Medical Clinic, Agentar, Durgen   
Health: Unharmed.
Hunger: 2 Thirst: 2   
Worn Equipment: (body) Average Plain Clothes   
Spoiler: Inventory: (click to show/hide)
Spoiler: Attributes and Skills (click to show/hide)



Locations

Kradellian 307 Freighter
Spoiler: Ship Map (click to show/hide)
Spoiler: Systems (click to show/hide)

Rooms

Control Room - Katsuun
Here is where most of the ships controls, consoles, and readouts are located. Located on the far left are both the flight control console and navcomputer. To the right is the scanner and comm station. There is a cargo hatch/space claw control panel next to the comm station. A monitor above the exit hatch details the ship's status and can display information from the four consoles.
Mess Hall / Lounge
This room contains a few dirty tables and chairs throughout. To the mid-left is a basic cooking unit and storage boxes along with a water tank that reads (174/200). There is a tritanium sword here.
Crew Quarters
Spoiler: Org's Locker (click to show/hide)
Spoiler: Frelock's Locker (click to show/hide)
Spoiler: Doc's Locker (click to show/hide)
Spoiler: inaluct's Locker (click to show/hide)
Spoiler: Katsuun's Locker (click to show/hide)
Spoiler: Medical Crate Contents (click to show/hide)
Practically empty save for a few lockers and cots leaned up against the walls. Medical Apparatus has been set up here.
Ladder between Upper and Lower Levels
Exit Hatch
Maintenance Access
Small crawl spaces that allow access to power relays and other systems.
Storage Room / Cargo Hatch
The largest room of the ship and also the most empty. There is nothing here save for a large hatch in the floor which is remotely controlled.
Spoiler: Items (click to show/hide)
Engine Room 
Here are housed the two chemical turbine engines that propel the ship. The excess heat generated helps power the ship's systems. It is quite warm in here.

Agentar Docking Bays - mechanics, docked ships, Alliance Starcruiser
The docking bays at Agentar are pretty good quality considering the planet's low population. It has room to house and service a few dozen starships and sees moderate traffic. Various mechanics scurry around from ship to ship, refueling and performing maintenance.
a Medical Clinic - Doc
A small clinic that sees a small amount of patients a day. Their injuries range from minor cuts and bruises to burns.
A Parts Shop, Agentar, Durgen - Frelock. Shopkeep
This small building has been stuffed with all sorts of random components. The shopkeep is in and walks about the ailse of parts, tagging and dusting.
Spoiler: Parts Shop (click to show/hide)


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Org

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Re: Interstellar RTD turn 20 OH NOES
« Reply #323 on: April 23, 2009, 08:05:52 pm »

I make/grab a weapon, and head towards everyone else.
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Frelock

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Re: Interstellar RTD turn 20 OH NOES
« Reply #324 on: April 23, 2009, 10:07:25 pm »

I run up to the nearest fleet officer, and tell him I have ship weapons experience and would like to help.
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inaluct

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Re: Interstellar RTD turn 20 OH NOES
« Reply #325 on: April 23, 2009, 10:15:38 pm »

Is the area we're in large enough for panicked riots?
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Lear

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Re: Interstellar RTD turn 20 OH NOES
« Reply #326 on: April 23, 2009, 10:18:02 pm »

Agentar is a fairly busy starport and as such, has a fairly large amount of offworlders who would quickly panic at the first sign of attack. The city is also one of the largest on Durgen.

In conclusion they may be possible...
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inaluct

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Re: Interstellar RTD turn 20 OH NOES
« Reply #327 on: April 23, 2009, 10:28:31 pm »

I go grab my sword, put on the shabby gray clothes, and try to calm down the crowds.
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Katsuun

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Re: Interstellar RTD turn 20 OH NOES
« Reply #328 on: April 24, 2009, 11:10:23 am »

I'll scan the areas surrounding the city to see what exactly is going, then radio everyone else on what I find.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Jay Kayell

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Re: Interstellar RTD turn 20 OH NOES
« Reply #329 on: April 24, 2009, 04:21:19 pm »

I help Katsuun find out what is going on.
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