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Author Topic: Interstellar RTD turn 24 - On hiatus for the time being =(  (Read 27447 times)

Lear

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Re: Interstellar RTD turn 15
« Reply #270 on: April 17, 2009, 05:04:41 pm »

Yeah, everyone got food one way or another.

(and perhaps it is.. not that I play or anything)
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Org

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Re: Interstellar RTD turn 15
« Reply #271 on: April 17, 2009, 05:05:27 pm »

Hm...

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Katsuun

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Re: Interstellar RTD turn 15
« Reply #272 on: April 17, 2009, 05:06:02 pm »

I will inquire about for a job, preferably one that can use my abilities to their fullest potential so that I may train myself. My first stop will be the eatery inaluct is currently in.
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Rocks fall, everyone dies.

Sans context.

Jay Kayell

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Re: Interstellar RTD turn 15
« Reply #273 on: April 17, 2009, 05:06:19 pm »

I pay for the repairs of the ship. Then I go and buy a book about mechanics and give it to Org. After this I keep on working at the grain hauling thing to gain more money, and maybe some experience. I also ask around to try to find out why the Alliance Starcruiser is here.
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Org

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Re: Interstellar RTD turn 15
« Reply #274 on: April 17, 2009, 05:07:21 pm »

Why thank you.
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omagaalpha

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Re: Interstellar RTD turn 15
« Reply #275 on: April 17, 2009, 05:27:12 pm »

I now have 5 people on the waiting list and am considering letting them in as a separate group. This could potentially lead to much slower / less frequent updating as I have other things I'd like to spend my time on also. If I do decide to let them on they will most likely be in a different system, several lightyears away. If they're added in, keep in mind the current player characters have no idea about these new people.

Well for me I say no but maybe some one else want start one like this instand of you try to do 2 groups??
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Lear

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Re: Interstellar RTD turn 15
« Reply #276 on: April 17, 2009, 05:38:31 pm »

I don't quite get what you mean. You're saying you don't want to be in this second group or what?
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Little

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Re: Interstellar RTD turn 15
« Reply #277 on: April 17, 2009, 05:42:24 pm »

I say no to the second group. Let's just wait until Org manages to blow the ship up.
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omagaalpha

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Re: Interstellar RTD turn 15
« Reply #278 on: April 17, 2009, 05:43:20 pm »

Well actual do want be in second group but don't want to cause you to have burn out by taken more on then you can handle.
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Quote from: Jetsquirrel
Announce that i saw the whole creation of hte universe! and hold the monolith again
|The monolith is alive! And seemingly annoyed by your hugs. Or maybe static electricity of some kind that for some reason didn’t hit you last time.

Lear

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Re: Interstellar RTD turn 15
« Reply #279 on: April 17, 2009, 05:46:12 pm »

Well we will see. If I do add on a second group its not gonna be for a couple turns anyways.. and I don't think burnout will be an issue if I just stick to one turn a day.
« Last Edit: April 17, 2009, 05:50:11 pm by Lear »
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Org

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Re: Interstellar RTD turn 15
« Reply #280 on: April 17, 2009, 05:50:29 pm »

I say no to the second group. Let's just wait until Org manages to blow the ship up.
No.
If anything, Ill open a rift in the Warp, and have everyone killed by Daemons
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Emperor_Jonathan

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Re: Interstellar RTD turn 15
« Reply #281 on: April 17, 2009, 06:38:09 pm »

Try and find a job at a larger medical place, if I can't stick with previous job.
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Org

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Re: Interstellar RTD turn 15
« Reply #282 on: April 17, 2009, 07:15:11 pm »

I will also read the book if I get it this turn

And:After I read it, Frey can read it. Then anyone else who wants to read it.
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WorkerDrone

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Re: Interstellar RTD turn 15
« Reply #283 on: April 17, 2009, 08:12:14 pm »

Well...maybe we could just wait until this crew either:

1: Meets its endgame goal (meaning it pretty much can't get any better or worse from where they are than)

or 2: They are destroyed, or are so broken and thrashed that it would be pointless to keep going with that much sorrow and utter ruination. As Little and Org suggest, your destruction is not a matter of when. Just how.


So, I guess we can put Group 2 on hold, just so we can get things moving faster, and allow us to have faster updates at a later time when we 'switch off' or more appropriate to my liking, replace the dead and vaporized crew.


I have one condition, and I am prepared to execute and maim anyone who disputes my seat of leadership of said crew.

In simple wording:

No one shall stand in my way...
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Frelock

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Re: Interstellar RTD turn 15
« Reply #284 on: April 17, 2009, 08:45:39 pm »

Well, I'll try to find another job, this time with weapons repair.  I'd rather not have to build an entirely new weapon every time we lose one.  Hyperspace repair is a second choice.

By the way, I believe I'm missing one point on basic hull repair.  I got it when repairing the ship after the crash.
« Last Edit: April 17, 2009, 09:05:16 pm by Frelock »
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