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Author Topic: Dark Dystopia - TURN 7  (Read 16019 times)

Sean Mirrsen

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Re: Dark Dystopia - A MMFRPG
« Reply #90 on: April 07, 2009, 03:36:47 am »

I thought you spend Equip Points to determine what you start with. Since it's quite possible that you somehow wind up naked after the ordeal, the option is there. Speaking of which, it's impossible to be a Heavy without a minigun available. You can get Heavy armor with an M249 and extra ammo though.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

WorkerDrone

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Re: Dark Dystopia - A MMFRPG
« Reply #91 on: April 07, 2009, 03:43:37 am »

Yeah. I mean, you only have to expand the clip to 200 rounds.

And then custom tool the rounds to be more powerful.

And then explain to your comrades how expensive to fire the weapon is.

And then go on a killing spree for exactly Twelve Seconds.
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Sean Mirrsen

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Re: Dark Dystopia - A MMFRPG
« Reply #92 on: April 07, 2009, 03:46:31 am »

A minigun is supposed to be outrageously heavy, fire outrageously fast, pack an outrageous amount of ammo, and generally be outrageously powerful. Except you'll never find ammunition for it once you've used up what you got from the start.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Calvin

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Re: Dark Dystopia - A MMFRPG
« Reply #93 on: April 07, 2009, 03:47:13 am »

NOTE:
These are only STARTING weapons.
You can find more better and unique weapons, including a minigun.
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Sean Mirrsen

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Re: Dark Dystopia - A MMFRPG
« Reply #94 on: April 07, 2009, 03:52:40 am »

Just noticed:

45mm bullets.... WAAAAH?? Yes, I understand this is the future, but a line has to be drawn somewhere. 45mm is bigger than the autocannon mounted on the BMD-3. There better be a set of rules governing flying using this world's M249's recoil...

I can see our heroes toting 100mm shoulder-mounted cannons by the end of the game...
« Last Edit: April 07, 2009, 03:56:58 am by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sean Mirrsen

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Re: Dark Dystopia - A MMFRPG
« Reply #95 on: April 07, 2009, 12:49:16 pm »

Nevermind the nitpicking, 45mm seems about right if you remember those standard issue X-Com rifles from UFO Defence. It's still a f..lagellating autocannon, so there better be strength checks for firing.

Sooo... exactly how many players is this aimed at? Right now we have 13, a wholesome and very lucky number with an almost-equal spread of humans and zombies, though less so with only 2 Cleaners.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Calvin

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Re: Dark Dystopia - A MMFRPG
« Reply #96 on: April 07, 2009, 01:22:43 pm »

Well, I planned everything to be inversed with mutants.
How behemoths are rare and powerful, is same with cleaners.
But just on the opposite side.

So there are alot of zombies and survivors, but less cleaners and behemoths.


And the ammo problem, I'm sorry, I'm not exactly the person who owns every single gun, so I don't really know the regular size of a bullet for a gun.
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Myroc

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Re: Dark Dystopia - A MMFRPG
« Reply #97 on: April 07, 2009, 01:23:55 pm »

I would like a change in my character: Exchange the brass knuckles for standard clothing.
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Katsuun

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Re: Dark Dystopia - A MMFRPG
« Reply #98 on: April 07, 2009, 01:29:50 pm »

Did you get my character yet? If not, here it is again:

Spoiler (click to show/hide)
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how would a Fortress based curse work?

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Rocks fall, everyone dies.

Sans context.

Siquo

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Re: Dark Dystopia - A MMFRPG
« Reply #99 on: April 07, 2009, 02:16:14 pm »

Right, joining the losing team:

Name: Ivan Drago
Race: Cleaner
Ethnicity: Caucasian
Gender: Male
Age: 30
Height: 7.8ft
Hairstyle: Military Buzzcut, Beard
Alignment: Evil
Weapons: Crowbar
Armor Pack: Armored Suit
Stats - Strength : 40 | Agility : 40 | Endurance : 40 | Charisma : 10 | Intelligence : 10 (100 stat points spent, +20 str and +20 end from traits)
Traits: Body Builder, Blitzkrieg, Dwarf (but a very tall one :) ), Sports Guy
Mutations: None.
Notes: A former boxer, he once lost a fight to some ugly-ass american called Balboa. He got to drink after that, and grew a beard to hide the scar on his jaw from that fight. When he got the chance to clean up after the war, and kill every last American alive, he took it with both hands.
« Last Edit: April 07, 2009, 02:20:47 pm by Siquo »
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
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Sean Mirrsen

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Re: Dark Dystopia - A MMFRPG
« Reply #100 on: April 07, 2009, 02:34:38 pm »

Heh... power suit, crowbar, beard... glasses... gravity gun...
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Calvin

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Re: Dark Dystopia - A MMFRPG
« Reply #101 on: April 07, 2009, 02:49:03 pm »

AAGGHH
THE HORRORS!


I have done Character Profiles, with the current stats, skills, and items.
If there is something wrong, please tell me.

ALSO:

Please PM me your wanted skills (100 skill points again).
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NUKE9.13

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Re: Dark Dystopia - A MMFRPG
« Reply #102 on: April 07, 2009, 03:02:31 pm »

Braaaaaains (I don't have sunglasses)

Braaaains... Braaains! (Also, hah-hah! Zombies don't have to worry about guns and ammo. Unarmed combat for the win)

BRAAAAAINS (ALSO: what kind of affect will the skills have on stuff? Would I be a black belt with unarmed combat 100? Would I starve without a minimum of cooking? Can zombies even hack, or craft for that matter?)
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Long Live United Forenia!

Gunner-Chan

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Re: Dark Dystopia - A MMFRPG
« Reply #103 on: April 07, 2009, 03:07:52 pm »

I noticed you are having trouble with the weapon calibers...

Spoiler: Weapon suggestions (click to show/hide)

And just for the record, Sasha is a gatling gun. A minigun uses standard caliber ammunition.
« Last Edit: April 07, 2009, 03:14:00 pm by Sniper Joe »
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Katsuun

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Re: Dark Dystopia - A MMFRPG
« Reply #104 on: April 07, 2009, 03:16:06 pm »

Please PM me your wanted skills (100 skill points again).

I'm sorry to ask, but what do you mean by this? Attributes?
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.
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