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Author Topic: [40d11] Dyed clothing showing up as the 16 basic colors.  (Read 541 times)

InsanityPrelude

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[40d11] Dyed clothing showing up as the 16 basic colors.
« on: April 05, 2009, 12:56:34 pm »

I actually noticed this as far back as 40d proper, but despite a variety of dye plants being modded into the game, the objects dyed with them (sitting in stockpiles, not constructed) are showing up as one of the 16 basic colors instead of the specified dye color.

For instance: Royal moss dye should dye things "purple." Instead, they're showing up as light magenta. Blade weed-dyed items are basic bright green instead of that nice light emerald color that's specified.

The wiki says that things can be dyed other than the basic 16 colors, though, and there are specific RGB values in the raws and all... so is something wrong here?

I can get a screenshot if needed.
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Untelligent

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Re: [40d11] Dyed clothing showing up as the 16 basic colors.
« Reply #1 on: April 05, 2009, 06:25:30 pm »

This is normal. We can't have special full-color dyes yet. Sorry.

I think the RGB values MIGHT be a placeholder for a later feature, though.
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