[okay, i'm trying to make yet another community fortress, in a bit tougher of an environment. I have the savage races mod, the molten rock mod, and also the botany pack along with orcs.]
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1st Granite, 12:
Well, we're here, on the border of a relatively nice grassland [It's a nice change from being underground alot], and a cold desert... it's cold even in the spring... well... looks like it's time to strike the earth... now where's that pick?
oh, before i forget our numbers are seven...
1 miner
1 carpenter
1 woodcutter/axedwarf
1 hunter/marksdwarf
1 glassmaker
1 farmer
1 mechanic
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12th Slate, 12:
Well, it's been over a month since my last log, been very busy around here... got a whole bunch of surface glass furnaces, right on the edge of the magmapipe, they will provide us with alot of useful glass. WE have also gotten around the aquifer, and also have a crisscrossing pool of water, that is underground, dug into the aquifer... that should attract some turtles... they are tasty. This white sand should be of great use throught the fortress...
I drew up some plans for a trap component... hat can be made out of wood, glass, or metal... a swinging axe blade, but the blade doesn't chop, not like a normal axe, but strikes more like a scythe, but the most interesting design is the spikes used on it.. designed to rib into organs as the blade chops... can we say... minced gob stew?