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Author Topic: Automoton warriors  (Read 4029 times)

vitaoma

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Re: Automoton warriors
« Reply #15 on: April 05, 2009, 06:08:33 pm »

Ok sorry for my horrible reply, I just don't think it is needed right now. There are so many features this game could include, imagine we are very very far from 1.0...
It's a very good idea, but should be expanded to another things like the Trojan Horse, we should be able to build small "tanks" (or horses in the case). Everything should be possible.
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LegoLord

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Re: Automoton warriors
« Reply #16 on: April 05, 2009, 07:21:54 pm »

This is the suggestions sub-forum.  Not the Things We Need Right Now sub-forum.  I don't think anyone who has posted on this thread has said anything suggesting that this be implemented immediately.

@ Tormy:  Doesn't mean there shouldn't be some way to get one or two automatons.
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Raz

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Re: Automoton warriors
« Reply #17 on: April 05, 2009, 11:56:57 pm »

What's up with all the high-tech suggestions anyway? It'd just turn into some generic over-the-top fantasy dwarf race if these were put in. They aren't supposed to have better technology than we do, in my opinion.
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Keilden

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Re: Automoton warriors
« Reply #18 on: April 06, 2009, 02:16:06 am »

Name them golems instead.
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Shadowgandor

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Re: Automoton warriors
« Reply #19 on: April 06, 2009, 09:22:52 am »

Automaton: An automaton (plural: automata or automatons) is a self-operating machine. The word is sometimes used to describe a robot, more specifically an autonomous robot. For computer controlled self-operating machinery see Automation. (from wikipedia: http://en.wikipedia.org/wiki/Automaton )

Golem: In Jewish folklore, a golem (גולם, sometimes, as in Yiddish, pronounced goilem) is an animate being created entirely from inanimate matter. In modern Hebrew the word golem literally means "cocoon", but can also mean "fool", "silly", or even "stupid". The name appears to derive from the word gelem (גלם), which means "raw material".[citation needed] Alternatively some sources[which?] indicate it is a corruption of the Hebrew go′al 'enu (גואלנו) our redeemer or our avenger, this version is supported by the 16th century Prague ghetto stories (see below). (again, http://en.wikipedia.org/wiki/Golem)

Basically, Golems seem to be animated by magic, Automatons by technology. I would go for automatons :)
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varkarrus

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Re: Automoton warriors
« Reply #20 on: April 06, 2009, 12:20:19 pm »

Why not both? They could have their own pros and cons!
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And you can't eat them, either, sadly. Even though it'd make sieges so much more fun; dwarves lining the walls, drooling and carrying sharp knives and forks, ready for the upcoming meals.

Aquillion

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Re: Automoton warriors
« Reply #21 on: April 06, 2009, 02:16:59 pm »

What's up with all the high-tech suggestions anyway? It'd just turn into some generic over-the-top fantasy dwarf race if these were put in. They aren't supposed to have better technology than we do, in my opinion.
They are supposed to produce artifacts, though.

The Dwarf Fortress world is supposed to be a world of strange wonders.  A few mechanical men forged by a god or a mad possessed dwarf would fit in fine.

Massive mass-produced armies of mechanical men made in huge factory-citadels probably wouldn't, because then they wouldn't really be wonders.
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LegoLord

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Re: Automoton warriors
« Reply #22 on: April 06, 2009, 03:05:31 pm »

It would probably work best (modding wise) if they were just mechanical versions of creatures in the raws.  It could be restricted to certain creatures with a tag similar to [UNDEAD_CANDIDATE].
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"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

Karadan

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Re: Automoton warriors
« Reply #23 on: April 06, 2009, 03:53:41 pm »

So, if dwarves could build automatons (Which we can't do) they should also be able to build machine guns, and tanks, and bombers, and nukes, and lasers, and lightsabers and......

Much as I love robots, especially the old steampunk kind, I just really can't see them in a world like DF.  I mean traps have been around for milenia, and screw pumps have likewise been around for ages, as have windmills and waterwheels.  Going from 'dwarves have screw pumps' to 'dwarves have tech vastly more sophisticated then we do in 2009' is a massive jump.

If magic becomes a large part of the game though, I can imagine golems existing.  Would make for an awesome thing to trade for.
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Sowelu

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Re: Automoton warriors
« Reply #24 on: April 06, 2009, 04:22:24 pm »

I kind of liked the golems the dwarves had in the Secret of Mana series.  They were very earthy, and could go berserk and stuff.

Mind, that series was high, HIGH fantasy, included the occasional aliens, and by the end of SoM you've waded through the high-tech space fortress or whatever.
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Aquillion

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Re: Automoton warriors
« Reply #25 on: April 06, 2009, 06:45:36 pm »

So, if dwarves could build automatons (Which we can't do) they should also be able to build machine guns, and tanks, and bombers, and nukes, and lasers, and lightsabers and......

Much as I love robots, especially the old steampunk kind, I just really can't see them in a world like DF.  I mean traps have been around for milenia, and screw pumps have likewise been around for ages, as have windmills and waterwheels.  Going from 'dwarves have screw pumps' to 'dwarves have tech vastly more sophisticated then we do in 2009' is a massive jump.

If magic becomes a large part of the game though, I can imagine golems existing.  Would make for an awesome thing to trade for.
As I already pointed out, automata have a long history in myth and legend.

They're the sort of thing that gods produce, or that legendary craftsmen forge in a fit of divinely-inspired genius, not things you mass-produce.  But they belong there just as much as dragons and titans, or enchanted swords and magic carpets.
« Last Edit: April 06, 2009, 06:49:32 pm by Aquillion »
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varkarrus

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Re: Automoton warriors
« Reply #26 on: April 06, 2009, 07:27:17 pm »

A) What about collosi?

B) If we have golemns, they should be able to be made out of any, and I mean ANY material.

Giant Spider Silk Sock Golemn hits for 9 damage. It is mangled!
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Dip Stick! The newest candy! Just dip it, then lick it!
Or try FUBAR! The best chocolate bar ever!
And you can't eat them, either, sadly. Even though it'd make sieges so much more fun; dwarves lining the walls, drooling and carrying sharp knives and forks, ready for the upcoming meals.

Aspgren

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Re: Automoton warriors
« Reply #27 on: April 06, 2009, 07:32:31 pm »

B) If we have golemns, they should be able to be made out of any, and I mean ANY material.

Giant Spider Silk Sock Golemn hits for 9 damage. It is mangled!

A SOCK isn't a material though. It is an object. You seriously suggest one should be able to build golems out of water, cats, magma, smoke, fire, stills, wood, goblin leather, earrings, bone, sand, glass .. everything?
Be REASONABLE man!
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Keilden

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Re: Automoton warriors
« Reply #28 on: April 07, 2009, 12:47:49 am »

Cat Golem that can spit out cats!!
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Jakkarra

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Re: Automoton warriors
« Reply #29 on: April 07, 2009, 05:20:48 am »

Cat Golem that can spit out cats!!

this is the only forum that can devise a sentient catsplosion.

Love, jakkarra
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