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Author Topic: Chaos Point; Currently on hold.  (Read 50350 times)

Servant Corps

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Re: Chaos Point; Tools implemented.
« Reply #195 on: April 06, 2009, 02:42:21 pm »

Since I am half full, I need two people.

Look. I need people. I am an persuasion expert, making me more likely to gain the support of NPCs. This can provide you the protection and the support you need to survive. The NPCs are going to outnumber the PCs by a heavy amount, and you'll need the support of the general population in order to survive. I can provide that survivability.

If you want to gain power, please join up with the "Anti-Awesome Squad" Squad.
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Gunner-Chan

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Re: Chaos Point; Tools implemented.
« Reply #196 on: April 06, 2009, 02:48:08 pm »

I really think SC needs more members, the Judiciary of Pain needs something to murder contrast against.
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FoboslC

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Re: Chaos Point; Tools implemented.
« Reply #197 on: April 06, 2009, 03:08:33 pm »

Servant, What do You thimk about our squads merging?
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Servant Corps

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Re: Chaos Point; Tools implemented.
« Reply #198 on: April 06, 2009, 03:15:42 pm »

I think it's a wonderful idea.
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Golgath

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Re: Chaos Point; Tools implemented.
« Reply #199 on: April 06, 2009, 03:16:44 pm »

If I'm right, that will make for five different people.  While there is nothing stopping your squads from working together, the most people to a squad is four.
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inaluct

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Re: Chaos Point; Tools implemented.
« Reply #200 on: April 06, 2009, 03:18:30 pm »

Wait, remind me; do the squads all live separately, or do we all live in a big house and (sort of) work together, with lots of wacky antics and such? Like a sitcom? A sitcom with pipebombs and machetes flying back and forth?
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Gunner-Chan

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Re: Chaos Point; Tools implemented.
« Reply #201 on: April 06, 2009, 03:20:38 pm »

I think we all get our own HQ.

Can the Judiciary of Pain be based in a slaughterhouse of some sort (Aqizzar approving of course)? I think the meat hooks and other stuff can be fun!
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Golgath

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Re: Chaos Point; Tools implemented.
« Reply #202 on: April 06, 2009, 03:21:08 pm »

Wait, remind me; do the squads all live separately, or do we all live in a big house and (sort of) work together, with lots of wacky antics and such? Like a sitcom? A sitcom with pipebombs and machetes flying back and forth?
Entirely up to the players in the squads.  If two squads want to use the same area or building as an HQ, then they can do so.  If some squads seem opposed to each other, then they will start in different areas, though the original plan was to have everyone start in the same HQ.
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Servant Corps

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Re: Chaos Point; Tools implemented.
« Reply #203 on: April 06, 2009, 03:22:33 pm »

If I'm right, that will make for five different people.  While there is nothing stopping your squads from working together, the most people to a squad is four.

Might as well work with BLU then. I still have 2 extra slots to fill though. If I submit it early, can I fill these slots later?
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Golgath

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Re: Chaos Point; Tools implemented.
« Reply #204 on: April 06, 2009, 03:26:25 pm »

Might as well work with BLU then. I still have 2 extra slots to fill though. If I submit it early, can I fill these slots later?
Of course.  You'll just have to let me know about the changes.  In your squad post, might want to put some basic concepts you want members to follow, as well.
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Aqizzar

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Re: Chaos Point; Tools implemented.
« Reply #205 on: April 06, 2009, 03:38:01 pm »

we all live in a big house and (sort of) work together, with lots of wacky antics and such! Like a sitcom! A sitcom with pipebombs and machetes flying back and forth!

On the next Chaos Point...

Frelock and Panda plot to get each other the perfect Sniper's Day gift, but just want to keep the gifts themselves!

Inaluct and Strife want to help Servant Corps win the big debate, but he can't find out...

"I'm telling you, if we time the explosions perfectly, it'll be real bang of a closer!"
"When have you perfectly timed anything?"  *canned laughter*

And Aqizzar and Luke go for a road trip, but when the bullets run out, it's the world's worst game of I-Spy!

Tonight at five, on Chaos Point!

o/" Just cause, just cause, because we're outlaws yeah! o/"
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Gunner-Chan

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Re: Chaos Point; Tools implemented.
« Reply #206 on: April 06, 2009, 03:41:10 pm »

On the next Chaos Point...

Frelock and Panda plot to get each other the perfect Sniper's Day gift, but just want to keep the gifts themselves!

Inaluct and Strife want to help Servant Corps win the big debate, but he can't find out...

"I'm telling you, if we time the explosions perfectly, it'll be real bang of a closer!"
"When have you perfectly timed anything?"  *canned laughter*

And Aqizzar and Luke go for a road trip, but when the bullets run out, it's the world's worst game of I-Spy!

Tonight at five, on Chaos Point!

o/" Just cause, just cause, because we're outlaws yeah! o/"

... My sides... MEDIC!

Although now that I think of if "Chaos point" does sound a bit like a more brutal sitcom...
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Golgath

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Re: Chaos Point; Tools implemented.
« Reply #207 on: April 06, 2009, 03:43:03 pm »

we all live in a big house and (sort of) work together, with lots of wacky antics and such! Like a sitcom! A sitcom with pipebombs and machetes flying back and forth!

On the next Chaos Point...

Frelock and Panda plot to get each other the perfect Sniper's Day gift, but just want to keep the gifts themselves!

Inaluct and Strife want to help Servant Corps win the big debate, but he can't find out...

"I'm telling you, if we time the explosions perfectly, it'll be real bang of a closer!"
"When have you perfectly timed anything?"  *canned laughter*

And Aqizzar and Luke go for a road trip, but when the bullets run out, it's the world's worst game of I-Spy!

Tonight at five, on Chaos Point!

o/" Just cause, just cause, because we're outlaws yeah! o/"
My name is Golgath, and I support this message!   ;D
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inaluct

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Re: Chaos Point; Tools implemented.
« Reply #208 on: April 06, 2009, 03:43:36 pm »

We need to do that. It's brilliant.
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Luke_Prowler

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Re: Chaos Point; Tools implemented.
« Reply #209 on: April 06, 2009, 03:46:02 pm »

I can now die happy
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