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Author Topic: Chaos Point; Currently on hold.  (Read 51988 times)

Golgath

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Chaos Point; Currently on hold.
« on: April 03, 2009, 02:41:37 pm »

Still Under Development

Chaos Point will be a forum game, operated by Vaiolis and myself.  The game will be based in 'modern' times, and the players themselves will act as a group, whether within tactical combat or deciding on more wide-ranging choices.  The combat will be operated on the idea of squads...  There will be a maximum of four players to a squad, and a minimum of two to a squad.  Players should never be acting alone...  This will be a very unfriendly world.


 New players can join at any time after missions are completed, and everyone starts with basic equipment.  This is intended to be a realistic simulation.  Ammunition, weight, and a variety of other factors will be tracked, including medical supplies...  And the destruction brought upon by individual players.  The damage you cause in the game-world will be tracked with a point-system in-game.  Depending on the interest in this, points can be displayed either within the character profiles themselves, or requested.  There is no player limit; all those who can keep up with the game will be accepted.

Though we are still working on how the skills system will work, there will be a wide variety of skills, both combat and non-combat.  While knowing how to shoot is going to be quite valuable in this world, there are some places you won't be able to get into without appropriate skills in other pursuits.  If you can't get into certain areas, you'll be limited in the amount of damage you can do and chaos you can inflict, and frankly finding ways to do damage is kinda the point of this game.   ;D

At this point, we are currently gauging interest in this idea.  If you are interested, then simply post saying as much, and feel free to ask questions.  Either Vaiolis or myself will try to get back to you on it.



Spoiler: Character Sheets: (click to show/hide)

Spoiler: Player Squadrons (click to show/hide)
« Last Edit: May 31, 2009, 03:39:00 pm by Golgath »
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Vaiolis

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Re: Chaos Point
« Reply #1 on: April 03, 2009, 02:54:39 pm »

So, we have here the base layout for the skills, sixteen of each, as well as traits and weapon classes! this is most definitely not set in stone, and could change quite often, or not at all. At the moment, a weapon specialization costs 2 points each, and the skills cost 1. you get one free trait, or you can have a second for 2 points, but only up to 2. You can get the same trait twice. You can spend multiple points on a single skill as well, as many points as you like/have. And we're thinking around 7 point per character, possibly more, possibly less, but not much.

Spoiler: Weapon Classes (click to show/hide)

Spoiler: Traits (click to show/hide)

Spoiler: Combat Skills (click to show/hide)

Spoiler: Non-Combat Skills (click to show/hide)

And also, here's the current list of weapons and armor, grouped by class. Note that not all specializations can have certain weapons, and not all weapons can be started with. Green weapons are available at start to a certain class, Red are not. Everyone is allowed to have one melee weapon, as well, and armor if they specialized in a gun. For the bars, how good it is is ranked from red -> orange -> yellow -> yellow-green -> green -> teal -> blue
Spoiler: Pistols (click to show/hide)
Spoiler: SMGs (click to show/hide)
Spoiler: Rifles (click to show/hide)
Spoiler: Sniper Rifles (click to show/hide)
Spoiler: Assault Rifles (click to show/hide)
Spoiler: Heavy Weapons (click to show/hide)
Spoiler: Shotguns (click to show/hide)
Spoiler: Thrown (click to show/hide)
Spoiler: Melee (click to show/hide)
Spoiler: Armor (click to show/hide)
Spoiler: Attachments/Upgrades (click to show/hide)
Spoiler: Tools (click to show/hide)
« Last Edit: April 08, 2009, 03:45:27 pm by Vaiolis »
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SombreChapaeu

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Re: Chaos Point
« Reply #2 on: April 03, 2009, 05:22:05 pm »

so can I get strong trait twice?

and wheres the barehanded weapon class, or at least melee,

and also is hand to hand wrestling?
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Vaiolis

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Re: Chaos Point
« Reply #3 on: April 03, 2009, 05:27:10 pm »

Hand to hand is wrestling, and also punching, etc. And right above it is close combat, which is melee fighting with anything that isn't your hands, pretty much.

Oh and yes, you can get strength twice ;) good points, I should point those out a bit more
« Last Edit: April 03, 2009, 05:30:57 pm by Vaiolis »
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Emperor_Jonathan

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Re: Chaos Point
« Reply #4 on: April 03, 2009, 05:59:45 pm »

I'm interested!
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Pandarsenic

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Re: Chaos Point
« Reply #5 on: April 03, 2009, 06:01:28 pm »

This is relevant to my interests.
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Little

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Re: Chaos Point
« Reply #6 on: April 03, 2009, 06:02:18 pm »

I'd join.

Could I have a character slot?
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inaluct

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Re: Chaos Point
« Reply #7 on: April 03, 2009, 06:14:59 pm »

They aren't doing that part yet.

Anyway, I'm interested. I have a question; why no melee weapons? Like combat knives?
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Golgath

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Re: Chaos Point
« Reply #8 on: April 03, 2009, 06:22:09 pm »

They aren't doing that part yet.

Anyway, I'm interested. I have a question; why no melee weapons? Like combat knives?
Where did we say there aren't any weapons like that?  It's just covered under close combat.
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Vaiolis

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Re: Chaos Point
« Reply #9 on: April 03, 2009, 06:23:44 pm »

Yeah, as guns will most likely be the mainly used weapon, it didn't seem fair to make melee weapon specialization costs the usual 2 points, so instead they're included in that, which only costs 1 point.

EDIT: and it seems I was beat to it, hehe.
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inaluct

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Re: Chaos Point
« Reply #10 on: April 03, 2009, 06:31:27 pm »

Oh, I was looking at the weapon list. :P
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Luke_Prowler

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Re: Chaos Point
« Reply #11 on: April 03, 2009, 08:00:11 pm »

I'm really interested
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Cheeetar

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Re: Chaos Point
« Reply #12 on: April 03, 2009, 09:24:30 pm »

I am in this. This looks awesome.
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Duke 2.0

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Re: Chaos Point
« Reply #13 on: April 03, 2009, 09:25:15 pm »

 I'm interested. That is, if there is space.
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Servant Corps

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Re: Chaos Point
« Reply #14 on: April 03, 2009, 09:58:33 pm »

Hm. Let me see how this character creation system...works.

Assuming a default of 7 points.

Non-Combat Skills
Persuasion: 1 Point
Interrogation: 1 Point
First Aid: 1 Point
Doctoring: 1 Point
Bio-Engineering: 1 Point
Scavenging: 1 Point
Mechanics: 1 Point

Trait
Intelligence

Is this a okay character sheet?
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