Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 22 23 [24] 25 26 ... 46

Author Topic: Chaos Point; Currently on hold.  (Read 51994 times)

FoboslC

  • Guest
Re: Chaos Point; Tools implemented.
« Reply #345 on: April 10, 2009, 12:50:42 pm »

These squadrons who wish to join One Vision Treaty shall PM all members of Team BLU and and Stealth Task-Force. After this A vote shall be cast, to accept Your squadron or not.
Full text of One Vision Treaty can be found in first post.
Logged

Vaiolis

  • Bay Watcher
  • I Am Penguin!
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #346 on: April 10, 2009, 01:00:03 pm »

Sorry, just popping on for a moment. Thinking about how close we are to done, percent wise... Hmm, with what we have done now, what needs to be done, and a little extra to do since we'll probably think of/get a new idea or two... I'd say a bit less than half way, perhaps. The main things left to do include adding more objects, which is probably going to take the longest, some work on the start of the game, and a couple of tweaks/additions to the CPC file, and then making the CPC itself. That I can think of at the moment, there isn't too much else left to do, but I've probably forgotten something.
Logged
Today's Toady Tip: 3 and 4 are not the same number.
How borgly is your borgle's borgle?
The Minister of BEEEES! and of The Great Charter for the Toady Protectorate!

Strife26

  • Bay Watcher
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #347 on: April 11, 2009, 02:51:02 pm »

Still around, and still open to linking up with blatantly good characters.
Logged
Even the avatars expire eventually.

Servant Corps

  • Bay Watcher
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #348 on: April 11, 2009, 03:01:38 pm »

Who do I PM to sign the treaty?
Logged
I have left Bay12Games to pursue a life of non-Bay12Games. If you need to talk to me, please email at me at igorhorst at gmail dot com.

FoboslC

  • Guest
Re: Chaos Point; Tools implemented.
« Reply #349 on: April 11, 2009, 03:26:54 pm »

Umm, Servant, You got a full squad already?
Logged

Servant Corps

  • Bay Watcher
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #350 on: April 11, 2009, 03:33:40 pm »

I think it is just me and Boksi. Altough I am getting tired and impatient, so I may have to withdraw from the game.
Logged
I have left Bay12Games to pursue a life of non-Bay12Games. If you need to talk to me, please email at me at igorhorst at gmail dot com.

Boksi

  • Bay Watcher
  • Everyone's dumb in their own special way
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #351 on: April 11, 2009, 05:55:19 pm »

Can't we recruit Strife, then?

Maybe we could make persuasion a requirement to join our squad?
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Archangel

  • Bay Watcher
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #352 on: April 12, 2009, 02:23:44 am »

Strife agreed to join me. I was hoping to get Servant Corps to join us, and I would like Boski too, so would you two like to be part of Rogue Squad?
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

inaluct

  • Bay Watcher
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #353 on: April 12, 2009, 02:42:26 am »

Since the game hasn't started yet, let's get a general consensus on what people think the living arrangement should be to make the game as fun as possible. I think we should all live in one large building.

Where do you want your characters to live?

One Building - 1
Nearby Buildings - 0
On The Other Side of Town From You Psychopaths - 0
Logged

Archangel

  • Bay Watcher
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #354 on: April 12, 2009, 03:29:00 am »

One Building - 1
Nearby Buildings - 0
On The Other Side of Town From You Psychopaths - 0
Random Site - 1
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #355 on: April 12, 2009, 03:44:49 am »

I vote 1 Building.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Little

  • Bay Watcher
  • IN SOVIET RUSSIA, LITTLE IS YOU!
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #356 on: April 12, 2009, 03:45:20 am »

I vote Random Site.
Logged
Blizzard is managed by dark sorcerers, and probably have enough money to bail-out the federal government.

Emperor_Jonathan

  • Bay Watcher
  • GET UP SUCKER
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #357 on: April 12, 2009, 03:55:38 am »

Random.
Logged

Archangel

  • Bay Watcher
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #358 on: April 12, 2009, 04:00:59 am »

So far:
One Building - 2
Nearby Buildings - 0
On The Other Side of Town From You Psychopaths - 0
Random Site - 3
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

Pandarsenic

  • Bay Watcher
  • FABULOUS Gunslinger
    • View Profile
Re: Chaos Point; Tools implemented.
« Reply #359 on: April 12, 2009, 04:04:48 am »

One building.
Logged
KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I
Pages: 1 ... 22 23 [24] 25 26 ... 46