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Author Topic: Yahtzee loves Lets Play, how long before he discovers boatmurdered  (Read 14342 times)

Vlynndar

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #45 on: April 01, 2009, 03:50:18 pm »

ZOMG BREWMASTERS FTW KTHNXBYE

Seriously, what would a brewmaster add to the game? Other than provide precious alcohol

Wait what. That is all that is needed.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Zorgn

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #46 on: April 01, 2009, 05:29:37 pm »

Slaves to Armok: God Of Blood / Chapter III: World of Dorfcrafts

An MMORPG where every server is eternally flooded with magma would not work well, IMO.
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Jackrabbit

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #47 on: April 01, 2009, 06:14:11 pm »

Seriously, what would a brewmaster add to the game? Other than provide precious alcohol

I don't know about WoW, but I always embark with a Brewmaster in DF.

But how would they be useful in wow?
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Jurph

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #48 on: April 01, 2009, 07:49:11 pm »

Well, when the giant outer ring-road in Ironforge is flooded with magma, and the griffons have gone mad from their injuries, all you can really do is look out through the second-story windows and drown your sorrows.  ;D

Also, can you imagine the AoE attacks?  Flaming booze-splosion, Whip Wine Whiplash, Sewer Brewer Cruor Dewar Skewer, Mug & Jug Slug... and then some.  Plus combat skills that double as tradeskills, and an awesome panda avatar.
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Dreambrother has my original hammer-shaped Great Hall.  Towerweak has taken the idea to the next level.

Hectonkhyres

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #49 on: April 02, 2009, 11:24:44 am »

An MMORPG where every server is eternally flooded with magma would not work well, IMO.
You could sail the seas of magma upon great floating fortress-isles kept cool by vast cooling fins, seiging similar isles for an ever diminishing pool of resources that can not be sifted from the burning ocean. Fleets of these have been gathered as wandering nomad empires. The greatest elder-isles would be lifted from the fiery, sulfur-choked deep into the skies by terrible works of magic and contain great prizes of unimaginable value for any who can reach up and take them.

How would that not be awesome?
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And now the thread is about starfish porn.
...originally read that as 'perpetual motion pants' and thought how could I have missed this??

Draco18s

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #50 on: April 02, 2009, 12:51:08 pm »

You'd only eventually run out of wood.  Plants only need muddy ground, which if you start your floating fortress properly you'll have some soil layers.  Booze only needs plants.  Anything made out of rock you can (painstakingly) extract out of the magma (collect raw obsidian, then turn that into whatever).

Even if you didn't have a soil layer you still have animals, which you can butcher for meat.  You can then trade some excess meet and *Obsidian Crafts* for some plants/booze.

Metals you might run out of, just due to the Melt Object command only giving back 30%.  But items never wear down anyway, and it might be possible to extract trace amounts of metals from the magma.
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Vlynndar

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #51 on: April 02, 2009, 01:43:42 pm »

Dwarf Fortress players: Coming up with solutions for problems that haven't been implemented yet.  ;D
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Thassa

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #52 on: April 02, 2009, 04:38:47 pm »

Dwarf Fortress players: Coming up with solutions for problems that haven't been implemented yet.  ;D

I'm stealing this line for my tag.. properly referenced of course.  :)
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Dwarf Fortress players: Coming up with solutions for problems that haven't been implemented yet. 

Vlynndar

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #53 on: April 02, 2009, 04:55:45 pm »

Oh my. Thassa, I stole that from somebody elses tag! Forgot who it was, or who it referenced, but you'll run into him soon.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Aqizzar

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #54 on: April 02, 2009, 04:59:47 pm »

Dwarf Fortress players: Coming up with solutions for problems that haven't been implemented yet.  ;D

I'm stealing this line for my tag.. properly referenced of course.  :)

He stole it from Duke 2.0, which I keep in my sig.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
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Ampersand

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #55 on: April 02, 2009, 05:11:29 pm »

Whoops. This is not a post.
« Last Edit: April 02, 2009, 05:13:59 pm by Ampersand »
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!!&!!

sonerohi

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #56 on: April 02, 2009, 08:18:12 pm »

Dwarf Fortress players: Coming up with solutions for problems that haven't been implemented yet.  ;D

I'm stealing this line for my tag.. properly referenced of course.  :)

He stole it from Duke 2.0, which I keep in my sig.

Wasn't that from back when we were sorting out potential solutions to if tunnelers and air flows were made? Or was that the boat thread?
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Aqizzar

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #57 on: April 02, 2009, 08:38:14 pm »

You can just click on the link.  It was a thread about determining wind speeds before embarking, which evolved into discussing winds strong enough to blow dwarves around, which brought up an idea for attaching windmills to doors, to keep idiotic dwarves from wandering out into hurricanes, which Duke aptly commented on.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

sonerohi

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #58 on: April 02, 2009, 09:03:53 pm »

You can just click on the link.  It was a thread about determining wind speeds before embarking, which evolved into discussing winds strong enough to blow dwarves around, which brought up an idea for attaching windmills to doors, to keep idiotic dwarves from wandering out into hurricanes, which Duke aptly commented on.

I recall it now. I do think we worked wind-powered boats in there which might've led to my confusion. Also, you can seriously just click those and go to the thread? You really do learn something every day.
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I picked up the stone and carved my name into the wind.

penguinofhonor

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Re: Yahtzee loves Lets Play, how long before he discovers boatmurdered
« Reply #59 on: April 02, 2009, 10:43:02 pm »

Seriously, what would a brewmaster add to the game? Other than provide precious alcohol

I don't know about WoW, but I always embark with a Brewmaster in DF.

But how would they be useful in wow?

They're one of the most... interesting heroes. Mostly because they breathe booze-fire on your enemies.
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