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Author Topic: Psyco Jelly's Undead Mafia  (Read 3748 times)

Psyco Jelly

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Psyco Jelly's Undead Mafia
« on: March 26, 2009, 11:37:11 pm »

The roles are as follows:

The Undead:

Vampire - Chooses one person each night to turn into a zombie. If that person is a ghoul, the vampire dies of starvation. There can be no more than two zombies at any give time. The vampire is undead.

Cultist - On the undead's side, but knights see him as human.

Zombie - Undead version of peasant.

The Humans:

Madman - Chooses two people each night and kills one at random. He is on the human's side. He MUST kill someone each night.

Knight - Can determine each night if one person is undead.

Priest - Can stop one person from being killed or transformed into a zombie at night.

Peasant - No special ability.

Ghoul - Is a peasant on the human's side, but is seen as undead. (Ghouls do not know they are ghouls.)



Each day, all players vote (in this topic) on who to kill. Each night, the undead only vote (Via PM to me) on who to kill. The humans win when all the undead are dead, and vise-versa. I will PM you your roles, along with other important information. PMing is allowed, but you must first send me a copy of the PM.

We need 12 players to start.

1. Inaluct
2. Pandarsenic
3. Zai
4. Org
5. Cheetar
6. -
7. -
8. -
9. -
10. -
11. -
12. -
« Last Edit: March 28, 2009, 10:44:45 am by Psyco Jelly »
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inaluct

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Re: Psyco Jelly's Undead Mafia
« Reply #1 on: March 26, 2009, 11:39:53 pm »

Sign me up.
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Pandarsenic

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Re: Psyco Jelly's Undead Mafia
« Reply #2 on: March 27, 2009, 01:24:09 am »

Do want.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Zai

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Re: Psyco Jelly's Undead Mafia
« Reply #3 on: March 27, 2009, 04:23:15 pm »

I shall raise you one Zai.
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NUKE9.13

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Re: Psyco Jelly's Undead Mafia
« Reply #4 on: March 27, 2009, 04:51:43 pm »

Not another!
If the paranormal/ridiclious mafia ends before you start, then yes. But I doubt it, so probably not.
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Long Live United Forenia!

Org

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Re: Psyco Jelly's Undead Mafia
« Reply #5 on: March 27, 2009, 05:10:46 pm »

Lulz yes.
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bob_smith

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Re: Psyco Jelly's Undead Mafia
« Reply #6 on: March 27, 2009, 08:16:24 pm »

I'll play.
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Alexhans

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Re: Psyco Jelly's Undead Mafia
« Reply #7 on: March 27, 2009, 08:37:43 pm »

I would never thought I'd say this but:
Aren't there too many mafias at the time? I think you can't expect a decent play if you start it before 2 or 3 of the current mafias are nearly finished.
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webadict

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Re: Psyco Jelly's Undead Mafia
« Reply #8 on: March 27, 2009, 08:52:37 pm »

This game is nearly impossible for the town to win. I refuse to participate until it is fixed.
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Alexhans

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Re: Psyco Jelly's Undead Mafia
« Reply #9 on: March 27, 2009, 08:53:44 pm »

you can help with balancing in the thread in life advice webadict.
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Pandarsenic

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Re: Psyco Jelly's Undead Mafia
« Reply #10 on: March 27, 2009, 09:01:43 pm »

Wait, only 12 slots? I'm with webadict here....
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

webadict

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Re: Psyco Jelly's Undead Mafia
« Reply #11 on: March 28, 2009, 08:43:57 am »

I'll fix it from here since I can't find that thread:

The roles are as follows:

The Undead:

Vampire - Chooses one person each night to turn into a zombie. If that person is a ghoul, the vampire dies of starvation. There can be no more than two zombies at any give time. The vampire is undead.
This would be fine if there were only one Undead. Cult Mafias don't turn out too well for the town unless there are relatively few Scum to begin with.

Cultist - On the undead's side, but knights see him as human.
... How will they ever catch him with a Vampire running loose.

Zombie - Undead version of peasant.
These are fine.

The Humans:

Madman - Chooses two people each night and kills one at random. He is on the human's side. He MUST kill someone each night.
Basically, the Vigilante has no choice in who to kill other than gambling. He's not all that helpful then, and could accidentally kill someone else instead of his target.

Knight - Can determine each night if one person is undead.
Except for two people get switched results, which would be fine if there wasn't a Vampire.

Priest - Can stop one person from being killed or transformed into a zombie at night.
Standard. It's fine.

Peasant - No special ability.

Ghoul - Is a peasant on the human's side, but is seen as undead. (Ghouls do not know they are ghouls.)
Like I said, with the Vampire this makes it incredibly hard.

Your biggest problem is the Vampire being paired with an undetectable. He can make everyone turn into an undead, unless the Town gets lucky and kills him Day One.

Basically, it's 2 to 10. This means statistically, it's unlikely a Mafia will be lynched. Therefore, let's assume a Town is lynched day 1.
2 to 9 -> Tomorrow: 3 to 6? (Does the Undead kill or only the madman?) or 3 to 7.

Assume you find a Mafia that day: 2 to 7 -> 3 -> 6
Keep this going until the Vampire is found.
« Last Edit: March 28, 2009, 10:40:32 am by webadict »
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Cheeetar

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Re: Psyco Jelly's Undead Mafia
« Reply #12 on: March 28, 2009, 08:44:26 am »

Sign me up.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.