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Author Topic: Third Lords of Creation, OOC  (Read 24130 times)

CJ1145

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Re: Third Lords of Creation, OOC
« Reply #270 on: June 16, 2009, 11:38:47 am »

All right, it goes against my god's very nature, neutral it may be, to see all the wonders of nature buried in fire and brimstone. I don't care about the petty conflicts of others, but Thiliazari is officially against Rhuax, whomever that would place him with I do not know.
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Psyco Jelly

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Re: Third Lords of Creation, OOC
« Reply #271 on: June 16, 2009, 01:00:59 pm »

Thinking about starting a pantheon about preserving the material plane, rather than gaining power or upholding good.
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Iituem

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Re: Third Lords of Creation, OOC
« Reply #272 on: June 16, 2009, 01:07:23 pm »

Not a bad idea, considering the rather destructive habits of our set of deities.  ^_^
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

CJ1145

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Re: Third Lords of Creation, OOC
« Reply #273 on: June 16, 2009, 01:21:28 pm »

My god'd be all over that. I say go for it.
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TheNewerMartianEmperor

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Re: Third Lords of Creation, OOC
« Reply #274 on: June 16, 2009, 01:25:33 pm »

Joriak will probably join when he starts paying attention to the material plane.
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Once tried to conquer Earth, and succeeded! Too bad it got really, really boring, really, really fast.

One day, we shall all look back on this, and laugh. Sorry about the face, by the way, and the legs, and the eyes, and the arms. In fact, sorry 'bout the whole body.

Archangel

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Re: Third Lords of Creation, OOC
« Reply #275 on: June 17, 2009, 03:00:27 am »

Rotarn would join.
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Iituem

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Re: Third Lords of Creation, OOC
« Reply #276 on: June 17, 2009, 05:50:05 am »

Curious question there, Arch.  Did Rotarn just prevent the magma coming through the rift to Istamoshur there, or did he actually seal the rift itself?  (Plunging the world back into darkness, I might add!)
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Archangel

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Re: Third Lords of Creation, OOC
« Reply #277 on: June 17, 2009, 06:00:20 am »

He did both, but shall amend it to just sending the lava back.
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Grek

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Re: Third Lords of Creation, OOC
« Reply #278 on: June 17, 2009, 06:29:06 am »

Actually destroying the portals would require 3PP to counter the 2PP Create Portal action.
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Iituem

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Re: Third Lords of Creation, OOC
« Reply #279 on: June 17, 2009, 09:10:58 am »

Actually, if you were feeling really cunning, a Mould Land action to freeze the magma solid and create an obsidian cap over the rift itself would neatly seal the portal until Rhuax or another deity melted it again, prevent the magma spewing forth and plunge the world into bitter darkness.

Also, could Naze please post his deity's profile in the profiles thread?  I couldn't find the original profile in the main thread and I'm curious as to what dominions Garish holds.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Grek

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Re: Third Lords of Creation, OOC
« Reply #280 on: June 17, 2009, 10:21:24 am »

He has enough PP to do that if he wants.
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filiusenox

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Re: Third Lords of Creation, OOC
« Reply #281 on: June 17, 2009, 11:46:10 am »

The Mermen LIVE IN WATER!!! I would expect that they be fanictcal to the thin that they live in.Aka Titus.
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Iituem

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Re: Third Lords of Creation, OOC
« Reply #282 on: June 17, 2009, 05:17:31 pm »

Actions taken so far this turn:

Rotarn
Counter: Magma Pestilence (2AP)
1AP remaining

Turpis
Teach Populace (Nezumi): Fire Use (1AP)
0AP remaining

Rhuax
Raise Army: Corrupted Stormkin (2AP)
Raise Army: Heliophagii (2AP)
Pestilence: Raining Magma (1AP)
Gate SLA (Free)
Submerge Istamoshur in magma (Free)
0AP remaining (1AP pantheon, but who with?)

Wayock
Craft Artefact: Axe of Wayock (3AP)
Teach Populace (Ger): Tactics (1AP)
Teach Populace (Ger): Warfare (1AP)
0AP remaining

Usaria
Move Land: Mountain & River to Aether (2AP)
Lock Plane (Aether): All but Kryz, Titus, Aaron (2AP)
Cease Empowering Maia (Free?)
1AP remaining

Titus
Create Portal: Solaquars <- Material (2AP)
Nourish Islands (Green Plants) in Solaquars (1AP)
Sent Heralds to chosen races (Free)
0AP remaining

NB: Pending Word of GM on this, it seems unreasonable for you to be able to move all three of your races en masse to a new plane as a free action.  That they may have now set up colonies there and that only your followers have gone there seems reasonable, but actually forcing the entire race to pack up and leave seems like it would require a Guide Populace action (2AP).  Three, for all your races.


Thiliazari
Create Populace: Na'rin (2AP)
Beget God-ish: Deniitzi (Free)
Teach Populace (Na'rin): Magic (1AP)
0AP remaining

Velik Broj
Create Populace: Fungus (2AP) - within the Swamps
Pestilence: All in darkness (1AP)
Gain Portfolio Element: Negative Energy (2AP)
0AP remaining


Still to Move: Garish (no profile), Kryz (5AP), Joriak (4AP?), Alether (no profile)
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

TheNewerMartianEmperor

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Re: Third Lords of Creation, OOC
« Reply #283 on: June 17, 2009, 05:42:27 pm »

I've made my move.
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Once tried to conquer Earth, and succeeded! Too bad it got really, really boring, really, really fast.

One day, we shall all look back on this, and laugh. Sorry about the face, by the way, and the legs, and the eyes, and the arms. In fact, sorry 'bout the whole body.

filiusenox

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Re: Third Lords of Creation, OOC
« Reply #284 on: June 17, 2009, 07:36:17 pm »

Create a portal between them (2AP I think) then RP the followers moving between them.

If it is divinely morphic: No.

« Last Edit: June 17, 2009, 07:40:58 pm by filiusenox »
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"No, I'm being obstinate for the sake of I hate you."
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