Yes I have been using the basic mayday elf set. I will try these out soonish. Thank you! So you plan on doing your own mod? You know, I have recently thought to myself that a Mod using 2 types of Human, Dwarf, and Elf would be interesting. The "light" version of each, and the "darker" version of each. Possibly add in one of the Plant Mods (or portions of it), Perhaps an Orc mod, and Critters mod, for added difficulty and you would have a pretty solid mod! I am sure some folks would probably ask for a "hobbit / Halfling" type addition as well. The halfer's could be the capricious race that none of the others really like perhaps? The halfers are only a kicker idea really, i'm not sure I would play them
As for DE's and special materials, yeah the wood mod would have been cool. If one wished to stay away from Better Than Steel other than Adamantine, perhaps an alloy of "lesser" ores with "exotic" alloying agents would be good. For instance: (1) Demantoid gem, (1) bauxite, (1) obsidian, (1) copper. Makes 2 bars of Demantium. Requires use of a Maga Forge. End result is an alloy that is 75% the weight of steel but the same strength and damage code (or you could enhance it a little if you prefer depending upon desired difficult). Reason: Dark Elves can not stand the "smell" of iron (anvils are an exception due to game mechanics-?-), they find it utterly repulsive. Use racial size restrictions to help restrict how quickly other races can come up with these armorments. This would help slow super weapons manufacture down some, as well as add flavor to the Dark Dwarves and Their Dark Elven trading partners.
I wonder, would it be possible to add in some kind of Evil only tag to the Ore and/or armorments?
BTW, the above formula while certainly a fantasy concoction, is not far from being semi-realistic, especially if you take into account "A Little Magic in MFG". These are Dwarves and Elves after all
Can't wait to see what you come up with. Personally me and a couple friends would like to explore "the Dark side" a bit
Edit: quantity of Demantium, and additional text for halflings.