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Author Topic: Evolution and world folders  (Read 1314 times)

Silverionmox

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Re: Evolution and world folders
« Reply #15 on: July 08, 2009, 04:26:02 pm »

About the 'evolution' thing, Alfie, I would recommend getting a copy of SimLife.  It's designed from the ground-up for this kind of thing.  Speciation BARELY works, and the whole thing is an admirable hack-job because this is one of those things you just can't simulate very well.

Heck, I'll be happy when a critter's performance in world-gen combat is in any way related to its performance on-map.
The main problem with simlife was the ridiculously small map. There are tons of life simulators, but they tend to be confined behind obtuse interfaces in academialand. On the other extreme you get things like spore, where emergent abilities don't get a chance.
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Dwarf Fortress cured my savescumming.
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