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Author Topic: Reclaiming with 63 dwarves :S  (Read 904 times)

Corpsmaker

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Reclaiming with 63 dwarves :S
« on: March 24, 2009, 11:28:45 pm »

OK, so I've got two questions, first off if I reclaim a site will it always be in the exact same location as the original 7 dwarves caravan started in? The reason I ask this is because somehow they have started out in the middle of a brook between two very steep cliffs, caravan and all just sitting on top of the 7/7 water.

Secondly I went to reclaim the site hoping for a different starting area and selected a embark options that I had just used for my original 7 (as I'd saved them) it gives me a warning about a certain meat I had selected no longer being available? Ok I think, I'll just hit e and embark without that meat right? WRONG! What I end up with is 21 hammer dwarves, 21 sword dwarves and 21 axe dwarves.... wth happened?
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Dameleth

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Re: Reclaiming with 63 dwarves :S
« Reply #1 on: March 25, 2009, 12:03:23 am »

Reclaiming brings you a reclaimer party, size is based on fort worth of the location. So more expensive fort, more starting dwarves.
Edit - forgot to mention they all have a labor (I think) and it's all started as armed, trained dwarves, because typically a lost fort probably has some nasties to remove, say HFS, chasm critters bred and spread out through it, goblins killed you off and still alive inside, ect.
« Last Edit: March 25, 2009, 12:05:00 am by Dameleth »
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Rysith

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Re: Reclaiming with 63 dwarves :S
« Reply #2 on: March 25, 2009, 12:04:20 am »

OK, so I've got two questions, first off if I reclaim a site will it always be in the exact same location as the original 7 dwarves caravan started in? The reason I ask this is because somehow they have started out in the middle of a brook between two very steep cliffs, caravan and all just sitting on top of the 7/7 water.
you can walk on top of brooks without a problem

Quote
Secondly I went to reclaim the site hoping for a different starting area and selected a embark options that I had just used for my original 7 (as I'd saved them) it gives me a warning about a certain meat I had selected no longer being available? Ok I think, I'll just hit e and embark without that meat right? WRONG! What I end up with is 21 hammer dwarves, 21 sword dwarves and 21 axe dwarves.... wth happened?

You hit "reclaim an old fort" rather than "start a new fort". Reclaim is where you go back to the site of an old fort with enough military dwarves to clean out whatever creatures have moved in in your absence and start it up again. Founding a new fort is what gets you a new starting area.
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The OP deserves the violent Dwarven equivalent of the Nobel Peace Prize.

inaluct

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Re: Reclaiming with 63 dwarves :S
« Reply #3 on: March 25, 2009, 12:10:43 am »

Reclaiming brings you a reclaimer party, size is based on fort worth of the location. So more expensive fort, more starting dwarves.

Are you sure? I think reclaim parties are based on the number of hostile creatures in the area.
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Skelodwarf

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Re: Reclaiming with 63 dwarves :S
« Reply #4 on: March 25, 2009, 12:22:38 am »

Inaluct, that seems to be the common verdict, but I once reclaimed with 60 or so dwarves, and not an enemy in sight.

(Maybe the GCS was just HIDING)

This also makes no sense, as It was a fortress I lost in the first year (forgot to make farms  :-[ ) So it was rather poor.
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Kilo24

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Re: Reclaiming with 63 dwarves :S
« Reply #5 on: March 25, 2009, 03:19:15 pm »

My attempts to reclaim were dependent on the civilization; I had quite a few dwarves come in for one civ (don't recall exactly how many) but when I restarted to change civs to the original one I had set up the fort in (to get bauxite), I only got 7 axedwarves to come in.

The hostile forces there consisted of a breached underground river, a few stray orcs, and a drowned elf adventurer.
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Corpsmaker

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Re: Reclaiming with 63 dwarves :S
« Reply #6 on: March 25, 2009, 06:20:42 pm »

Reclaiming brings you a reclaimer party, size is based on fort worth of the location. So more expensive fort, more starting dwarves.
Edit - forgot to mention they all have a labor (I think) and it's all started as armed, trained dwarves, because typically a lost fort probably has some nasties to remove, say HFS, chasm critters bred and spread out through it, goblins killed you off and still alive inside, ect.

This can't be right, considering I instantly abandoned the original party of 7, didn't even dig a single shaft. After playing with it for a little bit they did indeed all have a labor, and we're fully armed and armored. However when taking them off duty so they could start my fort they decided that dropping 63 full suits of steel armour into the river was just a dandy idea!

I gave it up in the end as it was just wayyy too much to start with haha.
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