Yes, you can be on the waiting list. The waiting list can become outrageously long if enough people sign up.
Katsuun:
You try to pick up the staff.
{} You succeed, and the staff is very, very firmly in your grip, and the staff's magic field fully surrounds you. You try to use divination to learn about the siege through divination.
{} You learn that the next room over has armor and shields and some potions and... the spell ends.
Inaluct: You try to pick up the staff.
{} You pick up a random staff-shaped stick with no magical properties. You try to devise a spell to control creatures.
{} You now know a spell to control weak-minded people or animals.
Errol: You try to pick up a halberd.
{} you succeed. You try to pick up a bow with your other hand.
{} You fail. You try to pick up a quiver of arrows.
{} You take the fullest quiver, which has 40 extra-sharp arrows, and sling it over your back with STYLE. You are already holding the halberd and therefore don't need to equip it.
Flintus10:
You try to take a bow.
{} You take a bow. You try to take a dagger.
{} You miss the dagger as you try to take it, stumble, and bonk your head on the wall. It is bruised! (your head, not the wall) Silly you. You forgot arrows.
Digital Hellhound:
You try to take a staff.
{} You try to swipe it off the wall, but you miss. You try to cast a healing spell on Flintus10.
{} The bruise on Flintus10's head starts bleeding slowly. At least you have a clue as to how to not do it next time.
Zasit Alebath:
You try to take a battleaxe off the wall.
{} You don't. You try to take some armor off the wall.
{}You take that pesky battleaxe off the wall, since there is no armor in here.
Situation:
The fighting sound are getting closer... kinda. Maybe.
Flint10 Rolls for regeneration: 2. No recovery.
Statuses:
Katsuun:
Not injured.
Skills:
-novice Pickuper
-unskilled Diviner: 1/2
Spells Known:
-Scry: You attempt to view another part of the world.
Items:
-clothing
-a staff (+1 to magic)
Inaluct:
Not hurt
Skills:
-unskilled pickuper 1/2 exp
-unskilled mind controller
Spells Known:
-lesser mind control: attempts to bring an NPC under your control. You do not fully know its mechanics.
Inventory:
-clothing
-a stick (+1 to accuracy in melee)
Errol:
Not injured.
Skills:
-Novice Pickuper 1/4 exp
Inventory:
-clothing
-halberd (+1 to damage, whatever you attack gets -1 to accuracy if they try to hit you)
-quiver of 40 sharp arrows (+2 damage when shot, can be thrown for a bonus-less ranged attack) (stylishly worn)
Flintus10:
Wounds:
Head: Hurt. Bleeding slightly.
Skills:
-Unskilled Pickuper: 1/2 exp
Inventory:
-clothes
-a bow
Digital Hellhound:
Not injured.
Skills:
-Unskilled healer
Spells Known:
-Heal: Like, duh. You try to cure some wounds.
Inventory: clothes
Zasit Alebath:
Not injured.
Skills:
-unskilled pickuper: 1/2 exp
Inventory:
-clothes
-a battleaxe (+1 to damage in melee or if thrown)
I'm not going to lie, I took it easy on you guys this turn. Next turn the actual epicness starts, including your own injuries. By the way, Flint, you aren't hurt badly enough to actually affect you. As the game progresses, you will learn more about your spells (and possibly equipment and skills) and more information will be available about them in the character statuses. And if anyone's wondering why it took me all day to post, it's ironically because I was playing DND.