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Author Topic: The War on Piracy May Finally End.  (Read 1509 times)

Servant Corps

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The War on Piracy May Finally End.
« on: March 24, 2009, 11:29:40 am »

http://www.usatoday.com/tech/gaming/2009-03-24-onlive_N.htm

This new console game system allows you to download and play console games on your PC or television if you buy the console and pay a subscription fee.

This may very well be the great blow against piracy. I hope they succed in getting this sold.
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woose1

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Re: The War on Piracy May Finally End.
« Reply #1 on: March 24, 2009, 11:31:52 am »

TRAITORSSSSSSSssssssss!!!!!


YOU SHALL NEVER GET MY TORRENTS
I SHALL OVERCOME
WE SHALL OVERCOME

Also I think this is a preety uncool idea.
*Sticks out tounge like a 5 year old*
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Mephisto

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Re: The War on Piracy May Finally End.
« Reply #2 on: March 24, 2009, 11:37:37 am »

Yep, great blow to piracy indeed.

Of course, why pirate when I can buy a console and then pay a recurring subscription for the games? ::) If anything, I see piracy being big on that console.
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JoshuaFH

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Re: The War on Piracy May Finally End.
« Reply #3 on: March 24, 2009, 11:38:47 am »

Hopefully this will take off, it looks like it could revolutionize the industry.

Although, IIRC, the sega genesis had something similar, like 10 years ago, where you could play from a wide selection of games on-demand.
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Drakale

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Re: The War on Piracy May Finally End.
« Reply #4 on: March 24, 2009, 11:59:04 am »

This system is flawed because:

1-Cannot mod the games
2-Lag is inevitable on high demand hours
3-The servers better be VERY powerful if they want to run multiple instances of, say Crysis. The graphic quality will most likely be lowered because of this. I even suspect there will be a time limitation on accounts.
4-You do not own the game at any point, meaning once they stop supporting the game its over, go buy a new one.
5-Your internet provider better have a pretty sweet monthly limit if you use this often. Like 1 Tb or something. Its high quality video after all, something the US network struggle with at the moment due to corporate greed. Maybe possible in a few country with decent networks.
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Soulwynd

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Re: The War on Piracy May Finally End.
« Reply #5 on: March 24, 2009, 12:06:28 pm »

May I be the first one to troll this thread.

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Drakale

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Re: The War on Piracy May Finally End.
« Reply #6 on: March 24, 2009, 12:40:56 pm »

Lies
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FoboslC

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Re: The War on Piracy May Finally End.
« Reply #7 on: March 24, 2009, 12:45:55 pm »

*sighs* Keyword: pay.
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Rilder

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Re: The War on Piracy May Finally End.
« Reply #8 on: March 24, 2009, 02:35:35 pm »

Because its obviously impossible to pirate console games?  ::)
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Tilla

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Re: The War on Piracy May Finally End.
« Reply #9 on: March 24, 2009, 02:57:24 pm »

I thought they already ended the piracy war with that awesome Phantom console years ago  ::)
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Keiseth

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Re: The War on Piracy May Finally End.
« Reply #10 on: March 24, 2009, 03:07:27 pm »

I like this idea, actually: for console gaming. If done correctly it could be revolutionary. Of course, if done incorrectly...

The compression technology must be extremely impressive if it can cater to high resolution gaming on a generic computer with a generic internet connection. Ironically I was just thinking if this was possible (for home use) but figured the bandwidth needed would be too high. Maybe it forces a low resolution?

Of course, the lack of mods for PC games would be a high concern. If they could address that, allowing a person to create and use mods for a game while still using their service, they could have something phenomenal.

Quote
OnLive users have an online profile that saves the games they have rented or purchased and tracks their progress. Users can peruse the service to watch other games in process and connect with friends or other users for multiplayer sessions. Players can save "brag clips" of their best performances; those learning a game could watch more experienced players. "This gives you the ability to think of video games as television," Perlman says. "Anything is viewable."

This is particularly interesting. Being able to watch another person play in real time is pretty cool, especially if you've seen a Let's Play video of something before. If they add in voice chat, all the better.

Quote
High-speed connections (five megabits per second or greater) allow for TV-based players to get high-definition-quality video.

5 Megabits = 0.625 Megabytes, presumably downstream only. That's pretty fast; my own connection caps out at 200kB/sec. Could be an issue.

It might become a viable alternative to console based gaming, but it doesn't seem to compete with PC gaming.
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Sowelu

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Re: The War on Piracy May Finally End.
« Reply #11 on: March 24, 2009, 03:45:41 pm »

Hmm.  Personally I'd imagine that they would want to require games be made using a certain I/O engine.  You send the user the models and meshes they need, maybe ubercompressed at first, and then you stream things like "where to draw the models".  So the user has the View and the Controller but none of the Model.
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FoboslC

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Re: The War on Piracy May Finally End.
« Reply #12 on: March 24, 2009, 03:56:45 pm »

Because its obviously impossible to pirate console games?  ::)
Umm, is it? I pirate all the xbox360 games from my ISP's P2P network(yes, mny ISP got an official pirate P2P network).
There is also games for wii, ps3 and psp. Everyone can pirate those, everyone do.
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Aqizzar

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Re: The War on Piracy May Finally End.
« Reply #13 on: March 24, 2009, 04:00:16 pm »

I'm sure the  ::)  denoted sarcasm.

As long as "something" > "nothing" remains true in terms of payment, there will be piracy.  And this little downloading console is not groundbreaking or revolutionary, it's a rehash of the legendary Phantom console, which was just as much vaporware as it's name suggests.
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Hawkfrost

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Re: The War on Piracy May Finally End.
« Reply #14 on: March 24, 2009, 04:15:51 pm »

Spoiler (click to show/hide)

Arrr....
Ya'll never stop me!
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