Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: I feel rather sad!  (Read 1322 times)

Smew

  • Bay Watcher
  • I'll kill you with my bear face.
    • View Profile
    • Deep Games for Deep Gamers
I feel rather sad!
« on: March 23, 2009, 10:13:58 pm »

My current fortress has grown so large, I'm attempting to get it killed off so I can start a new one, but it's becoming rather tough, at least to do it legitimately and not on purpose.
So I've tried to mod things to be tougher, mostly goblins and other various beasts, but for this map being untamed wilds, I'm sure not getting a lot of wildlife.
Anyway, I built a drawbridge corridor to kill caravans with, I've learned just how fun being an asshole can be to other civs. :D
I attempted to unleash this devastating trap on the most recent goblin siege... and the bridges were blown to bits.
I'm loving these new goblins.

Also, I have a male dwarf champion who's title is "The Woman Of Time", I shudder while imagining what kind of inside joke this is, centered on the poor fellow.

Eagle

  • Bay Watcher
  • [LARGE_ROAMING]
    • View Profile
Re: I feel rather sad!
« Reply #1 on: March 23, 2009, 11:02:15 pm »

Make a precariously balanced magma chamber over your fort. Link the supports under it to random pressure plates around the fort. Sit back and watch the carnage. Alternatively, blow up the booze.

Wow, sucks to be that dwarf.

kefkakrazy

  • Bay Watcher
    • View Profile
Re: I feel rather sad!
« Reply #2 on: March 23, 2009, 11:16:08 pm »

Yeah... I guess the newest versions are too easy for the moment. Hopefully the new wound system makes marksdwarves much less powerful. I also hope that the fire rate for ranged attacks is dialed back (possibly add a speed mod tag to ranged weapons/any weapons that affects the attack speed? Shrug.

Orcs are pretty hardcore, though. Here's another suggestion, maybe add a tag that lets a civ be INTELLIGENT but still have the sort of superhostility a race minus CAN_SPEAK gets?
Logged
This is a Dwarven corpse. All craftsdwarfship is of the highest quality. It is encircled with bands of pathetic and menaces with spikes of fail.

Eagle

  • Bay Watcher
  • [LARGE_ROAMING]
    • View Profile
Re: I feel rather sad!
« Reply #3 on: March 23, 2009, 11:18:21 pm »

Yeah... I guess the newest versions are too easy for the moment. Hopefully the new wound system makes marksdwarves much less powerful. I also hope that the fire rate for ranged attacks is dialed back (possibly add a speed mod tag to ranged weapons/any weapons that affects the attack speed? Shrug.

Orcs are pretty hardcore, though. Here's another suggestion, maybe add a tag that lets a civ be INTELLIGENT but still have the sort of superhostility a race minus CAN_SPEAK gets?

Thats not possible, [INTELLIGENT] implies [CAN_LEARN], [CAN_SPEAK], and [CAN_CIV].

Smew

  • Bay Watcher
  • I'll kill you with my bear face.
    • View Profile
    • Deep Games for Deep Gamers
Re: I feel rather sad!
« Reply #4 on: March 23, 2009, 11:27:03 pm »

I may set one of my cave crocodiles out in the middle of the map, then morph it into a dragon or hydra with Dwarf Companion.
...
Or maybe 3 dragons.

InsanityPrelude

  • Bay Watcher
  • O SHI--
    • View Profile
Re: I feel rather sad!
« Reply #5 on: March 23, 2009, 11:58:44 pm »

You know, I'm actually having the same problem? I got HFS and my dwarves even marched right through that (30 dwarves lost before my champions came in and tore the HFS apart without adamantine equipment, and yet no tantrum spiral!), and this world was made before I discovered the orc mod, so I'm not sure what else to do with it.
Logged
Forget down stairs, make an up stair
And then what?  Mine the sky? . . .  Actually, that'd be awesome.

Blakmane

  • Bay Watcher
    • View Profile
Re: I feel rather sad!
« Reply #6 on: March 24, 2009, 12:08:21 am »

try lowering bolt damage to 20 or 30. That does wonders for difficulty, especially if you leave arrow damage high.
Logged