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Author Topic: Melting Metals  (Read 3073 times)

LrZeph

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Melting Metals
« on: March 23, 2009, 08:41:12 pm »

Not sure if this is with anything else, but Apparently if a piece of metal melts due to say... magma, any liquids will cause it to be shown as Molten <Metal> laced with <Liquid>.
anyone else noticed this?
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forsaken1111

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Re: Melting Metals
« Reply #1 on: March 23, 2009, 09:36:04 pm »

So say I throw a lead booze barrel into magma, it will melt and say "Molten lead laced with booze"?

Can I then allow it to cool and have booze-laced lead hammers to practice with?
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Skorpion

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Re: Melting Metals
« Reply #2 on: March 23, 2009, 10:54:16 pm »

Actually, you'd get an explosion, I think.
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Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Dakk

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Re: Melting Metals
« Reply #3 on: March 23, 2009, 11:02:32 pm »

Am i the only one thinking about artifact adamantine weapons laced with blood?
Too bad its impossible, since adamantine or any decent metal won't melt on magma
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Nitrousoxide

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Re: Melting Metals
« Reply #4 on: March 23, 2009, 11:10:38 pm »

Am i the only one thinking about artifact adamantine weapons laced with blood?
Too bad its impossible, since adamantine or any decent metal won't melt on magma

You could mod the melting point of Adamatine, submerge it in magma so it melts, than after you drain the magma, return it's melting point to where it was before.
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Derakon

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Re: Melting Metals
« Reply #5 on: March 23, 2009, 11:22:16 pm »

There's the secondary issue that any metal that's melted through contact with magma is unusable except as a way to keep your dwarves with cleaning duty busy...

Nice touch, though.
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SirHoneyBadger

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Re: Melting Metals
« Reply #6 on: March 23, 2009, 11:26:25 pm »

Maybe later on in the development of the game, we'll get surface Lava, at a lower heat than Magma currently is (but still useful enough for a lot of things), and some kind of deep Magma, that's hotter than the current stuff--hot enough to melt adamantite?
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Aldaris

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Re: Melting Metals
« Reply #7 on: March 24, 2009, 12:58:35 pm »

Maybe later on in the development of the game, we'll get surface Lava, at a lower heat than Magma currently is (but still useful enough for a lot of things), and some kind of deep Magma, that's hotter than the current stuff--hot enough to melt adamantite?
That won't fit with the fiction.
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SirHoneyBadger

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Re: Melting Metals
« Reply #8 on: March 24, 2009, 01:01:04 pm »

That won't fit with the fiction.
Spoiler (click to show/hide)

I'm not seeing why that wouldn't fit different magma/lava temperatures?
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Derakon

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Re: Melting Metals
« Reply #9 on: March 24, 2009, 01:50:07 pm »

If you had magma hot enough to melt adamantine, then the REDACTED wouldn't be where they are.
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Kanil

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Re: Melting Metals
« Reply #10 on: March 24, 2009, 01:52:05 pm »

Adamantine melts at 15,000F/8,333C.

I don't think magma gets that hot?

http://www.dwarffortresswiki.net/index.php/Temperature_scale
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Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

SirHoneyBadger

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Re: Melting Metals
« Reply #11 on: March 24, 2009, 01:57:00 pm »

The REDACTED could be trapped in the regular magma, while the deep stuff could be a lot hotter.

Maybe you'd have to get magma from like the Elemental Plane of Fire, to be hot enough?

The EPF's been mentioned before, by Toady, so atleast we know he's thought about it.
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Katsuun

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Re: Melting Metals
« Reply #12 on: March 24, 2009, 02:32:42 pm »

Elemental Plane of Fire?? This is not DnD... wait is it?

Besides, demons coem from the Abyssal Plains or soemthing like that, not the Elemental Plane of Fire...
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SirHoneyBadger

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Re: Melting Metals
« Reply #13 on: March 24, 2009, 02:39:14 pm »

Well, considering that the 4 elements date back to the early Greek philosophers, I would suggest not?

Although it's definitely a trope that D&D has welded themselves on to with the passion of the newly converted. 
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Musluk

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Re: Melting Metals
« Reply #14 on: March 25, 2009, 12:44:00 am »

The Demiplanes, on the other hand, are much, much more fun.

Besides, the run-off-the-mill DnD has 6 elemental planes, positive and negative. Mixing the elemental planes apparently give you ooze and a lot of other different demiplanes. The demons in DnD hail from the lower plane sets, btw.

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