((err, I'd like to point out something important from the rules: gods of DR6 or higher can't go onto the material plane themsleves, they have to send an avatar. So you probably can't be in that castle on the planet...))
The Void's delicate balance of nothingness and more nothingness was broken, as the beings of near unlimited power molded a speck of rock and dust in the vast emptiness of the infinite plane, and as new fires raged on this virgin planet, feeding the void with their energy.
This exchange of energies, wether divine, comming from the beings themselves, or a side-effect of their creations, as with the flames, created the first cycle of energies. This cycle shook the void, sending across its emptiness the first threads of a new power, one that would be harder than all others to create and control, yet would be able to control and create all others. Arcane power was born.
And the Primal Eldritch energies grew in strength, their waves permeating the void. They flayed randomly, with no purpose, no goal. Until from their own fabric and power, rose a sentience. Alether, Lord of Magic, the Supreme Arcanist, was born.
Alether approached the gathered beings, and not bothering to greet any of them, observed their creation. A small, fragile piece of dirt, floating in the nothingness. Alether scoffed. What were these beings thinking? What could they possibly do with such a worthless creation?
Continuing to ignore the other entities, Alether moved back into the void. Seeing all his Arcane energies wildly flaying in the emptiness, he decides that it might not be the best of ideas to keep them here. Who knows what those other beings might try to do to them? After all, they were crazy enough to create that useless planet. Alether gathered all the energies, and shifted them out of this existence.
Create Plane (3AP):
-Subjective Directional Gravity
-Normal Time
-Infinite
-Divinely Morphic
-Mildly Neutral-Aligned
-Enhanced Magic (All)
-Coexistent Planes (Coexists with the Material Plane and the Void, as well as maybe any other planes created. Consider it an equivalent to the 'Astral Plane' in the base DnD universe)
The plane thus created was a plane as infinite as the void, parallel to both the void and the material world, yet not touching any of them. In the plane, it is a vast expanse almost devoid of matter, but filled with flaying Arcane energies of all kinds. Any who enter it can 'breathe' in it, no matter what they normally dwell in, be it water, air, etc. They can also freely move as if 'flying'. Time passes normally in this plane. All magical effects are enhanced in this plane, to such an extent they might be considered 'wild' in some cases (similar to the 'Wild Magic' plane trait). Currently, Arcane energies are locked in this plane with no way of leaving to be used in other planes except for Alether. This will change eventually. I'm planning on making this plane similar to the DnD 'Astral Plane' in that it is linked to all planes, that way, magic can be used in all those planes and spells such as teleport and astral projecting have a plane to move the caster through.