The Unnamed one draws together all his mighty energies and births a massive writhing orb of flesh and bone, never and steel, magic and mayhem into the center of the Land Beyond, where it promptly takes up a slow malign/beneficent/neutral, intelligence and moves under it's own power, silent cursing/praying/speaking mouths and orifices producing unspeakable forms to populate the plane.
Create Utility Artifact: The Birthing Maws
Powers:
Sentient
Generates 1 power point per turn.
Has a capacity of 3 power points
May use these Divine powers:
0:
Control Followers: Only it's Children, can be resisted
1:
Nourish populous: only it's children
Nourish land: only regions of the land beyond
Pestilence: Only it's creations
Beget god-ish: Creates a Paragon form of one of it's children: That Paragon is immune to it's powers ill or good.
Create Subrace
2:
Create populace: Only Monsters:
Create land: only in the land beyond
3:
Create Populace: Player races, very strange, very freaky player races
Create Concept: Creature Concepts Only.
"Evolve": Instead of gaining more pp per turn, this instead replicates create army, or create battle arifact, taking 2 uses of this to make an "artifact" to protect itself with.
Goal: Grow/Expand, have it's children prosper
Weakness:it's own paragons and gods of DR 0+ can harm it and disrupt it.
Destruction: A god of rank equal to or above that of the Unnamed one must sacrifice themselves to permanantly destroy the Birthing Maws, however doing so may also destablize the Land Beyond, possibly destroying it.
Notes: The Birthing Maws can be fed with AP (Although i'm not sure how this part would work, whether 1 point of power for the birthng maws per ap, or maybe a higher exchange rate like 3 points for 2.)