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Author Topic: The War Engine (+ VN War Mod)  (Read 14345 times)

Psyco Jelly

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Re: The War Engine (+ VN War Mod)
« Reply #90 on: March 22, 2009, 09:40:06 pm »

I want Jellytanks, that are lightly armored and shoot lightning bolts.
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inaluct

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Re: The War Engine (+ VN War Mod)
« Reply #91 on: March 22, 2009, 09:41:40 pm »

Jelly tanks haven't come up. This is a VN mod thing, not a "let's put in a unit type for every user" mod thing.

Just saying, before an avalanche starts.
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Akroma

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Re: The War Engine (+ VN War Mod)
« Reply #92 on: March 23, 2009, 01:13:57 am »

and what place do I take in the whole szenario ?

I am only very very loosely assosiated with Armok's faction
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Aqizzar

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Re: The War Engine (+ VN War Mod)
« Reply #93 on: March 23, 2009, 01:18:22 am »

Any place you want really.  You can try describing yourself in terms of a war game unit.  I was thinking an assassination scenario would be fun.
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WorkerDrone

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Re: The War Engine (+ VN War Mod)
« Reply #94 on: March 23, 2009, 02:30:23 am »

Defeat:

NEIN! Dies kann nicht!

Unmöglich!

Narren! Sie haben nicht dein Volk!

Panic:

   
Nein! Nein! Nein!

Mein Blut! Sie schossen aus allen mein Blut!

Sie haben so viele Waffen!


Victory:

Keine Gnade!

Forever in Sieg, Niederlage erleiden Feind!






Or, you know, take the Japanese route.

German is so much cooler though.
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Gunner-Chan

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Re: The War Engine (+ VN War Mod)
« Reply #95 on: March 23, 2009, 02:54:52 am »

I was thinking of having the normal troops speak english and otherwise sound like normal Kerons, but the Officers and other elite troops would have stereotypical Nazi Voices (I was thinking return to castle Wolfenstien would be perfect for this).

Also If I make it in as a unit I already have a voice lined up, and I can come up with a few more if needed for unique officers or soldiers.
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WorkerDrone

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Re: The War Engine (+ VN War Mod)
« Reply #96 on: March 23, 2009, 02:58:31 am »

ADD IN BLACK TEMPLARS.

FOR THE EMPEROR SHOULD EASY TO FIND.

Defeat:

FOR THE EMPEROR! (There IS no retreat silly.)

Panic:

FOR THE EMPEROR! (There IS no panic silly.)

Victory:

FOR THE EMPEROR! (There is only war!...silly)
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Aqizzar

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Re: The War Engine (+ VN War Mod)
« Reply #97 on: March 23, 2009, 03:26:43 am »

All great ideas.  But WorkerDrone, I'll need some actual files.  And graphics.  I can make the graphics myself of course, but unless you want to wait for me to buy a microphone and record the Litany of Litany's Litany in a slobbery Texan drawl, you'll have to find some soundbites for me.

SniperJoe, send anything you want to me any way you can.

I'll probably get back to work on all this on Tuesday.  I'll be doing weapon graphics and bugfixing, but if anybody has some more army ideas, I might get distracted enough to throw them in.
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mainiac

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Re: The War Engine (+ VN War Mod)
« Reply #98 on: March 23, 2009, 07:01:17 am »

and what place do I take in the whole szenario ?

I am only very very loosely assosiated with Armok's faction

Speaking as roughly half that faction's membership, I can state that I had no clue you were associated with us at all.
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Aqizzar

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Re: The War Engine (+ VN War Mod)
« Reply #99 on: March 24, 2009, 09:43:52 pm »

God damn but does it take a long time to make any kind of graphics.

Tried making some weapon pictures, but I got distracted.  I can't settle on a style.  Google-Image derived?  Representational?  I dunno.

Did come up with another great idea while doing that though.  I'm going to revamp the console graphics to look like the Darkling page style.  I got through the announcement fonts before I got tired of screwing with it.  Any recommendations on that, like the logo, buttons, radar, and such?

Put together a quick list of characters to get to eventually.  I need more specific ideas.  If I've got anyone wrong say so, and I know there's more people to add.
Spoiler: The List (click to show/hide)
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
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The ancients built these quote pyramids to forever store vast quantities of rage.

Gunner-Chan

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Re: The War Engine (+ VN War Mod)
« Reply #100 on: March 24, 2009, 10:03:26 pm »

Give me a Bolt pistol and a VERY powerful hand to hand attack (Given I was able to toss people through walls and throw refrigerators), Unless the mission is  after I passed my Ministry over to workerdrone, then I Would be carrying A plasma pistol and a Hellpistol (If possible I would need really unstable morale in that time period too).
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IndonesiaWarMinister

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Re: The War Engine (+ VN War Mod)
« Reply #101 on: March 25, 2009, 04:35:18 am »

Make my troops to be arab-like (I mean desert coat and all that stuffs) and also a melee attack (using sword, perhaps?)

Alas, I want to have my own superpower, but it would be IMBA...
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Duke 2.0

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Re: The War Engine (+ VN War Mod)
« Reply #102 on: March 25, 2009, 07:27:58 am »

 I always try to stylize my avatar after the Man with No Name, so something along those lines. The cyborg and duck only came about when messing around with friends.
 But yes, hero unit. I might even like him to have a high stealth rating, because some good Fistful of Dollars action would be amazing.
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IndonesiaWarMinister

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Re: The War Engine (+ VN War Mod)
« Reply #103 on: March 25, 2009, 07:53:40 am »

Note, by super power I mean elite units.

Also, will the recent FREAKING-STILL-HAPPENING war of the Protectorate against the Necrons be made into a scenario?
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Karlito

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Re: The War Engine (+ VN War Mod)
« Reply #104 on: March 25, 2009, 08:29:23 am »

Karlito - something with fuzzy wumples?
Stumpy Wumples, Stumpy Wumples.  There's nothing fuzzy about them.  And maybe something to do with the flame shooting device, though I'm not sure.  I'll think about it.
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