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Author Topic: Yet ANOTHER RTD - Under New Managment.  (Read 25365 times)

Cheeetar

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #75 on: March 28, 2009, 09:18:19 am »

Thats all in the first post. If you want, I'll put them in my rolls page form now on.
No, the first page thing is good. I just didn't notice it.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Errol

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #76 on: March 28, 2009, 11:01:22 am »

I enjoy the trip.
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Shoruke

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #77 on: March 28, 2009, 11:35:23 am »

I'm getting the vibe that we're not going anywhere for a short while, so I try to repair the magma smelter. Now someone else do the magma forge please  8)
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Zasit Alebath

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #78 on: March 28, 2009, 01:11:26 pm »

i search for a butcher shop, and slaughter a couple of animals if available. no point in going on a mission without basic provisions

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'b' is different than 'x' and a Bed doesn't hold back magma as well as a Floodgate no matter how fast you type.

inaluct

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #79 on: March 28, 2009, 01:13:50 pm »

If one more person sets out, I set out. Otherwise, I go to the bar.
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cerapa

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #80 on: March 28, 2009, 01:51:30 pm »

I make a mechanical power claw.

Or a clock or something if thats too complex.
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tick, tick, tick the clock blows up.

Katsuun

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #81 on: March 28, 2009, 04:14:18 pm »

Yeah, not sure if the power claw would apply to a DF type world...
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how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

cerapa

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #82 on: March 28, 2009, 04:16:31 pm »

Could I build a mechanical magma thrower? Doesnt sound too unreasonable.
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Katsuun

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #83 on: March 28, 2009, 04:17:35 pm »

Think that might work... perhaps a drawbridge with magam on top that when raised hurls the magma??
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

cerapa

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #84 on: March 28, 2009, 04:19:36 pm »

No, I mean a portable one. Like you press a button and it lobs a ball of magma like a catapult. Like a gun.

Or are we going with pure DF stuff?
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Shoruke

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #85 on: March 28, 2009, 04:22:04 pm »

If you allow for modding, I would be able to make something like that. The ammo would do roughly [DAMAGE:4000:HEAT]
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Katsuun

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #86 on: March 28, 2009, 04:23:59 pm »

Hm... ah to hell with it, its not like I need to make it that DF like. Go ahead, make whatever the hell you want. I should make a rule to keep you from building it in justa  turn though...

Ok here, the more complex it is, the more progress you need to fill on the project. Like a simple thing, like Nukes pub is instant. The Mech claw takes time, 6 progress bars.

Per roll, you get a certain amount of advance. 3 is 1, 4 is 2, 5 is an instant complete, unless the progress bar goes over 10. So say you make the claw and get a 4. Your progress will be:

2/6. And so on. Once you finish the bar, its done.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

cerapa

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #87 on: March 28, 2009, 04:31:49 pm »

Seems like a good system to me.
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Flintus10

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #88 on: March 28, 2009, 06:30:16 pm »

shame about that roof falling on me. I use all of my willpower to regain conciousness.
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Emperor_Jonathan

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Re: Yet ANOTHER RTD - Turn 4: Drugs, Cave-ins, and FIRE!!
« Reply #89 on: March 28, 2009, 06:45:34 pm »

I try to find an anvil.
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