Goddamn Lazy GM is, in fact, a proper description for me. Woo me!
I should update this two times a week, or perhaps even more often. It is a mystery why this escapes my grasp frequently. Oh well.
I also waited for Nuke, but he seems to be, well, confused by all these new Rollers to Dodgers.
I *promise* these elusive rolls, today, for both my RtDs. And another roll Wednesday. It is more or less the best I can offer.
Aussie - Try and fix the deathtrap.
(2) You go to the engine room. You are utterly confused by all the mechanisms and stuff so you scurry away fast. Better than screwing up even more.
Cheetar - Establish mental connection with bear.
(1) Between the rumbling ship, Inalucts frantical attempts to get a hold of the aptly-named Deathtrap and some other stuff, your mental connection attempts just give you a headache.
Ow.
Zasit - i prepare for the rough landing...
(4-2=2) You try to shake off the unconsciousness so that you may. Prepare. Yourself. It works. Partially. Whether you get up will be determined by a roll in Inalucts turn.
Nuke - Remember stuff.
(5) You remember everything, and jump in joy through the entire ship. Aussie mentally curses that the camera isn't invented yet.
Shoruke - Heal up. By resting, due to unconsciousness.
(5) Ayup. You don't feel that Inaluct hauls you aside, and your bleeding is almost gone. You'll probably need to drink something tho.
EJ - Sleep.
(6) Being exhausted a bit after your TK stunt you sleep. You continue to do so. Soon the entire ship hears your snoring, which yields you a boot-induced bruise on your head, but nothing serious. You dream of rainbows.
Inaluct - Pilot deathtrap eastwards.
(1-1=uh oh) You succeed in persuading the Deathtrap to turn east. You do not, however, manage to steer it clear of the mountain, which is probably a bad thing. (5) Through a miracle, the deathtrap decides to not blow up. It lands one tile west of the cave. The party climbs out or is hauled out. You should be able to arrive at the cave next turn. Finally. (3) Shoruke does not get up.
ROLL TO REGENERATE!
Cheetar - (6) You are no longer depressed (thanks to getting out of that deathtrap), bruised, headached, or in pain. Nuke asks you whether one of your ancestors was a troll.
Zasit - (2) Nothing.
Shoruke - (4) You cease bleeding. It still hurts like hell, though.
Status - You're finally out of that deathtrap.
Map -
^ X O " "
" " " " "
- - P - -
^%%%%
^ ^ %%%
You're at X and need to go to O. You arrive next turn.
Statuses
Aussieguy
Inventory
Copper Crossbow (-1 melee damage)
30 Bone Bolts (-1 ranged damage)
Three ballista parts
Skills
Crossbowgoblin
Bowyer
Dabbling Wizard
Dabbling Comedian
Dabbling Judge of Intent
Dabbling Liar
Dabbling Intimidator
Injury
Nope.
inaluct
Inventory
Makeshift Torch (Fire, -2 damage)
Kitten (Pet)
Copper Mace (statistical damage malus)
Gas Mask (magical properties: protects from poisonous gas)
Skills
Wood Burner
Furnace Operator
Macegoblin
Injury
Left arm was broken (roll to see whether it breaks again on use)
Slight Pain
Cheeetar
Inventory
Worn elven whip (-1 attack rolls)
New elven whip
War Brown Bear (Companion, +1 damage)
Seven bins of rope reed cloth
Rock Idol
Rock Mug
Skills
Animal Caretaker
Animal Trainer
Lasher
Dabbling Mason
Dabbling Miner
Injury
Nope.
Emperor_Jonathan
Inventory
Iron Pick (pierces!)
Bronze Mace
Adamantine Anvil(additional +1 to forging rolls, +1 to whatever action you want to do with it)
Skills
Miner
Anvil User
Dabbling Wizard
Injury
Steelskin (+1 damage reduction, may break)
Deep Asleep
NUKE9.13
Inventory
Copper Pick (-1 damage, pierces!)
2 Plump Helmets
Goblin Law Book
Skills
Miner
Brewer
Novice Liar
Novice Negotiator
Injury
No left eye (-1 to spot stuff coming from left, might impair other vision)
Pain
Zasit
Inventory
Masterwork Iron Armor (+1 def rolls)
Steel Spear (+1 attack rolls, and it pierces)
Worn Food (Useless)
Dog Leather Waterskin (Empty)
Ear Cutting Knife (-1 to damage, +1 to cutting ears)
Skills
Butchery
Animal dissection
Speargoblin
Injury
Two yellow wounds, bruised all over (-1 to rolls)
Unconscious
Shoruke
Inventory
Copper short sword (statistical damage malus)
Skills
Furnace Operator
Weaponsmith
Swordsgoblin
Novice Swimmer
Injury
Bruised Ribs
Serious Pain (-1 to mental)
Bruised all over, meh
Unconscious