Um...
I was kind of busy (and lazy) lately, so...
Feel free to bash me over the head if I don't do this today...
Okay, update.
Aussie - Fire at things that go past, drive-by mode. With crossbow.
(3)
You are about five hundred metres above ground. Yeah.
You can't get a good aim on anything and quickly give up your plan.
Inaluct - Materialize a magic helmet and put it on.
(4) Realizing this might be above your capaciblities you decide to search for a helmet, with success. You are now the owner of a gas mask.
Wait, what?
Cheetar - I again try and ride the war bear.
(3) You manage to get on the war bear without breaking anything or falling down. You don't have the guts to actually ride the bear, especially in this... thing.
Zasit - I try to rest a while.
(2) You are too pumped with adrenaline to rest or anything.
Nuke - Aaaanyway, having flipped the fuck out sufficiently, I shall apologise to Zasit and then sue errol for trapping me in this deathtrap!
(2) You wisely realize that sueing Errol (or sarda, for this regard) might result in a couple of... unfortunate coincidences. So you refrain from it. Duh.
Shoruke - Push the 'Start' button and attempt to drive.
(2-1=1) You completely mess up and drive the Deathtrap one northwest and one west.
EJ - Heal my injuries!
(6) Screw bandages. You have TK Healing!
oh wait shit shit shit shiiiiiit
(6) A TKplosion happens. You're completely healed (yay!) but the rest of the ship might just have to ROLL TO DODGE!
(5) (5) (3) (1) (3) (1) (3-1=2)
Aussie is out of range. Inaluct is protected thanks to his spiffy new helmet/mask/whatever.
The rest wasn't so lucky.
Cheetar is knocked from the bear (again) and suffers a mild depression plus some bruises all over the body. Zasit who is not capable of concentrating at all gets slammed into a wall, suffering a score of yellow wounds. He passes out, ironically. Nuke is not hurt all the much, but he managed to get his law book dropped on his head, resulting in temporary amnesia. (That's for sueing me!) Shoruke slams into the board of instruments. A skilled mason could probably build a replica of the board by using his body as blueprints. He also has broken ribs and a case of acute passing-out.
The ship managed to avoid critical damage but is still in a very bad shape, relative to the ship's usual state. It will probably crash next turn.
Oh, right, the TK healing incorporated some substances from the environment in your body. You now have... shabby steel skin!
ROLL TO REGENERATE!
Cheetar - (2) Nope.
Zasit - (5) Some of the wounds look less severe. You only have two yellow wounds left, and a collector's edition of bruises.
Nuke - (1) Your amnesia worsens. You can't remember anything. At least for now.
Shoruke - (3) Your wounds are bleeding less... because you have less blood left in you. Clogging commences.
Status - The Deathtrap has taken into the air, and thanks to EJ, you'll have to steer it manually.
Map -
^ " O " "
X " " " "
- - P - -
^%%%%
^ ^ %%%
You're at X and need to go to O and, subsequently, land. The Deathtrap can move up to 2 squares/turn.
You have -1 to steering the deathtrap, because you a) never saw such a thing before and b) cuz' it's damn fast.
It is, thanks to shoruke, moving west ATM.
The thing will crash on contact with a mountain.
Statuses
Aussieguy
Inventory
Copper Crossbow (-1 melee damage)
30 Bone Bolts (-1 ranged damage)
Three ballista parts
Skills
Crossbowgoblin
Bowyer
Dabbling Wizard
Dabbling Comedian
Dabbling Judge of Intent
Dabbling Liar
Dabbling Intimidator
Injury
inaluct
Inventory
Makeshift Torch (Fire, -2 damage)
Kitten (Pet)
Copper Mace (statistical damage malus)
Gas Mask (magical properties: protects from poisonous gas)
Skills
Wood Burner
Furnace Operator
Macegoblin
Injury
Left arm was broken (roll to see whether it breaks again on use)
Slight Pain
Cheeetar
Inventory
Worn elven whip (-1 attack rolls)
New elven whip
War Brown Bear (Companion, +1 damage)
Seven bins of rope reed cloth
Rock Idol
Rock Mug
Skills
Animal Caretaker
Animal Trainer
Lasher
Dabbling Mason
Dabbling Miner
Injury
Depressed
Bruised all over
Light Pain
Emperor_Jonathan
Inventory
Iron Pick (pierces!)
Bronze Mace
Adamantine Anvil(additional +1 to forging rolls, +1 to whatever action you want to do with it)
Skills
Miner
Anvil User
Injury
Steelskin (+1 damage reduction, may break)
NUKE9.13
Inventory
Copper Pick (-1 damage, pierces!)
2 Plump Helmets
Goblin Law Book
Skills
Miner
Brewer
Novice Liar
Novice Negotiator
Injury
No left eye (-1 to spot stuff coming from left, might impair other vision)
Serious Pain (can't concentrate)
Amnesia (can't remember anything! temporary)
Zasit
Inventory
Masterwork Iron Armor (+1 def rolls)
Steel Spear (+1 attack rolls, and it pierces)
Worn Food (Useless)
Dog Leather Waterskin (Empty)
Ear Cutting Knife (-1 to damage, +1 to cutting ears)
Skills
Butchery
Animal dissection
Speargoblin
Injury
Two yellow wounds, bruised all over (-1 to rolls)
Unconscious
Shoruke
Inventory
Copper short sword (statistical damage malus)
Skills
Furnace Operator
Weaponsmith
Swordsgoblin
Novice Swimmer
Injury
Broken Ribs (-1 to rolls)
Serious Pain (-1 to mental)
Bruised all over, meh
Unconscious