Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3

Author Topic: Exploding 9s RTD - Turn 1  (Read 5025 times)

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com
Exploding 9s RTD - Turn 1
« on: March 19, 2009, 04:26:58 pm »

I have a fancy 9-level RTD ruleset I want to try out. Here's the rules:

Spoiler (click to show/hide)

The other special feature is that each starting character get to claim 3 traits- good at throwing things, good at dodging things, and can breath fire, for instance. I'll judge how this appears in play, and I may change it slightly, such as by giving +1 to throwing and dodging rolls, and allowing you to breath fire on a 6+ (naturally, you'd explode on a 9.) Other than these traits, you can't spend a turn "learning to breath fire" but something could always change later.

Everybody gets 3 bonus "lives", too.

I'll take 9 players.

1. Cheeetar: +1 to Dodge, rolls twice to dodge explosions, +1 to avoid damage from cats.
2. NUKE9.13: Telescopic vision, Telepathy, Can use Light Magic (arcane).
3. Org: Sword, Throwing, Shield. +1 on rolls using all of these as intended.
4. Solifuge: Has magic satchel that works on a 7, Can speak with foliage, +1 for marketing/sales.
5. Frelock: Explosion-Resistant Skin, Precognition, Can use Light Magic (devine).
6. neo1096: Mind-Link, +2 on rolls with fire, Fire-resistant.
7. Jay Kayell: Can regenerate, +2 on magnet-related rolls, Can absorb objects.
8. Keiseth: Durability, +1 on Jumping, Explosionist.
9. inaluct: Pick and high-speed digging, Can jump ridiculously far, Throwing stuff

Remember that +1 has a good chance of being a penalty, too.
« Last Edit: March 20, 2009, 09:48:49 pm by PTTG?? »
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: Exploding 9s RTD
« Reply #1 on: March 19, 2009, 04:31:55 pm »

I sign up.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Jay Kayell

  • Bay Watcher
  • Legendary Lazy Man
    • View Profile
Re: Exploding 9s RTD
« Reply #2 on: March 19, 2009, 04:35:37 pm »

I sign up as well. Could you put me down as number 7? I feel suspicious towards the other numbers...

My 3 traits: Can rapidly regenerate. Can create and manipulate magnetic forces. Can absorb inanimate and living objects.
Logged
Decapitation - enjoy the difference

NUKE9.13

  • Bay Watcher
    • View Profile
Re: Exploding 9s RTD
« Reply #3 on: March 19, 2009, 04:38:50 pm »

Interesting. I sign up with the following traits:
Telescopic vision
Telepathy
Light magic user (Or if that's to general, can summon light source)

These traits provided by junk on my desk: A camera, a cellphone, and a lamp. It's made of salt.
Logged
Long Live United Forenia!

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Exploding 9s RTD
« Reply #4 on: March 19, 2009, 04:40:59 pm »

I am in.

Traits
Sword
Throwing
Shield

Has shield. And sword. If i can.
« Last Edit: March 19, 2009, 05:11:48 pm by Org »
Logged

inaluct

  • Bay Watcher
    • View Profile
Re: Exploding 9s RTD
« Reply #5 on: March 19, 2009, 04:59:28 pm »

Sign me up. Number 9, preferably.

Talents:
Can tunnel at the speed of dwarf
Can jump ridiculously far
Throwing stuff
Logged

Solifuge

  • Bay Watcher
    • View Profile
Re: Exploding 9s RTD
« Reply #6 on: March 19, 2009, 05:10:40 pm »

I'm new to Roll to Dodge, but I'm down with this.

Traits:
Can attempt to pull anything out of a paradimensional satchel.
Can commune with mushrooms and plants
Exceptional marketing/sales ability.
Logged

Frelock

  • Bay Watcher
  • Dabbling Philosopher
    • View Profile
Re: Exploding 9s RTD
« Reply #7 on: March 19, 2009, 05:32:25 pm »

It's been a while since I got onto a new RTD, and this one (with over 50% chance of failure!) looks fun.

Traits:
1. Explosion-Resistant Skin (Warning: not explosion-proof, see your doctor if any serious side-effects occur)

2. Precognition (seeing the near future)

3. Cleric of Light (Magical Healing and possibly Resurrection. Should not be Evil)

Oh, and if I could get number 4, I would really appreciate it.  Death by Irony to All!
Logged
All generalizations are false....including this one.

neo1096

  • Bay Watcher
  • It watches and waits...
    • View Profile
Re: Exploding 9s RTD
« Reply #8 on: March 19, 2009, 05:52:29 pm »

I'll come in.
Traits:
1. Mind-Link (Can link with companions only to form sensory net and communicate+share thoughts)
2. Affinity for fire
3. Fire-resistant
Logged
What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

Keiseth

  • Bay Watcher
    • View Profile
Re: Exploding 9s RTD
« Reply #9 on: March 19, 2009, 06:16:09 pm »

I'll play your game, you rogue!

1. Durability. What? It's just a hammer to the face...
2. Great jumping capability (and therefore landing capability.)
3. Explosionist. On a nine, this character explodes, then a few seconds later, explodes again even more spectacularly!
Logged

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com
Re: Exploding 9s RTD - Full
« Reply #10 on: March 20, 2009, 09:47:26 pm »

First Turn:
You all meet in a pub. Bar. One or the other. There isn't anyone else present, not even a barkeep, but there are beverages present scattered on tables throughout the bar- or pub. The lights are dim, even the light from the window is subdued either due to lateness of the evening or the griminess of the glass. There are six or seven short round tables around the center and a mechanical bull in the corner. The front door is on the west; the south wall has restrooms and behind the bar on the east is the backroom door.
You are all gathered around the largest table near the center, beverages before you. The drinks are odd- they look like they may be in a state of quantum uncertainty, ready to collapse into a specific imbibeable in a moment.
You aren't quite sure why or how you've gotten here; it seems that you all simply arrived, in your seats, a few moments ago, drinks before you.

There is a thick envelope in the center of the table.

You can collapse the state of your beverage into a specific drink, if you wish.

Spoiler: Items: (click to show/hide)
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

inaluct

  • Bay Watcher
    • View Profile
Re: Exploding 9s RTD - Turn 1
« Reply #11 on: March 20, 2009, 09:51:22 pm »

Inaluct leans on the table with the envelope and nonchalantly swishes around his White Russian.

"We should take a look at that envelope. It could be important."

Inaluct keeps stalling his real action until someone else does something.
Logged

Solifuge

  • Bay Watcher
    • View Profile
Re: Exploding 9s RTD - Turn 1
« Reply #12 on: March 21, 2009, 02:27:38 am »

Solifuge gazes past the omnibooze at his table, making a point of not trying to determine it's nature, before carefully storing it in his satchel. He then turns to Inaluct.

"Perhaps we should open it first, and then look at it" he supplies, helpfully.
Logged

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: Exploding 9s RTD - Turn 1
« Reply #13 on: March 21, 2009, 02:43:38 am »

Cheeetar sips the red wine infront of him. He is a classy person. He slowly adjusts his monocle, and then speaks. "Yes". Cheeetar is a man of few words. All of them classy.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Jay Kayell

  • Bay Watcher
  • Legendary Lazy Man
    • View Profile
Re: Exploding 9s RTD - Turn 1
« Reply #14 on: March 21, 2009, 06:55:43 am »

"I agree."
Jay Kayell drinks his potion of rapid cellular growth and opens the envelope and then looks inside it.
"Interesting... Or maybe not. I am not sure yet"
« Last Edit: March 21, 2009, 12:20:09 pm by Jay Kayell »
Logged
Decapitation - enjoy the difference
Pages: [1] 2 3