Hi, in another thread on the general discussion LSD's came to light, standing for Location Scenario Distibutions, these are scenario's where a person makes a world, a starting location, and embarkement choices for you.
I have made one, and am curious about other people's opinions.
Please read (and try?) this scenario I came up with, and if you plan on trying it, dont read the spoilers (why not? They spoil, duh
.
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My first map, tried to fit SolarShado's wishes:
Scenario name: The archeologists
Difficulty: normal
Scenario creator: Angellus
Map dimensions: 3x3
Scenario:
Setting out on a journey for fame, seven dwarves have found themselves in a hot desert with little trees but lots of food supplies.
This band of seven went out to dig for fossils, and where else but the dry desert would fossils be better preserved?
Upon arrival, a base camp must be made to house the mining crew and the appraiser, together they will strife for greatness! STRIKE THE EARTH!
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Spoilers will now contain information about the map, feel free to look, but this might spoil your fun in this map...
Biome information:
Number of biome's: 2
Temperature: Warm
Trees: Scarce
Other vegetation: Scarce
Surroundings: Untamed wilds
Aquifiers: 1/2, single aquifier
Sand: Black, White.
Anything not stated is unknown.
Worst biome is stated.
Embarkment difficulties:
No anvil on embark (what the hell do you need it for? XD)
Many, many miners.
No seeds to start with (you do have plump helmets, so those seeds will come)
Embark details:
2 Dogs
1 Cat
5 Copper picks
1 Steel battle axe
50 Dwarven rum
50 Dwarven wine
50 Donkey meat
50 Plump helmet
85 Barrels (to keep the fossils in)
Starting seven info:
Ast Ledlisat, Leading miner;
- Proficient Miner
Thob Thobethram, Fossil miner;
- Competent Miner
Kosoth Larkivish, Fossil miner;
- Competent Miner
Lòr Èrithoggez, Fossil miner;
- Competent Miner
Vabôk Leromkûbuk, Crafter
- Novice Carpenter
- Novice Mason
- Novice Engraver
- Novice Building Designer
- Novice Bowyer
- Novice Metal Crafter
- Novice Stone Crafter
- Novice Wood Crafter
- Novice Bone Crafter
- Novice Mechanic
Ustuth Kolzat, Guard;
- Novice Wood Cutter
- Competent Axedwarf
- Competent Marksdwarf
- Shield User
- Novice Armor User
Edzul Arkimfikod, Organising appraiser;
- Proficient Appraiser
- Proficient Organiser
Mean things:
I have added the Orc mod, so you might be raided sooner then later
Difficulty bonus (for those that have played this scenario before and wish for more difficulty this round
Accept no immigrants, every single one of them could be a fossil thief!
DO NOT LET THEM GET NEAR YOUR BASE, kill them if you must, but they may not come near, the same counts for trading liasons, dont let them see the inside of your fossil excavation!
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Last but not least I will post the link here:
http://www.megaupload.com/?d=I78Q6VXOOR
http://dffd.wimbli.com/file.php?id=893Have fun, and do tell me what you think of this, I will be thrilled to hear your thoughts!
If not trought the forums then trough the mail, always reachable trough
angelofgames@gmail.comAgain, have fun, and let me know what you think of it ^^.